Merge pull request 'ImplDiscordStuff' (#1) from ImplDiscordStuff into main

Reviewed-on: #1
This commit is contained in:
Joren 2024-07-06 20:38:45 +02:00
commit 7eebc01816
3 changed files with 384 additions and 15 deletions

View File

@ -1,6 +1,8 @@
[discord]
client = ""
token = ""
appid = ""
guildid = ""
category_id = ""
[database]
host = ""
@ -9,3 +11,4 @@ name = ""
username = ""
password = ""
admin_roles = [""]

1
go.mod
View File

@ -5,6 +5,7 @@ go 1.22.4
require (
github.com/BurntSushi/toml v1.4.0
github.com/bwmarrin/discordgo v0.28.1
github.com/lib/pq v1.10.9
)
require (

393
main.go
View File

@ -1,25 +1,36 @@
package main
import (
"database/sql"
"fmt"
"log"
"os"
"os/signal"
"strings"
"syscall"
"github.com/BurntSushi/toml"
"github.com/bwmarrin/discordgo"
_ "github.com/lib/pq"
)
var client *discordgo.Session
var (
config Config
client *discordgo.Session
db *sql.DB
)
type Config struct {
Discord Discord `toml:"discord"`
Database Database `toml:"database"`
Discord Discord `toml:"discord"`
Database Database `toml:"database"`
AdminRoles []string `toml:"admin_roles"`
}
type Discord struct {
Token string `toml:"client"`
GuildID string `toml:"guildid"`
Token string `toml:"token"`
AppID string `toml:"appid"`
GuildID string `toml:"guildid"`
CategoryID string `toml:"category_id"`
}
type Database struct {
@ -30,42 +41,392 @@ type Database struct {
Password string `toml:"password"`
}
func loadConfig(filename string) (Config, error) {
var config Config
_, err := toml.DecodeFile(filename, &config)
return config, err
}
func init() {
config, err := loadConfig("config.toml")
func connectDb(config Config) (*sql.DB, error) {
connectionString := fmt.Sprintf(
"host=%s port=%d user=%s password=%s dbname=%s sslmode=disable",
config.Database.Host,
config.Database.Port,
config.Database.Username,
config.Database.Password,
config.Database.Name,
)
db, err := sql.Open("postgres", connectionString)
if err != nil {
fmt.Println("Error occurred whilst trying to load config:", err)
return nil, fmt.Errorf("error connecting to the database: %v", err)
}
err = db.Ping()
if err != nil {
db.Close()
return nil, fmt.Errorf("error pinging the database: %v", err)
}
log.Println("Successfully connected to the database.")
return db, nil
}
func init() {
var err error
config, err = loadConfig("config.toml")
if err != nil {
log.Println("Error occurred whilst trying to load config:", err)
return
}
client, err = discordgo.New("Bot " + config.Discord.Token)
if err != nil {
fmt.Println("Error initializing bot:", err)
log.Println("Error initializing bot:", err)
return
}
db, err = connectDb(config)
if err != nil {
log.Println("Error initializing db connection:", err)
return
}
}
func reset(userNickname, softwareType string) {
log.Printf("Resetting %s for user %s\n", softwareType, userNickname)
}
func getUsernameFromMember(member *discordgo.Member) string {
if member == nil {
return "UnknownUser"
}
var userName string
if member.Nick != "" {
userName = member.Nick
} else if member.User != nil && member.User.Username != "" {
userName = member.User.Username
} else {
userName = "UnknownUser"
}
return userName
}
var (
commands = []discordgo.ApplicationCommand{
{
Name: "setup",
Description: "Setup a channel for ticket creation",
Options: []*discordgo.ApplicationCommandOption{
{
Type: discordgo.ApplicationCommandOptionChannel,
Name: "channel",
Description: "Channel for ticket creation",
Required: true,
},
},
},
}
commandsHandlers = map[string]func(client *discordgo.Session, i *discordgo.InteractionCreate){
"setup": func(client *discordgo.Session, i *discordgo.InteractionCreate) {
channelOption := i.ApplicationCommandData().Options[0].ChannelValue(client)
_, err := client.ChannelMessageSendComplex(channelOption.ID, &discordgo.MessageSend{
Content: "Click the button below to request a HWID reset:",
