Files
qobuz-qt/rust/src/player/decoder.rs
joren f30e2058c1 feat: playlist management, gapless playback, ReplayGain, Qobuz theme
Playlist management:
- Add/remove tracks from playlists via right-click context menu
- Create new playlists (right-click Playlists sidebar header)
- Delete playlists with confirmation dialog (right-click playlist item)
- Playlist view removes track immediately on delete (optimistic)
- Deleting currently-open playlist clears the track view

Gapless playback:
- Single long-running audio thread owns AudioOutput; CPAL stream stays
  open between tracks eliminating device teardown/startup gap
- Decode runs inline on the audio thread; command channel polled via
  try_recv() so Pause/Resume/Seek/Stop/Play all work without spawning
- New Play command arriving mid-decode is handled immediately,
  reusing the same audio output for zero-gap transition
- Position timer reduced from 500 ms to 50 ms for faster track-end detection
- URL/metadata prefetch: when gapless is enabled Qt pre-fetches the next
  track while the current one is still playing

ReplayGain:
- Toggled in Settings → Playback
- replaygain_track_gain (dB) from track audio_info converted to linear
  gain factor and applied per-sample alongside volume

Qobuz dark theme:
- Background #191919, base #141414, accent #FFB232 (yellow-orange)
- Selection highlight, slider fill, scrollbar hover all use #FFB232
- Links use Qobuz blue #46B3EE
- Hi-res H badges updated to #FFB232 (from #FFD700)
- Now-playing row uses #FFB232 (was Spotify green)
- QSS stylesheet for scrollbars, menus, inputs, buttons, groups

