Defines the state shape and callbacks the artist network sidebar will
fill in. No view changes yet — the sidebar itself, its toggle button,
and the controllers that populate the state are landed in the following
phases.
Slint side (`ui/state.slint`):
- MbOriginData / MbRelationship / MbRelationshipsData / DiscoveryArtist
structs.
- NetworkSidebarState global with open + mb-available + mb-mbid +
per-section loading flags + the typed data structs.
- NetworkSidebarActions global with the six callbacks the sidebar
will emit (location-clicked, label-clicked, artist-clicked,
musician-clicked, discovery-dismissed, toggle).
Rust side (`crates/qbz-slint/src/network_sidebar_prefs.rs`):
- Tiny JSON store at <data-dir>/qbz/network_sidebar.json with two
functions, load_open() and set_open(open), mirroring the recently.rs
pattern. Failures degrade silently.
cc
Groups releases into five sections (Discography, EPs and Singles, Live
Albums, Compilations, Others). Releases attributed to a different
main artist inside a group are filtered out, and the release id is
deduped across groups so the same album does not appear twice when
Qobuz lists it in multiple buckets. Compilations come from
tracks_appears_on (albums by other artists that include this artist),
deduped by album id.
ArtistData and the ArtistState global gain a bio_source field; the
ArtistPageView renders it as a small "Source: <name>" line under the
Read-more toggle when present (TiVo etc).
cc
The Popular Tracks list now caps at 5 rows with a Load more button
instead of dumping 30. Each row gains a Select button (foundation for
multi-select — first surface), and the more-button is always visible
(no longer hover-revealed) so all three controls (play / select /
context) read together. AlbumTrackItem gained a selected: bool and
media-action(\"track\", id, \"toggle-select\") flips the row state via
the handler on ArtistState.top-tracks.
cc
Artist release cards were rendered with empty artwork because no
artwork-pipeline target existed for ArtistState. Added
ArtworkTarget::ArtistRelease and an artist::artwork_jobs builder;
navigate_artist now spawns the cover-download jobs after applying the
page data, so every section grid fills in progressively.
Biography truncation: artist.rs precomputes a word-boundary bio_short
(360 chars), ArtistState exposes bio-short and bio-truncated, and
ArtistPageView shows the short variant with an inline Read more /
Read less toggle.
cc
Home, Album and Artist views now show the rotating LoadingSpinner (same
as search) above a label while the initial load runs, replacing the
bare Loading… text.
The top-result-artist dedupe moved from map_search_all into apply_search
and replace_category: the full artists list is kept in SearchState.artists
(used by the Artists tab grid), and a separate artists-carousel drops the
duplicate next to the Most-popular hero on the All tab.
cc
- Most popular: a crowned hero inline with the artists carousel; its
cover now resolves (a dedicated artwork target was missing).
- Artists: a real carousel on the All tab, ArtistCard restyled to the
Tauri For-You tile with a Follow chip (favorites the artist) shown
when the user does not follow it.
- Playlists: a PlaylistCarousel of PlaylistCard, with a count-based
PlaylistCollage (1/2/3/4-up) instead of a flat row list.
- Carousels gained a View all link; result counts removed from titles.
- searchType filter is a styled radio row (ring + accent dot) at the
top right with a clear button, not a dropdown.
- Title fixed to Search Results.
- QbzCore::favorite_artist_ids backs the follow state.
cc
The Albums / Tracks / Artists tabs get a QbzSelect filter (No filter /
Main artist / Performer / Composer / Label / Release name). Changing it
re-queries that category from offset 0 with the search_type and replaces
the list; load-more carries the active filter forward. The filter
resets on every new search. search_type_for_filter is unit-tested.
cc
SearchState/SearchActions globals, SearchTrackItem/SearchPlaylistItem
structs, and a search variant on ContentView. Re-exported from app.slint
so the Rust layer can populate them. Nothing consumes them yet.
cc
The four header nav tabs each owned a PopupWindow for their dropdown.
A PopupWindow grabs the pointer while open, so hovering a sibling tab
delivered no hover event and the menus could not be hover-switched.
