Compare commits
2 Commits
fix/seek-p
...
bb362686b4
| Author | SHA1 | Date | |
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bb362686b4 | ||
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6296acc6dd |
178
src/player.rs
178
src/player.rs
@@ -72,6 +72,11 @@ struct PlaybackRequest {
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}
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}
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fn start_playback(shared: &Arc<SharedState>, req: &PlaybackRequest) {
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fn start_playback(shared: &Arc<SharedState>, req: &PlaybackRequest) {
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info!(
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"Player start request: track_id={} qi={} start={}ms duration={}ms",
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req.track_id, req.queue_item_id, req.start_position_ms, req.duration_ms
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);
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shared.stop_signal.store(true, Ordering::SeqCst);
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shared.stop_signal.store(true, Ordering::SeqCst);
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std::thread::sleep(std::time::Duration::from_millis(100));
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std::thread::sleep(std::time::Duration::from_millis(100));
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shared.stop_signal.store(false, Ordering::SeqCst);
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shared.stop_signal.store(false, Ordering::SeqCst);
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@@ -98,6 +103,19 @@ fn start_playback(shared: &Arc<SharedState>, req: &PlaybackRequest) {
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});
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});
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}
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}
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fn atomic_saturating_sub_u64(value: &AtomicU64, amount: u64) {
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loop {
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let current = value.load(Ordering::Relaxed);
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let next = current.saturating_sub(amount);
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if value
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.compare_exchange_weak(current, next, Ordering::Relaxed, Ordering::Relaxed)
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.is_ok()
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{
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return;
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}
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}
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}
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impl AudioPlayer {
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impl AudioPlayer {
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pub fn new() -> Self {
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pub fn new() -> Self {
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let shared = Arc::new(SharedState {
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let shared = Arc::new(SharedState {
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@@ -197,6 +215,10 @@ fn player_thread(mut cmd_rx: mpsc::UnboundedReceiver<PlayerCommand>, shared: Arc
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}
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}
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PlayerCommand::Seek(position_ms) => {
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PlayerCommand::Seek(position_ms) => {
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if let Some(mut req) = last_request.clone() {
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if let Some(mut req) = last_request.clone() {
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info!(
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"Player seek command: target={}ms track_id={} qi={}",
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position_ms, req.track_id, req.queue_item_id
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);
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let was_paused = shared.paused.load(Ordering::SeqCst);
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let was_paused = shared.paused.load(Ordering::SeqCst);
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req.start_position_ms = position_ms;
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req.start_position_ms = position_ms;
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start_playback(&shared, &req);
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start_playback(&shared, &req);
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@@ -222,6 +244,8 @@ fn player_thread(mut cmd_rx: mpsc::UnboundedReceiver<PlayerCommand>, shared: Arc
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const HEAD_SIZE: usize = 512 * 1024;
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const HEAD_SIZE: usize = 512 * 1024;
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struct HttpStreamSource {
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struct HttpStreamSource {
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client: reqwest::blocking::Client,
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url: String,
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reader: reqwest::blocking::Response,
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reader: reqwest::blocking::Response,
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head: Vec<u8>,
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head: Vec<u8>,
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reader_pos: u64,
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reader_pos: u64,
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@@ -230,8 +254,15 @@ struct HttpStreamSource {
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}
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}
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impl HttpStreamSource {
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impl HttpStreamSource {
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fn new(response: reqwest::blocking::Response, content_length: Option<u64>) -> Self {
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fn new(
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client: reqwest::blocking::Client,
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url: String,
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response: reqwest::blocking::Response,
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content_length: Option<u64>,
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) -> Self {
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Self {
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Self {
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client,
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url,
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reader: response,
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reader: response,
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head: Vec::new(),
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head: Vec::new(),
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reader_pos: 0,
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reader_pos: 0,
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@@ -239,6 +270,49 @@ impl HttpStreamSource {
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content_length,
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content_length,
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}
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}
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}
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}
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fn reopen_at(&mut self, start: u64) -> io::Result<()> {
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let range = format!("bytes={}-", start);
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let mut response = self
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.client
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.get(&self.url)
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.header(reqwest::header::RANGE, range)
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.send()
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.map_err(|e| io::Error::other(format!("failed range request: {}", e)))?;
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let status = response.status();
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if !status.is_success() {
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return Err(io::Error::other(format!(
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"range request failed with status {}",
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status
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)));
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}
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if start > 0 && status == reqwest::StatusCode::OK {
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// Server ignored Range; discard bytes manually to reach target.