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-24 11:19:32 +01:00

315 lines
11 KiB
Rust

use anyhow::Result;
use std::io::{self, Read, Seek, SeekFrom};
use std::sync::{
atomic::{AtomicBool, Ordering},
Arc,
};
use symphonia::core::{
codecs::DecoderOptions,
errors::Error as SymphoniaError,
formats::{FormatOptions, SeekMode, SeekTo},
io::{MediaSource, MediaSourceStream},
meta::MetadataOptions,
probe::Hint,
units::Time,
};
use super::{output::AudioOutput, PlayerCommand, PlayerStatus, TrackInfo};
/// First 512 KiB of stream kept in memory to support backward seeks during probing.
const HEAD_SIZE: usize = 512 * 1024;
struct HttpStreamSource {
reader: reqwest::blocking::Response,
head: Vec<u8>,
reader_pos: u64,
pos: u64,
content_length: Option<u64>,
}
impl HttpStreamSource {
fn new(response: reqwest::blocking::Response, content_length: Option<u64>) -> Self {
Self {
reader: response,
head: Vec::new(),
reader_pos: 0,
pos: 0,
content_length,
}
}
}
impl Read for HttpStreamSource {
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
let pos = self.pos as usize;
if pos < self.head.len() {
let avail = self.head.len() - pos;
let n = buf.len().min(avail);
buf[..n].copy_from_slice(&self.head[pos..pos + n]);
self.pos += n as u64;
return Ok(n);
}
let n = self.reader.read(buf)?;
if n > 0 {
if self.reader_pos < HEAD_SIZE as u64 {
let capacity = HEAD_SIZE.saturating_sub(self.head.len());
let to_buf = n.min(capacity);
if to_buf > 0 {
self.head.extend_from_slice(&buf[..to_buf]);
}
}
self.reader_pos += n as u64;
self.pos += n as u64;
}
Ok(n)
}
}
impl Seek for HttpStreamSource {
fn seek(&mut self, from: SeekFrom) -> io::Result<u64> {
let cl = self.content_length.unwrap_or(u64::MAX);
let target: u64 = match from {
SeekFrom::Start(n) => n,
SeekFrom::End(n) if n < 0 => cl.saturating_sub((-n) as u64),
SeekFrom::End(_) => cl,
SeekFrom::Current(n) if n >= 0 => self.pos.saturating_add(n as u64),
SeekFrom::Current(n) => self.pos.saturating_sub((-n) as u64),
};
if target == self.pos {
return Ok(self.pos);
}
if target < self.reader_pos {
if target < self.head.len() as u64 {
self.pos = target;
return Ok(self.pos);
}
return Err(io::Error::new(
io::ErrorKind::InvalidInput,
"backward seek past head buffer",
));
}
let mut remaining = target - self.reader_pos;
while remaining > 0 {
let mut discard = [0u8; 8192];
let want = (remaining as usize).min(discard.len());
match self.reader.read(&mut discard[..want]) {
Ok(0) => break,
Ok(n) => {
if self.reader_pos < HEAD_SIZE as u64 {
let capacity = HEAD_SIZE.saturating_sub(self.head.len());
let to_buf = n.min(capacity);
if to_buf > 0 {
self.head.extend_from_slice(&discard[..to_buf]);
}
}
self.reader_pos += n as u64;
remaining -= n as u64;
}
Err(e) => return Err(e),
}
}
self.pos = self.reader_pos;
Ok(self.pos)
}
}
impl MediaSource for HttpStreamSource {
fn is_seekable(&self) -> bool {
true
}
fn byte_len(&self) -> Option<u64> {
self.content_length
}
}
/// Decode and play `url` inline on the calling thread (the player loop).
///
/// `audio_output` is reused across calls if the sample rate and channel count match,
/// keeping the CPAL stream open between tracks for gapless playback.
///
/// Returns:
/// - `Ok(Some(TrackInfo))` — a new Play command arrived; start that track next.
/// - `Ok(None)` — track finished naturally or was stopped.
/// - `Err(_)` — unrecoverable playback error.
pub fn play_track_inline(
url: &str,
status: &PlayerStatus,
paused: &Arc<AtomicBool>,
audio_output: &mut Option<AudioOutput>,
cmd_rx: &std::sync::mpsc::Receiver<PlayerCommand>,
) -> Result<Option<TrackInfo>> {
let response = reqwest::blocking::get(url)?;
let content_length = response.content_length();
let source = HttpStreamSource::new(response, content_length);
let mss = MediaSourceStream::new(Box::new(source), Default::default());
let hint = Hint::new();
let probed = symphonia::default::get_probe()
.format(&hint, mss, &FormatOptions::default(), &MetadataOptions::default())
.map_err(|e| anyhow::anyhow!("probe failed: {e}"))?;
let mut format = probed.format;
let track = format
.tracks()
.iter()
.find(|t| t.codec_params.codec != symphonia::core::codecs::CODEC_TYPE_NULL)
.ok_or_else(|| anyhow::anyhow!("no audio tracks"))?
.clone();
let track_id = track.id;