Add a HeaderMenuState global (open-index, anchor-x, items, home-item)
and the NavMenuEntry struct to state.slint. Tabs now write their
identity into the global on hover/click instead of showing a popup;
the menu panel itself will be rendered by a separate in-window overlay.
Move NavMenuItem into its own file so the overlay can reuse it.
cc
The Output Device dropdown, on the ALSA backend, listed devices flat,
unordered, with the BP badge on too many rows. Port the Tauri
DeviceDropdown.svelte ALSA behaviour:
- Regroup devices into Defaults / Bit-perfect (Hardware / Digital) /
Plugin Hardware / Other Outputs, in that order, with a section header
above the first row of each non-empty section.
- Align device_is_bit_perfect (the BP badge rule) with the Tauri ALSA
bit-perfect group: hw: / front:CARD= / iec958: only. hdmi: and
sysdefault: route through plugins and no longer get the badge.
- The regrouped ids stay index-aligned with SettingsMaps.devices, so the
settings-select("device", i) callback still resolves to the right id
and selected-device persistence is unaffected.
cc
Restructure the QueueState global so the sidebar can render two tabs and
a paginated upcoming list: separate now-playing / upcoming-page / history
properties, paginator counters, tab and search state, and callbacks for
every control. QueueItem gains duration and explicit fields. Adds a
favorite semantic color token and the heart-filled, infinity and list-x
icons the sidebar needs.
cc
The output-device select now shows an accent BP marker on devices
able to deliver bit-perfect audio: every ALSA hw card, hardware nodes
on PipeWire, none under PulseAudio. QbzSelect gained an optional
parallel badges array so other selects are unaffected.
cc
The volume icon now toggles mute: it stashes the current level, drops
the player to zero, and swaps to the volume-x glyph. Unmute restores
the level, and any non-zero set-volume (slider drag or step) clears
the mute so the two controls stay consistent.
cc
Shuffle toggles via core; repeat cycles off/all/one and swaps to the
repeat-1 glyph for one-track mode. Volume minus/plus step the level
by 5%. State flows back through NowPlayingState.
cc
Playback (minimal, album-focused):
- playback.rs controller: play an album (set queue + start audio),
play a single track, enqueue, play a queue index, transport
(play/pause, next, previous, seek, volume)
- the audible step uses Player::play_track (fetch -> download -> play);
the protected audio backend is untouched
- a 450ms poll loop pushes position/progress/times/playing onto
NowPlayingState and auto-advances at end of track
- NowPlayingState / QueueState globals; NowPlayingBar bound to real
state (song card, seek bar, transport, volume); QueueSidebar lists
the queue and rows play on click
- a played track is recorded into the recently-played store
Detail views:
- album description and artist biography stay with the metadata,
filling the width to the right of the artwork (not below the header)
- header nav tabs gained a dropdown caret and 2px side padding
Settings > Playback defaults are now opt-out: show context icon,
restore session, resume position and stream-uncached default on;
streaming-only stays opt-in; initial buffer defaults to 2s.
Known gaps: queue/now-playing artwork not yet threaded (Image is not
Send); autoplay-mode preference not consulted by auto-advance; buffer
progress line stays at 0.
cc
Shell chrome (steps 1-3):
- Left sidebar is collapsible — a toggle in the nav cluster (left of the
[<] [>] pair) and a draggable right edge that resizes 200-420px and
collapses below 160px. ShellState global drives it.
- Queue and Lyrics right sidebars: 320px panels rendered as layout
siblings, so opening one pushes the content area narrower rather than
overlaying it. The header captions/queue buttons toggle them
(mutually exclusive) and light up when active.
- The four nav tabs (Discover/Library/Local Library/My QBZ) open
dropdown menus listing their sub-sections; Discover -> Home is wired.
Detail views (steps 4-5):
- Track rows: the even-row tint is now clearly fainter than the hover
tint so the two states no longer look identical.
- The favorite and offline-cache glyphs in album track rows are real
buttons (hover state, emit media-action).
