Key bug fix: - Key sprite position was never set on startup, appearing at (0,0) - Added init-key-position! called in start-drawing! to place key sprite at its grid position on load Arcade UI polish: - Header bar with "PAC-MAN" title in yellow - "SCORE" label above score value in header - Sidebar separator uses wall color instead of white block - "TIME" label with large countdown in sidebar area - Coins now rendered as small centered dots (coin-size constant) - Arcade color palette: #2121DE walls, #FFB851 coins, #FFB8FF doors - "GAME OVER" overlay in red when time expires - "PAUSED" overlay covers maze area only (not header) - Window title set to "PAC-MAN" Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
12 KiB
12 KiB