Move authority fences, preflight, rejoin watchdogs, LAN projection, and physical runtime teardown into qconnect-app for both Qt and qbzd. cx
32 lines
1.1 KiB
TOML
32 lines
1.1 KiB
TOML
[package]
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name = "qconnect-app"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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description = "UI-agnostic Qobuz Connect application adapter"
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[dependencies]
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qconnect-core = { path = "../qconnect-core" }
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qconnect-lan = { path = "../qconnect-lan" }
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qconnect-protocol = { path = "../qconnect-protocol" }
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qconnect-transport-ws = { path = "../qconnect-transport-ws" }
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qbz-models = { path = "../qbz-models" }
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# Renderer-engine seam (slice 6): the trait carries qbz_player::PlaybackState
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# (read by the echo gate + should_reload). qbz-player does NOT depend on
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# qconnect-app, so there is no cycle. play_data/play_streaming_dynamic are
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# reached ONLY through the trait's start_track_stream and are never modified.
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qbz-player = { path = "../qbz-player" }
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async-trait = { workspace = true }
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futures-util = { workspace = true }
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tokio = { workspace = true }
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serde = { workspace = true }
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serde_json = { workspace = true }
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thiserror = { workspace = true }
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uuid = { version = "1", features = ["v4"] }
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zeroize = "1"
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log = { workspace = true }
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[dev-dependencies]
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tokio = { workspace = true, features = ["test-util"] }
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prost = "0.14"
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