- Album header artist link uses the metadata text color, bold, instead
of the accent blue.
- Album description and artist biography span the full content width
below the header block.
cc
Rebuild both Settings panels to match the Tauri app — every option
present, on the correct tab, and fully functional (persisted and
applied to the live player).
Audio: streaming quality, limit-quality-to-device, maximum sample rate,
backend, output device, ALSA plugin, hardware volume, exclusive mode,
reserve DAC, DAC passthrough, force bit-perfect, allow quality
fallback, sync-on-startup, lock output device, and a reset button.
Conditional rows (ALSA plugin, hardware volume, max sample rate, force
bit-perfect, lock output device) are gated on Rust-computed flags.
Playback: continue-after-track, show context icon, gapless, restore
session, resume position, stream uncached, initial buffer size (slider),
streaming only, quality-retry behavior. Note gapless and the streaming
options live on the Playback tab though the qbz-audio struct stores them.
- ui_prefs.rs: JSON store for the frontend-only streaming-quality pref
- QbzSlider primitive for the integer buffer-size control
- volume normalization row removed (Tauri hides it)
Caveat: toggling reserve-DAC persists and is read live, but re-arming
the device reservation guard mid-session needs a player-side API that
does not exist yet; it takes effect on next launch.
cc
Add a navigation history so pages can be walked back and forward.
- nav.rs: a back/forward stack of NavEntry (home, album, artist,
settings); record() on fresh navigation, go_back/go_forward to walk it
- NavButtons: a [<] [>] pair styled like the Discover tab group; inline
beside the Discover tabs and in place of the per-page Back button on
album, artist and settings views
- All navigation routes through Rust (open-album/-artist record entries;
the gear and header menu use NavState.request-settings) so the history
stays accurate; back/forward re-apply entries, re-loading entity pages
- AppShell listens for the mouse back/forward buttons
- can-back / can-forward drive the buttons' enabled state
Also in this round:
- Album header description: render a pre-truncated short string so it
wraps to a couple of lines instead of overflowing the header; the full
text stays in the Read-more modal
- Header queue button uses an ordered-list icon (the previous one read
as a playlist)
cc
Four album-view corrections from review:
- Explicit badge: the title row now uses `alignment: start`, so the E
badge sits right after the track name instead of being stretched out
to a fake column position.
- Label/awards sidebar: dropped `alignment: start` on the track/sidebar
row — it had defeated the track list's stretch and left the sidebar
floating mid-row with dead space. The list now stretches and the
254px sidebar is flush right; it rides the content region inward when
a main sidebar opens.
- Track search: now a real client-side filter — a TextInput drives the
AlbumActions.search global callback; album.rs keeps the unfiltered
list and filter_tracks() matches title/artist case-insensitively.
- Description modal: the Flickable is vertical-stretch bounded so long
text scrolls, and strip_html keeps paragraph breaks as newlines.
cc
Discover Home now has both recently-played modules: a carousel of
album cards and the slim track grid (renamed "Recently Played
Tracks").
- recently.rs records track plays with their album metadata;
load_albums() derives the distinct recent albums from that history
- home.rs threads a recent_albums list into HomeData; HomeView renders
it as a carousel; the artwork pipeline gains ArtworkTarget::RecentAlbum
Also raises the header-gradient contrast: the artwork color is now
saturation-boosted off its average and normalized to a fixed peak
brightness instead of just darkened, so the tint is actually visible.
cc
Close the Recently Played Tracks tech debt: a JSON-backed play-history
store at the shared QBZ data path, surfaced as a slim-card section on
Discover Home (it hides while empty).
- recently.rs: load() reads the store newest-first; record() prepends a
track, dedupes by id and caps the list — the playback session calls
record() when a track starts
- home.rs threads a `recent` list into HomeData; HomeView renders a
"Recently Played" GridSection; artwork pipeline gains an
ArtworkTarget::Recent
The data path is complete end to end; only record() awaits the
playback session.
cc
Bring the album and artist pages closer to the Tauri originals.