Components: []discordgo.MessageComponent{
discordgo.ActionsRow{
Components: []discordgo.MessageComponent{
discordgo.Button{
Label: "Request Reset",
Style: discordgo.PrimaryButton,
CustomID: "create_ticket",
},
},
},
},
})
if err != nil {
log.Println("Error sending message to the specified channel:", err)
}
err = client.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: fmt.Sprintf("Setup completed! Request creation button has been added to %s", channelOption.Mention()),
},
})
if err != nil {
log.Println("Error sending interaction response:", err)
}
},
}
componentsHandlers = map[string]func(client *discordgo.Session, i *discordgo.InteractionCreate){
"create_ticket": func(client *discordgo.Session, i *discordgo.InteractionCreate) {
err := client.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "For what would you like a HWID reset:",
Components: []discordgo.MessageComponent{
discordgo.ActionsRow{
Components: []discordgo.MessageComponent{
discordgo.SelectMenu{
CustomID: "select_software_type",
Placeholder: "Choose which software",
Options: []discordgo.SelectMenuOption{
{
Label: "Vanity",
Value: "vanity",
Description: "Request a vanity reset",
},
{
Label: "Mesa",
Value: "mesa",
Description: "Request a mesa reset",
},
},
},
},
},
},
Flags: discordgo.MessageFlagsEphemeral,
},
})
if err != nil {
log.Println("Error sending interaction response:", err)
}
},
"select_software_type": func(client *discordgo.Session, i *discordgo.InteractionCreate) {
selectedOption := i.MessageComponentData().Values[0]
var softwareType string
if selectedOption == "vanity" {
softwareType = "Vanity"
} else if selectedOption == "mesa" {
softwareType = "Mesa"
}
categoryID := config.Discord.CategoryID
guildID := i.GuildID
userID := i.Member.User.ID
userName := getUsernameFromMember(i.Member)
if !canCreateTicket(userName, selectedOption) {
err := client.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: fmt.Sprintf("You already have an active %s ticket. Please wait for the administrators to process it.", softwareType),
Flags: discordgo.MessageFlagsEphemeral,
},
})
if err != nil {
log.Println("Error sending interaction response:", err)
}
return
}
channel, err := client.GuildChannelCreateComplex(guildID, discordgo.GuildChannelCreateData{
Name: fmt.Sprintf("reset-%s-%s", softwareType, userName),
Type: discordgo.ChannelTypeGuildText,
ParentID: categoryID,
PermissionOverwrites: []*discordgo.PermissionOverwrite{
{
ID: guildID,
Type: discordgo.PermissionOverwriteTypeRole,
Deny: discordgo.PermissionViewChannel,
},
},
})
if err != nil {
log.Println("Error creating hwid request channel:", err)
return
}
for _, roleID := range config.AdminRoles {
client.ChannelPermissionSet(channel.ID, roleID, discordgo.PermissionOverwriteTypeRole, discordgo.PermissionViewChannel, 0)
}
err = client.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "Request submitted, you'll get a PM when it has been processed",
Flags: discordgo.MessageFlagsEphemeral,
},
})
if err != nil {
log.Println("Error sending interaction response:", err)
return
}
_, err = client.ChannelMessageSendComplex(channel.ID, &discordgo.MessageSend{
Content: fmt.Sprintf("Reset request by %s for %s", userName, softwareType),
Components: []discordgo.MessageComponent{
discordgo.ActionsRow{
Components: []discordgo.MessageComponent{
discordgo.Button{
Label: "Accept",
Style: discordgo.PrimaryButton,
CustomID: fmt.Sprintf("accept_%s_%s", userID, softwareType),
},
discordgo.Button{
Label: "Decline",
Style: discordgo.DangerButton,
CustomID: fmt.Sprintf("decline_%s_%s", userID, softwareType),
},
},
},
},
})
if err != nil {
log.Println("Error sending message to the ticket channel:", err)
}
},
"accept": func(client *discordgo.Session, i *discordgo.InteractionCreate) {
data := i.MessageComponentData().CustomID