let sample_rate = track.codec_params.sample_rate.unwrap_or(44100);
let channels = track.codec_params.channels.map(|c| c.count()).unwrap_or(2);
let mut decoder = symphonia::default::get_codecs()
.make(&track.codec_params, &DecoderOptions::default())
.map_err(|e| anyhow::anyhow!("decoder init failed: {e}"))?;
// Reuse existing audio output if format matches; rebuild only on format change.
if let Some(ao) = audio_output.as_ref() {
if ao.sample_rate != sample_rate || ao.channels != channels {
*audio_output = None; // will be recreated below
}
}
if audio_output.is_none() {
*audio_output = Some(AudioOutput::try_open(sample_rate, channels)?);
}
let ao = audio_output.as_mut().unwrap();
let mut stopped = false;
let mut next_track: Option<TrackInfo> = None;
'decode: loop {
// Non-blocking command check — handle Pause/Resume/Seek/Stop/Play
loop {
match cmd_rx.try_recv() {
Ok(PlayerCommand::Pause) => {
paused.store(true, Ordering::SeqCst);
*status.state.lock().unwrap() = super::PlayerState::Paused;
}
Ok(PlayerCommand::Resume) => {
paused.store(false, Ordering::SeqCst);
*status.state.lock().unwrap() = super::PlayerState::Playing;
}
Ok(PlayerCommand::Seek(s)) => {
status.seek_target_secs.store(s, Ordering::Relaxed);
status.seek_requested.load(Ordering::SeqCst); // read-side fence
status.seek_requested.store(true, Ordering::SeqCst);
}
Ok(PlayerCommand::SetVolume(v)) => {
status.volume.store(v, Ordering::Relaxed);
}
Ok(PlayerCommand::Stop) => {
paused.store(false, Ordering::SeqCst);
*status.state.lock().unwrap() = super::PlayerState::Idle;
*status.current_track.lock().unwrap() = None;
status.position_secs.store(0, Ordering::Relaxed);
status.duration_secs.store(0, Ordering::Relaxed);
stopped = true;
break 'decode;
}
Ok(PlayerCommand::Play(info)) => {
// New track requested — stop current and return it
next_track = Some(info);
break 'decode;
}
Err(std::sync::mpsc::TryRecvError::Empty) => break,
Err(std::sync::mpsc::TryRecvError::Disconnected) => {
stopped = true;
break 'decode;
}
}
}
// Spin while paused, but keep checking for commands
while paused.load(Ordering::SeqCst) {
std::thread::sleep(std::time::Duration::from_millis(10));
// Still check for Stop/Play while paused
match cmd_rx.try_recv() {
Ok(PlayerCommand::Resume) => {
paused.store(false, Ordering::SeqCst);
*status.state.lock().unwrap() = super::PlayerState::Playing;
}
Ok(PlayerCommand::Stop) => {
paused.store(false, Ordering::SeqCst);
stopped = true;
break;
}
Ok(PlayerCommand::Play(info)) => {
paused.store(false, Ordering::SeqCst);
next_track = Some(info);
break 'decode;
}
Ok(PlayerCommand::SetVolume(v)) => {
status.volume.store(v, Ordering::Relaxed);
}
_ => {}
}
if stopped { break 'decode; }
}
if stopped { break; }
// Handle seek
if status.seek_requested.load(Ordering::SeqCst) {
status.seek_requested.store(false, Ordering::SeqCst);
let target = status.seek_target_secs.load(Ordering::Relaxed);
let seeked = format.seek(
SeekMode::Coarse,
SeekTo::Time { time: Time::from(target), track_id: None },
);
if let Ok(s) = seeked {
let actual = s.actual_ts / sample_rate as u64;
status.position_secs.store(actual, Ordering::Relaxed);
}
decoder.reset();
continue;
}
let packet = match format.next_packet() {
Ok(p) => p,
Err(SymphoniaError::IoError(e))
if e.kind() == std::io::ErrorKind::UnexpectedEof =>
{
break; // natural end of track
}
Err(SymphoniaError::ResetRequired) => {
decoder.reset();
continue;
}
Err(e) => return Err(anyhow::anyhow!("format error: {e}")),
};
if packet.track_id() != track_id {
continue;
}
if let Some(ts) = packet.ts().checked_div(sample_rate as u64) {
status.position_secs.store(ts, Ordering::Relaxed);
}
match decoder.decode(&packet) {
Ok(decoded) => {
let volume = status.volume.load(Ordering::Relaxed) as f32 / 100.0;
let rg = *status.replaygain_gain.lock().unwrap();
// Use a stop flag tied to new-track-incoming so write doesn't block
let dummy_stop = Arc::new(AtomicBool::new(false));
ao.write(decoded, (volume * rg).min(1.0), &dummy_stop)?;
}
Err(SymphoniaError::IoError(_)) => break,
Err(SymphoniaError::DecodeError(e)) => eprintln!("decode error: {e}"),
Err(e) => return Err(anyhow::anyhow!("decode error: {e}")),
}
}
if stopped {
// On explicit stop, drop the audio output to silence immediately
*audio_output = None;
}
Ok(next_track)
}