Shared:
- Artwork-tinted gradient header — header_tint() derives an average,
darkened color from the decoded cover; the page header renders a
linear-gradient from it. Both pages scroll on a Flickable (no
scrollbar gutter).
Album view:
- Full header action row: play, shuffle, favorite, radio, credits,
booklet, mixtape, multi-select, more (visual where playback/feature
wiring is pending; play and favorite emit media-action)
- Right sidebar with the record label and editorial awards, each a
round-avatar card; AlbumData now carries id, label and awards
Artist view:
- Gradient header, fuller action row, and an "ARTIST" eyebrow
- Discography split into titled release sections (Albums, EPs &
Singles, Live Albums, Compilations, ...) instead of one flat list
- Artist track rows gained the more-button context menu
cc
The header user element is now just the hamburger icon. The menu it
opens leads with a user row showing the display name and the Qobuz
subscription tier, carried through from the login/restore session.
cc
Add a first cut of context menus, opened from the "more" (ellipsis)
button on Discover album cards and on album track rows.
- ContextMenu / ContextMenuItem primitives (PopupWindow-hosted panel)
- AlbumCard: the overlay action buttons are now interactive (they gate
their pointer handling so non-hovered cards still open on click); the
more button opens a menu — Open album, Play, Add to queue, Add to
favorites
- TrackRow: a hover-revealed more button opens a menu — Play, Add to
queue, Add to favorites; AlbumTrackItem and TrackData carry the
track id
- Menu actions bubble up as a single media-action(kind, id, action)
callback through the shell; main.rs logs it for now — playback and
favorites wiring lands with the playback session
- user and list-plus icons
cc
Three corrections to the Discover album card:
- Overlay meta: the genre is one point larger and bold, and the year
now sits a single line below it (conditional `if` rows with explicit
heights, instead of `visible` toggles that left a phantom gap)
- Award ribbon: width hugs its label (capped at 200px, below the card
width) instead of spanning the full card — it reads as a ribbon again
- Quality badge: extracted to a QualityBadge primitive that reveals
the exact quality ("Hi-Res: 24-bit / 96 kHz") on hover, mirroring the
Tauri QualityBadge; home.rs derives the label from the discover
audio info
cc
Introduce the Settings page, reachable from the Discover gear and the
header menu. Two sub-sections backed by the existing UI-agnostic stores.
- Audio panel: backend, output device and sample-rate dropdowns;
toggles for exclusive mode, DAC passthrough, PipeWire force
bit-perfect, gapless, normalization and quality fallback
- Playback panel: autoplay mode, show context icon, remember session
and resume position
- settings.rs controller owns AudioSettingsStore + PlaybackPreferencesStore
at the shared global path; persists changes and applies audio ones to
the live Player (reload_settings, plus reinit_device for routing-
critical changes); a backend switch re-enumerates output devices
- QbzToggle (switch) and QbzSelect (PopupWindow dropdown) primitives,
SettingRow layout helper, chevron-down icon
- SettingsState global, ContentView::settings, settings-bool /
settings-select callbacks wired through the shell
cc
Add a compact "slim" card variant and a 4-column grid section that
renders it, used for the Popular albums row on Discover Home.
- SlimCard: 60px row with optional rank, 44px thumbnail, title/subtitle
- GridSection: 4-column grid; cards absolutely positioned since Slint
GridLayout cannot host a `for`
- state.slint: SlimItem struct and HomeState.popular model
- home.rs: load_home now returns HomeData { sections, popular };
map_slim maps the discover most-streamed container
- artwork pipeline: ArtworkTarget enum routes decoded covers to either
a section card or a popular card
cc
Clicking an artist (from the album page's artist line) opens the
artist detail view: a circular portrait, name, biography, action
buttons, a Popular Tracks list, and a Discography carousel.
- artist.rs: fetches the artist page via QbzCore::get_artist_page and
maps name, biography (HTML-stripped), portrait URL, top tracks and
releases; the portrait loads through the shared image cache.
- ArtistPageView.slint reuses AlbumCard for the discography (through
the Carousel) and AlbumTrackItem for the track list.