parts := strings.Split(data, "_")
if len(parts) != 3 {
log.Println("Invalid accept button custom ID")
return
}
userID := parts[1]
softwareType := parts[2]
member, err := client.GuildMember(i.GuildID, userID)
if err != nil {
log.Println("Error fetching member info:", err)
return
}
userName := getUsernameFromMember(member)
reset(userName, softwareType)
err = client.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "Request accepted and processed.",
Flags: discordgo.MessageFlagsEphemeral,
},
})
if err != nil {
log.Println("Error sending interaction response:", err)
}
_, err = client.ChannelDelete(i.ChannelID)
if err != nil {
log.Println("Error deleting channel:", err)
}
dmChannel, err := client.UserChannelCreate(userID)
if err != nil {
log.Println("Error creating DM channel:", err)
return
}
_, err = client.ChannelMessageSend(dmChannel.ID, fmt.Sprintf("Your reset request for %s has been accepted and processed.", softwareType))
if err != nil {
log.Println("Error sending DM:", err)
}
},
"decline": func(client *discordgo.Session, i *discordgo.InteractionCreate) {
data := i.MessageComponentData().CustomID
parts := strings.Split(data, "_")
if len(parts) != 3 {
log.Println("Invalid decline button custom ID")
return
}
userID := parts[1]
err := client.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "Request declined.",
Flags: discordgo.MessageFlagsEphemeral,
},
})
if err != nil {
log.Println("Error sending interaction response:", err)
}
_, err = client.ChannelDelete(i.ChannelID)
if err != nil {
log.Println("Error deleting channel:", err)
}
dmChannel, err := client.UserChannelCreate(userID)
if err != nil {
log.Println("Error creating DM channel:", err)
return
}
_, err = client.ChannelMessageSend(dmChannel.ID, "Your reset request has been declined.")
if err != nil {
log.Println("Error sending DM:", err)
}
},
}
)
func canCreateTicket(userName, softwareType string) bool {
guildChannels, err := client.GuildChannels(config.Discord.GuildID)
if err != nil {
log.Println("Error fetching guild channels:", err)
return false
}
for _, channel := range guildChannels {
if channel.Type == discordgo.ChannelTypeGuildText && channel.ParentID == config.Discord.CategoryID {
expectedName := fmt.Sprintf("reset-%s-%s", softwareType, userName)
if channel.Name == expectedName {
return false
}
}
}
return true
}
func main() {
if client == nil {
fmt.Println("Bot client is not initialized")
log.Println("Bot client is not initialized")
return
}
client.AddHandler(func(client *discordgo.Session, r *discordgo.Ready) {
fmt.Println("Bot is online")
log.Println("Bot is online")
cmdIDs := make(map[string]string, len(commands))
for _, cmd := range commands {
rcmd, err := client.ApplicationCommandCreate(client.State.User.ID, config.Discord.GuildID, &cmd)
if err != nil {
log.Fatalf("Cannot create slash command %q: %v", cmd.Name, err)
}
cmdIDs[rcmd.ID] = rcmd.Name
}
})
client.AddHandler(func(client *discordgo.Session, i *discordgo.InteractionCreate) {
if i.Type == discordgo.InteractionApplicationCommand {
if h, ok := commandsHandlers[i.ApplicationCommandData().Name]; ok {
h(client, i)
}
} else if i.Type == discordgo.InteractionMessageComponent {
customID := i.MessageComponentData().CustomID
if h, ok := componentsHandlers[customID]; ok {
h(client, i)
} else if strings.HasPrefix(customID, "accept_") {
componentsHandlers["accept"](client, i)
} else if strings.HasPrefix(customID, "decline_") {
componentsHandlers["decline"](client, i)
}
}
})
err := client.Open()
if err != nil {
fmt.Println("Error opening connection:", err)
log.Println("Error opening connection:", err)
return
}
@ -73,7 +434,11 @@ func main() {
signal.Notify(stop, os.Interrupt, syscall.SIGTERM)
<-stop
fmt.Println("Gracefully shutting down.")
log.Println("Gracefully shutting down.")
client.Close()
if db != nil {
db.Close()
}
}