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let mut remaining = start;
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let mut discard = [0u8; 8192];
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while remaining > 0 {
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let want = (remaining as usize).min(discard.len());
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let n = response.read(&mut discard[..want])?;
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if n == 0 {
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break;
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}
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remaining -= n as u64;
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}
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if remaining > 0 {
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return Err(io::Error::new(
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io::ErrorKind::UnexpectedEof,
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"could not skip to requested byte offset",
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));
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}
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}
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self.reader = response;
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self.reader_pos = start;
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self.pos = start;
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Ok(())
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}
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}
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}
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impl Read for HttpStreamSource {
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impl Read for HttpStreamSource {
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@@ -253,6 +327,10 @@ impl Read for HttpStreamSource {
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return Ok(n);
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return Ok(n);
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}
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}
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if self.pos != self.reader_pos {
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self.reopen_at(self.pos)?;
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}
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let n = self.reader.read(buf)?;
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let n = self.reader.read(buf)?;
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if n > 0 {
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if n > 0 {
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if self.reader_pos < HEAD_SIZE as u64 {
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if self.reader_pos < HEAD_SIZE as u64 {
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@@ -289,10 +367,8 @@ impl Seek for HttpStreamSource {
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self.pos = target;
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self.pos = target;
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return Ok(self.pos);
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return Ok(self.pos);
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}
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}
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return Err(io::Error::new(
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self.reopen_at(target)?;
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io::ErrorKind::InvalidInput,
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return Ok(self.pos);
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"backward seek past head buffer",
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));
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}
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}
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// Forward seek: read and discard
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// Forward seek: read and discard
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@@ -342,9 +418,10 @@ fn play_stream(
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start_position_ms: u64,
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start_position_ms: u64,
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) -> anyhow::Result<()> {
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) -> anyhow::Result<()> {
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info!("Streaming audio...");
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info!("Streaming audio...");
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let response = reqwest::blocking::get(url)?;
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let client = reqwest::blocking::Client::new();
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let response = client.get(url).send()?;
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let content_length = response.content_length();
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let content_length = response.content_length();
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let source = HttpStreamSource::new(response, content_length);
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let source = HttpStreamSource::new(client, url.to_string(), response, content_length);
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let mss = MediaSourceStream::new(Box::new(source), Default::default());
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let mss = MediaSourceStream::new(Box::new(source), Default::default());
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let hint = Hint::new();
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let hint = Hint::new();
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@@ -407,7 +484,7 @@ fn play_stream(
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.ok_or_else(|| anyhow::anyhow!("no audio output device"))?;
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.ok_or_else(|| anyhow::anyhow!("no audio output device"))?;
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info!("Audio output: {}", device.name().unwrap_or_default());
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info!("Audio output: {}", device.name().unwrap_or_default());
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let (sample_tx, sample_rx) = std::sync::mpsc::sync_channel::<Vec<f32>>(32);
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let (sample_tx, sample_rx) = std::sync::mpsc::sync_channel::<Vec<f32>>(4);
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let config = cpal::StreamConfig {
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let config = cpal::StreamConfig {
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channels: channels as u16,
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channels: channels as u16,
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@@ -416,6 +493,13 @@ fn play_stream(
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};
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};
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let shared_out = shared.clone();
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let shared_out = shared.clone();
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let played_frames = Arc::new(AtomicU64::new(0));
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let queued_frames = Arc::new(AtomicU64::new(0));
