Merge pull request 'ImplDiscordStuff' (#1) from ImplDiscordStuff into main
Reviewed-on: #1
This commit is contained in:
commit
7eebc01816
@ -1,6 +1,8 @@
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[discord]
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client = ""
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token = ""
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appid = ""
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guildid = ""
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category_id = ""
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[database]
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host = ""
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@ -9,3 +11,4 @@ name = ""
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username = ""
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password = ""
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admin_roles = [""]
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1
go.mod
1
go.mod
@ -5,6 +5,7 @@ go 1.22.4
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require (
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github.com/BurntSushi/toml v1.4.0
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github.com/bwmarrin/discordgo v0.28.1
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github.com/lib/pq v1.10.9
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)
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require (
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393
main.go
393
main.go
@ -1,25 +1,36 @@
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package main
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import (
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"database/sql"
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"fmt"
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"log"
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"os"
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"os/signal"
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"strings"
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"syscall"
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"github.com/BurntSushi/toml"
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"github.com/bwmarrin/discordgo"
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_ "github.com/lib/pq"
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)
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var client *discordgo.Session
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var (
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config Config
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client *discordgo.Session
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db *sql.DB
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)
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type Config struct {
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Discord Discord `toml:"discord"`
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Database Database `toml:"database"`
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Discord Discord `toml:"discord"`
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Database Database `toml:"database"`
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AdminRoles []string `toml:"admin_roles"`
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}
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type Discord struct {
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Token string `toml:"client"`
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GuildID string `toml:"guildid"`
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Token string `toml:"token"`
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AppID string `toml:"appid"`
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GuildID string `toml:"guildid"`
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CategoryID string `toml:"category_id"`
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}
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type Database struct {
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@ -30,42 +41,392 @@ type Database struct {
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Password string `toml:"password"`
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}
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func loadConfig(filename string) (Config, error) {
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var config Config
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_, err := toml.DecodeFile(filename, &config)
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return config, err
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}
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func init() {
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config, err := loadConfig("config.toml")
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func connectDb(config Config) (*sql.DB, error) {
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connectionString := fmt.Sprintf(
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"host=%s port=%d user=%s password=%s dbname=%s sslmode=disable",
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config.Database.Host,
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config.Database.Port,
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config.Database.Username,
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config.Database.Password,
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config.Database.Name,
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)
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db, err := sql.Open("postgres", connectionString)
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if err != nil {
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fmt.Println("Error occurred whilst trying to load config:", err)
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return nil, fmt.Errorf("error connecting to the database: %v", err)
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}
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err = db.Ping()
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if err != nil {
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db.Close()
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return nil, fmt.Errorf("error pinging the database: %v", err)
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}
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log.Println("Successfully connected to the database.")
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return db, nil
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}
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func init() {
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var err error
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config, err = loadConfig("config.toml")
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if err != nil {
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log.Println("Error occurred whilst trying to load config:", err)
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return
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}
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client, err = discordgo.New("Bot " + config.Discord.Token)
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if err != nil {
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fmt.Println("Error initializing bot:", err)
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log.Println("Error initializing bot:", err)
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return
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}
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db, err = connectDb(config)
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if err != nil {
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log.Println("Error initializing db connection:", err)
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return
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}
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}
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func reset(userNickname, softwareType string) {
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log.Printf("Resetting %s for user %s\n", softwareType, userNickname)
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}
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func getUsernameFromMember(member *discordgo.Member) string {
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if member == nil {
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return "UnknownUser"
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}
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var userName string
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if member.Nick != "" {
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userName = member.Nick
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} else if member.User != nil && member.User.Username != "" {
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userName = member.User.Username
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} else {
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userName = "UnknownUser"
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}
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return userName
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}
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var (
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commands = []discordgo.ApplicationCommand{
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{
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Name: "setup",
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Description: "Setup a channel for ticket creation",
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Options: []*discordgo.ApplicationCommandOption{
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{
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Type: discordgo.ApplicationCommandOptionChannel,
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Name: "channel",
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Description: "Channel for ticket creation",
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Required: true,
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},
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},
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},
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}
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commandsHandlers = map[string]func(client *discordgo.Session, i *discordgo.InteractionCreate){
