Add scripts/slint-dev-fast.sh: a DEBUG (non-release) build for quick visual iteration — opt-level 0 so the giant Slint-generated module skips the heavy LLVM passes, plus the mold linker, no debuginfo, and the nightly parallel frontend. It builds into target/debug, separate from the release cache. slint-dev.sh (release, kept for perf measurement) gains the mold linker and bumps the frontend threads 8 -> 16 — both only cut compile time, the optimised binary is unchanged. cc
27 lines
1.5 KiB
Bash
Executable File
27 lines
1.5 KiB
Bash
Executable File
#!/usr/bin/env bash
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# QBZ Slint — FAST dev build/run (DEBUG, *not* release).
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#
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# ADDITION to ./slint-dev.sh, NOT a replacement. Use this for quick, purely
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# visual / layout iteration where runtime performance does NOT matter — it is
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# dramatically faster to compile than the release build because:
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# - debug profile (opt-level 0) → the giant Slint-generated module skips the
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# heavy LLVM optimisation passes that dominate the release build,
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# - the `mold` linker (much faster than the default `ld`),
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# - NO debuginfo (`-C debuginfo=0`) → less to generate AND less to link,
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# - the nightly PARALLEL FRONTEND (`-Z threads`) across cores.
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# Debug builds live in target/debug, separate from the release target/release,
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# so the two scripts don't invalidate each other's cache.
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#
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# DO NOT use this to judge performance — the binary is unoptimised. Always do a
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# final pass with ./slint-dev.sh (release) before trusting runtime behaviour.
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#
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# RUSTFLAGS overrides .cargo/config.toml, so the AES-NI/SSSE3 features are
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# re-listed here (keep in sync with slint-dev.sh / .cargo/config.toml).
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#
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# Usage: ./scripts/slint-dev-fast.sh [extra cargo args]
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# THREADS=22 ./scripts/slint-dev-fast.sh # override frontend threads
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set -euo pipefail
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cd "$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)/.."
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export RUSTFLAGS="-C target-feature=+aes,+ssse3 -C link-arg=-fuse-ld=mold -C debuginfo=0 -Z threads=${THREADS:-16}"
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exec cargo +nightly run --manifest-path crates/Cargo.toml -p qbz-slint "$@"
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