Ephemeral folders: open / browse / play a folder without indexing it — album-grouped pane, CUE seek fast-path (no full re-decode per virtual track), folder-path persistence + rehydrate, "already playing" add-vs-replace choice dialog (ephemeral-only), and now-playing / queue / menu gating so an ephemeral track exposes no persistence actions. Folders tree brought 1:1 with Tauri: - Rail header: select-mode, collapse-all, open-ephemeral, tree search. - Resizable rail (default ~20% narrower; drag handle, min 50% default / max 50% of the content area). - Subfolder cover grid + grid/list toggle, recursive track count, name search; compact icon bulk bar (folder-check / play-next / queue / playlist / clear). - Tree is the default mode; circular checkboxes homologated with TrackRow; compact rows (smaller type + icon, no ambiguous trailing count). - Flat/Tree icon toggle (disc-album / folder-tree), floated right. Per-source TrackRow context menu (logic, not a blanket trim): Qobuz/offline = full; local = play/next/queue + add-to-playlist; plex/ephemeral = play/next/ queue only. App-wide standard: Math.round pixel-snap on icon centering across the UI to kill sub-pixel blur (CircleAction, header back/forward/collapse, and the rest). NowPlayingBar context icon -> turntable (frees disc-album for the Folders toggle). New assets: folder-check, folder-tree, turntable. cc
66 lines
2.4 KiB
Plaintext
66 lines
2.4 KiB
Plaintext
// Custom vertical scrollbar for a ListView — Slint's built-in one is
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// too thin and its thumb has no minimum size, so on a thousands-row
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// list it shrinks to a sliver. This sits in its own gutter (not over
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// the rows), is thicker, keeps a minimum thumb height, and is
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// draggable. Bind `viewport-y` two-way to the ListView and feed it the
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// list's viewport/visible heights.
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import { Theme } from "../foundation/semantic-colors.slint";
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export component ListScrollbar inherits Rectangle {
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in property <length> viewport-height;
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in property <length> visible-height;
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in-out property <length> viewport-y;
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// Only meaningful when the content overflows.
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property <length> max-scroll: max(0px, root.viewport-height - root.visible-height);
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property <length> thumb-h:
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root.viewport-height > 0px
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? max(48px, root.visible-height / root.viewport-height * root.height)
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: root.height;
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property <length> travel: max(0px, root.height - root.thumb-h);
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width: 14px;
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visible: root.max-scroll > 0px;
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// Track.
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Rectangle {
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width: 6px;
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x: Math.round((parent.width - self.width) / 2 / 1px) * 1px;
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height: 100%;
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background: #ffffff12;
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border-radius: 3px;
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}
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// Thumb.
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thumb := Rectangle {
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width: bar-ta.has-hover || bar-ta.pressed ? 10px : 8px;
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x: Math.round((parent.width - self.width) / 2 / 1px) * 1px;
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height: root.thumb-h;
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y: root.max-scroll > 0px
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? (-root.viewport-y / root.max-scroll) * root.travel
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: 0px;
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border-radius: 5px;
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background: bar-ta.has-hover || bar-ta.pressed ? #ffffff77 : #ffffff44;
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animate width { duration: 100ms; }
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}
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// Drag / click-to-position over the whole gutter — centers the
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// thumb on the pointer.
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bar-ta := TouchArea {
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mouse-cursor: pointer;
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moved => {
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if (bar-ta.pressed && root.travel > 0px) {
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root.viewport-y = -min(root.max-scroll, max(0px,
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(bar-ta.mouse-y - root.thumb-h / 2) / root.travel * root.max-scroll));
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}
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}
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pointer-event(e) => {
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if (e.kind == PointerEventKind.down && root.travel > 0px) {
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root.viewport-y = -min(root.max-scroll, max(0px,
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(bar-ta.mouse-y - root.thumb-h / 2) / root.travel * root.max-scroll));
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}
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}
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}
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}
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