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"setup": func(client *discordgo.Session, i *discordgo.InteractionCreate) {
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channelOption := i.ApplicationCommandData().Options[0].ChannelValue(client)
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_, err := client.ChannelMessageSendComplex(channelOption.ID, &discordgo.MessageSend{
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Content: "Click the button below to request a HWID reset:",
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Components: []discordgo.MessageComponent{
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discordgo.ActionsRow{
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Components: []discordgo.MessageComponent{
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discordgo.Button{
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Label: "Request Reset",
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Style: discordgo.PrimaryButton,
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CustomID: "create_ticket",
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},
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},
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},
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},
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})
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if err != nil {
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log.Println("Error sending message to the specified channel:", err)
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}
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err = client.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: fmt.Sprintf("Setup completed! Request creation button has been added to %s", channelOption.Mention()),
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},
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})
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if err != nil {
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log.Println("Error sending interaction response:", err)
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}
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},
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}
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componentsHandlers = map[string]func(client *discordgo.Session, i *discordgo.InteractionCreate){
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"create_ticket": func(client *discordgo.Session, i *discordgo.InteractionCreate) {
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err := client.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "For what would you like a HWID reset:",
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Components: []discordgo.MessageComponent{
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discordgo.ActionsRow{
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Components: []discordgo.MessageComponent{
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discordgo.SelectMenu{
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CustomID: "select_software_type",
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Placeholder: "Choose which software",
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Options: []discordgo.SelectMenuOption{
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{
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Label: "Vanity",
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Value: "vanity",
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Description: "Request a vanity reset",
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},
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{
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Label: "Mesa",
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Value: "mesa",
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Description: "Request a mesa reset",
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},
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},
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},
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},
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},
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},
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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if err != nil {
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log.Println("Error sending interaction response:", err)
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}
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},
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"select_software_type": func(client *discordgo.Session, i *discordgo.InteractionCreate) {
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selectedOption := i.MessageComponentData().Values[0]
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var softwareType string
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if selectedOption == "vanity" {
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softwareType = "Vanity"
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} else if selectedOption == "mesa" {
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softwareType = "Mesa"
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}
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categoryID := config.Discord.CategoryID
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guildID := i.GuildID
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userID := i.Member.User.ID
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userName := getUsernameFromMember(i.Member)
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if !canCreateTicket(userName, selectedOption) {
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err := client.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: fmt.Sprintf("You already have an active %s ticket. Please wait for the administrators to process it.", softwareType),
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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if err != nil {
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log.Println("Error sending interaction response:", err)
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}
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return
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}
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channel, err := client.GuildChannelCreateComplex(guildID, discordgo.GuildChannelCreateData{
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Name: fmt.Sprintf("reset-%s-%s", softwareType, userName),
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Type: discordgo.ChannelTypeGuildText,
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ParentID: categoryID,
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PermissionOverwrites: []*discordgo.PermissionOverwrite{
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{
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ID: guildID,
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Type: discordgo.PermissionOverwriteTypeRole,
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Deny: discordgo.PermissionViewChannel,
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},
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},
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})
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if err != nil {
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log.Println("Error creating hwid request channel:", err)
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return
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}
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for _, roleID := range config.AdminRoles {
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client.ChannelPermissionSet(channel.ID, roleID, discordgo.PermissionOverwriteTypeRole, discordgo.PermissionViewChannel, 0)
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}
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err = client.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "Request submitted, you'll get a PM when it has been processed",
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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if err != nil {
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log.Println("Error sending interaction response:", err)
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return
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}
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_, err = client.ChannelMessageSendComplex(channel.ID, &discordgo.MessageSend{
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Content: fmt.Sprintf("Reset request by %s for %s", userName, softwareType),
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Components: []discordgo.MessageComponent{
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discordgo.ActionsRow{
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Components: []discordgo.MessageComponent{
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discordgo.Button{
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Label: "Accept",
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Style: discordgo.PrimaryButton,
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CustomID: fmt.Sprintf("accept_%s_%s", userID, softwareType),
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},
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discordgo.Button{
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Label: "Decline",
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Style: discordgo.DangerButton,
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CustomID: fmt.Sprintf("decline_%s_%s", userID, softwareType),
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},
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},
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},
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},
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})
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if err != nil {
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log.Println("Error sending message to the ticket channel:", err)
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}
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},
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"accept": func(client *discordgo.Session, i *discordgo.InteractionCreate) {
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data := i.MessageComponentData().CustomID