- NavState becomes a three-way ContentView (home / album / artist) and
AppShell routes the content region accordingly. The album page's
artist line and the artist page's release cards are navigable.
cc
- Replace every Unicode glyph placeholder with Lucide icons via QbzIcon
(player transport, carousel nav, album-card overlay, album-page
actions, gear, search, checkbox, sidebar).
- Header: the search field is centered to the window width and gets a
search icon; the header and player bar now use the elevated surface,
so all chrome (header, sidebar, player bar) shares one color over the
darker content area.
- The sidebar user card moves to the header as a user element (name +
QBZ logo) that opens a dropdown — Settings, Keyboard Shortcuts,
Documentation, Report an Issue, About, plus Log Out and Close. Log Out
clears the session and returns to login; Close quits the app.
- Content ScrollViews disable the horizontal scrollbar — no view scrolls
horizontally, so the phantom reserved lane is gone.
cc
Clicking an album card opens the album detail view: a back button,
the album header (224px artwork, title, artist, and info line — year,
label, genre, track count, duration — plus play / shuffle / favorite /
more action buttons), and the track list with a column header (#,
title, artist, duration, quality).
- album.rs: fetches the album via QbzCore::get_album, maps it (info
line, per-track quality tier, durations) onto the AlbumState global,
and loads the header artwork through the shared image cache.
- AlbumPageView.slint, with NavState driving the shell content region
between Home and the album page.
- Album clicks bubble AlbumCard -> Carousel -> HomeView -> AppShell ->
AppWindow -> main; the back button returns to Home.
cc
Album cards gain the AlbumCardLite-style hover overlay: a dark scrim,
genre/year meta in the top-left, and circular favorite / play / more
action buttons (play primary, white). The action buttons are visual
for now; one TouchArea over the artwork drives the hover state and
emits a clicked(album_id) callback for navigation.
AlbumCardItem carries genre and year; home.rs maps them from the
discover album (genre name, year from the release dates).
cc
Corrections from testing feedback:
- Remove the greeting — the current QBZ discovery view has no greeting,
only the tab selector. Drops HomeState.greeting and the chrono dep.
- Quality badge is now the icon-only badge (hi-res.svg, or cd.svg in a
framed square), not a numeric text pill. AlbumCardItem carries a
quality tier instead of a quality string.
- Tighten the album card: deterministic 274px height, title and artist
in a 2px-spaced stack — removes the large gap between them.
- SectionRow no longer scrolls vertically (vertical-scrollbar-policy
always-off, height pinned to the card height).
- Artwork is downscaled to 264px on decode instead of holding ~600px
source textures.
cc
Discover cards now show real Qobuz cover art. Artwork is fetched and
decoded off the UI thread, capped at 16 concurrent downloads, and each
result is applied to its own card row on the Slint event loop — so a
cover arriving never resets a section.
- artwork.rs: download + decode worker and per-row apply.
- AlbumCardItem gains an `artwork` image field; AlbumCard overlays the
cover, falling back to the elevated placeholder until it resolves.
- main.rs: after the discover sections render, artwork jobs are spawned
for every card with an image URL.
qbz-slint now depends on reqwest and image.
cc
After sign-in the app loads the real Qobuz discover index and renders
the Home view: a time-based greeting with the user's name, the tab
pill (Home / Editor's Picks / For You), and discover sections — New
Releases, Press Accolades, Ideal Discography, Qobuzissimes, Albums of
the Week — each a horizontally scrolling row of album cards.
- state.slint: AlbumCardItem / DiscoverSection structs, HomeState global.
- discover/: AlbumCard (artwork area, award ribbon, title, artist,
quality badge), SectionRow, HomeView.
- home.rs: discover-index fetch and mapping (award-ribbon priority,
quality string), greeting, and event-loop model application. Unit
tests for ribbon, quality, and greeting logic.
- AppShell content region is now the HomeView.
Album artwork images load in the next increment (artwork pipeline);
cards currently show the elevated placeholder. No fixtures — all data
is the live discover index.
cc