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let played_frames_out = played_frames.clone();
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let queued_frames_out = queued_frames.clone();
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let base_position_ms_out = base_position_ms;
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let sample_rate_u64 = sample_rate as u64;
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let channel_count = channels;
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let mut ring_buf: Vec<f32> = Vec::new();
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let mut ring_buf: Vec<f32> = Vec::new();
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let mut ring_pos = 0;
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let mut ring_pos = 0;
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@@ -424,12 +508,14 @@ fn play_stream(
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move |out: &mut [f32], _: &cpal::OutputCallbackInfo| {
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move |out: &mut [f32], _: &cpal::OutputCallbackInfo| {
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let vol = shared_out.volume.load(Ordering::Relaxed) as f32 / 100.0;
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let vol = shared_out.volume.load(Ordering::Relaxed) as f32 / 100.0;
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let paused = shared_out.paused.load(Ordering::Relaxed);
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let paused = shared_out.paused.load(Ordering::Relaxed);
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let mut frames_consumed = 0u64;
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for sample in out.iter_mut() {
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for frame in out.chunks_mut(channel_count) {
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if paused {
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if paused {
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*sample = 0.0;
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frame.fill(0.0);
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continue;
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continue;
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}
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}
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if ring_pos >= ring_buf.len() {
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if ring_pos >= ring_buf.len() {
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match sample_rx.try_recv() {
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match sample_rx.try_recv() {
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Ok(buf) => {
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Ok(buf) => {
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@@ -437,14 +523,31 @@ fn play_stream(
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ring_pos = 0;
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ring_pos = 0;
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}
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}
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Err(_) => {
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Err(_) => {
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*sample = 0.0;
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frame.fill(0.0);
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continue;
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continue;
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}
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}
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}
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}
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}
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}
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if ring_pos + channel_count <= ring_buf.len() {
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for sample in frame.iter_mut() {
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*sample = ring_buf[ring_pos] * vol;
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*sample = ring_buf[ring_pos] * vol;
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ring_pos += 1;
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ring_pos += 1;
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}
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}
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frames_consumed += 1;
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} else {
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frame.fill(0.0);
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}
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}
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if frames_consumed > 0 {
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let total_played = played_frames_out.fetch_add(frames_consumed, Ordering::Relaxed)
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+ frames_consumed;
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let played_ms = total_played.saturating_mul(1000) / sample_rate_u64.max(1);
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let pos_ms = base_position_ms_out.saturating_add(played_ms);
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shared_out.position_ms.store(pos_ms, Ordering::Relaxed);
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atomic_saturating_sub_u64(&queued_frames_out, frames_consumed);
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}
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},
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},
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|err| error!("cpal error: {}", err),
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|err| error!("cpal error: {}", err),
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None,
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None,
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@@ -453,7 +556,7 @@ fn play_stream(
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stream.play()?;
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stream.play()?;
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info!("Playback started ({}Hz, {}ch)", sample_rate, channels);
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info!("Playback started ({}Hz, {}ch)", sample_rate, channels);
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let mut packet_ts_origin: Option<u64> = None;
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let mut finished_naturally = false;
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loop {
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loop {
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// Check if superseded by a newer Play command (generation changed)
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// Check if superseded by a newer Play command (generation changed)
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@@ -487,6 +590,7 @@ fn play_stream(
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if e.kind() == std::io::ErrorKind::UnexpectedEof =>
|
if e.kind() == std::io::ErrorKind::UnexpectedEof =>
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{
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{
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info!("Playback finished (gen={})", generation);
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info!("Playback finished (gen={})", generation);
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finished_naturally = true;