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parts := strings.Split(data, "_")
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if len(parts) != 3 {
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log.Println("Invalid accept button custom ID")
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return
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}
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userID := parts[1]
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softwareType := parts[2]
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member, err := client.GuildMember(i.GuildID, userID)
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if err != nil {
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log.Println("Error fetching member info:", err)
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return
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}
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userName := getUsernameFromMember(member)
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reset(userName, softwareType)
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err = client.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "Request accepted and processed.",
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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if err != nil {
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log.Println("Error sending interaction response:", err)
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}
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_, err = client.ChannelDelete(i.ChannelID)
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if err != nil {
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log.Println("Error deleting channel:", err)
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}
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dmChannel, err := client.UserChannelCreate(userID)
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if err != nil {
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log.Println("Error creating DM channel:", err)
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return
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}
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_, err = client.ChannelMessageSend(dmChannel.ID, fmt.Sprintf("Your reset request for %s has been accepted and processed.", softwareType))
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if err != nil {
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log.Println("Error sending DM:", err)
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}
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},
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"decline": func(client *discordgo.Session, i *discordgo.InteractionCreate) {
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data := i.MessageComponentData().CustomID
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parts := strings.Split(data, "_")
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if len(parts) != 3 {
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log.Println("Invalid decline button custom ID")
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return
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}
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userID := parts[1]
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err := client.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "Request declined.",
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Flags: discordgo.MessageFlagsEphemeral,
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},
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})
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if err != nil {
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log.Println("Error sending interaction response:", err)
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}
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_, err = client.ChannelDelete(i.ChannelID)
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if err != nil {
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log.Println("Error deleting channel:", err)
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}
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dmChannel, err := client.UserChannelCreate(userID)
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if err != nil {
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log.Println("Error creating DM channel:", err)
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return
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}
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_, err = client.ChannelMessageSend(dmChannel.ID, "Your reset request has been declined.")
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if err != nil {
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log.Println("Error sending DM:", err)
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}
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},
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}
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)
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func canCreateTicket(userName, softwareType string) bool {
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guildChannels, err := client.GuildChannels(config.Discord.GuildID)
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if err != nil {
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log.Println("Error fetching guild channels:", err)
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return false
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}
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for _, channel := range guildChannels {
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if channel.Type == discordgo.ChannelTypeGuildText && channel.ParentID == config.Discord.CategoryID {
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expectedName := fmt.Sprintf("reset-%s-%s", softwareType, userName)
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if channel.Name == expectedName {
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return false
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}
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}
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}
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return true
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}
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func main() {
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if client == nil {
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fmt.Println("Bot client is not initialized")
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log.Println("Bot client is not initialized")
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return
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}
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client.AddHandler(func(client *discordgo.Session, r *discordgo.Ready) {
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fmt.Println("Bot is online")
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log.Println("Bot is online")
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cmdIDs := make(map[string]string, len(commands))
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for _, cmd := range commands {
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rcmd, err := client.ApplicationCommandCreate(client.State.User.ID, config.Discord.GuildID, &cmd)
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if err != nil {
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log.Fatalf("Cannot create slash command %q: %v", cmd.Name, err)
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}
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cmdIDs[rcmd.ID] = rcmd.Name
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}
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})
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client.AddHandler(func(client *discordgo.Session, i *discordgo.InteractionCreate) {
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if i.Type == discordgo.InteractionApplicationCommand {
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if h, ok := commandsHandlers[i.ApplicationCommandData().Name]; ok {
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h(client, i)
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}
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} else if i.Type == discordgo.InteractionMessageComponent {
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customID := i.MessageComponentData().CustomID
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if h, ok := componentsHandlers[customID]; ok {
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h(client, i)
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} else if strings.HasPrefix(customID, "accept_") {
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componentsHandlers["accept"](client, i)
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} else if strings.HasPrefix(customID, "decline_") {
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componentsHandlers["decline"](client, i)
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}
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}
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})
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err := client.Open()
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if err != nil {
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fmt.Println("Error opening connection:", err)
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log.Println("Error opening connection:", err)
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return
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}
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@ -73,7 +434,11 @@ func main() {
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signal.Notify(stop, os.Interrupt, syscall.SIGTERM)
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<-stop
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fmt.Println("Gracefully shutting down.")
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log.Println("Gracefully shutting down.")
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client.Close()
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if db != nil {
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db.Close()
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}
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}
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|
||||
|
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