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break;
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break;
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}
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}
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Err(symphonia::core::errors::Error::ResetRequired) => {
|
Err(symphonia::core::errors::Error::ResetRequired) => {
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@@ -499,16 +603,19 @@ fn play_stream(
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}
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}
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};
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};
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if shared.generation.load(Ordering::SeqCst) != generation {
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info!("Playback packet discarded after generation switch");
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break;
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}
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if shared.stop_signal.load(Ordering::Relaxed) {
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|
info!("Playback packet discarded due to stop signal");
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|
break;
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}
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|
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if packet.track_id() != track_id {
|
if packet.track_id() != track_id {
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continue;
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continue;
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}
|
}
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|
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let packet_ts = packet.ts();
|
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let origin = *packet_ts_origin.get_or_insert(packet_ts);
|
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let rel_ts = packet_ts.saturating_sub(origin);
|
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let pos_ms = base_position_ms + (rel_ts as f64 / sample_rate as f64 * 1000.0) as u64;
|
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shared.position_ms.store(pos_ms, Ordering::Relaxed);
|
|
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|
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let decoded = match decoder.decode(&packet) {
|
let decoded = match decoder.decode(&packet) {
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Ok(d) => d,
|
Ok(d) => d,
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Err(symphonia::core::errors::Error::DecodeError(e)) => {
|
Err(symphonia::core::errors::Error::DecodeError(e)) => {
|
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@@ -525,14 +632,43 @@ fn play_stream(
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let n_frames = decoded.frames();
|
let n_frames = decoded.frames();
|
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let mut sample_buf = SampleBuffer::<f32>::new(n_frames as u64, spec);
|
let mut sample_buf = SampleBuffer::<f32>::new(n_frames as u64, spec);
|
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sample_buf.copy_interleaved_ref(decoded);
|
sample_buf.copy_interleaved_ref(decoded);
|
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|
let samples = sample_buf.samples();
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|
let frame_count = (samples.len() / channels) as u64;
|
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|
if frame_count == 0 {
|
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|
continue;
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|
}
|
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|
let samples_vec = samples.to_vec();
|
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|
|
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if sample_tx.send(sample_buf.samples().to_vec()).is_err() {
|
queued_frames.fetch_add(frame_count, Ordering::Relaxed);
|
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|
|
||||||
|
if sample_tx.send(samples_vec).is_err() {
|
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|
atomic_saturating_sub_u64(&queued_frames, frame_count);
|
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break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Let audio buffer drain
|
if finished_naturally {
|
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std::thread::sleep(std::time::Duration::from_millis(300));
|
let drain_deadline = std::time::Instant::now() + std::time::Duration::from_secs(12);
|
||||||
|
while queued_frames.load(Ordering::Relaxed) > 0 {
|
||||||
|
if shared.generation.load(Ordering::SeqCst) != generation {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if shared.stop_signal.load(Ordering::Relaxed) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if std::time::Instant::now() >= drain_deadline {
|
||||||
|
warn!(
|
||||||
|
"Playback drain timeout with {} queued frames",
|
||||||
|
queued_frames.load(Ordering::Relaxed)
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
std::thread::sleep(std::time::Duration::from_millis(20));
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
std::thread::sleep(std::time::Duration::from_millis(100));
|
||||||
|
}
|
||||||
|
|
||||||
drop(stream);
|
drop(stream);
|
||||||
|
|
||||||
// Only clear playing state if we're still the current generation
|
// Only clear playing state if we're still the current generation
|
||||||
|
|||||||
111
src/qconnect.rs
111
src/qconnect.rs
@@ -441,7 +441,7 @@ fn extract_qconnect_messages(frame_body: &[u8]) -> Vec<(u32, Vec<u8>)> {
|
|||||||
pub enum QConnectCommand {
|
pub enum QConnectCommand {
|
||||||
SetState {
|
SetState {
|
||||||
playing_state: Option<u32>, // None = not set (keep current), Some(1)=stopped, Some(2)=playing, Some(3)=paused
|
playing_state: Option<u32>, // None = not set (keep current), Some(1)=stopped, Some(2)=playing, Some(3)=paused
|
||||||
position_ms: u32,
|
position_ms: Option<u32>, // None = field not present
|
||||||
current_track: Option<TrackRef>,
|
current_track: Option<TrackRef>,
|
||||||
next_track: Option<TrackRef>,
|
next_track: Option<TrackRef>,
|
||||||
queue_version_major: u32,
|
queue_version_major: u32,
|
||||||
@@ -496,7 +496,7 @@ fn parse_incoming_commands(data: &[u8]) -> Vec<QConnectCommand> {
|
|||||||
41 => {
|
41 => {
|
||||||
let fields = parse_fields(&payload);
|
let fields = parse_fields(&payload);
|
||||||
let playing_state = get_varint_field(&fields, 1).map(|v| v as u32); // None = not present
|
let playing_state = get_varint_field(&fields, 1).map(|v| v as u32); // None = not present
|
||||||
let position_ms = get_varint_field(&fields, 2).unwrap_or(0) as u32;
|
let position_ms = get_varint_field(&fields, 2).map(|v| v as u32);
|
||||||
let queue_version_major = get_bytes_field(&fields, 3)
|
let queue_version_major = get_bytes_field(&fields, 3)
|
||||||
.map(|qv| {
|
.map(|qv| {
|
||||||
let qvf = parse_fields(qv);
|
let qvf = parse_fields(qv);
|
||||||
@@ -506,7 +506,7 @@ fn parse_incoming_commands(data: &[u8]) -> Vec<QConnectCommand> {
|
|||||||
let current_track = get_bytes_field(&fields, 4).map(parse_queue_track);
|
let current_track = get_bytes_field(&fields, 4).map(parse_queue_track);
|
||||||
let next_track = get_bytes_field(&fields, 5).map(parse_queue_track);
|
let next_track = get_bytes_field(&fields, 5).map(parse_queue_track);
|
||||||
|
|
||||||
info!("[RECV] SET_STATE: playing_state={:?}, position_ms={}, current_track={:?}, next_track={:?}, queue_ver={}",
|
info!("[RECV] SET_STATE: playing_state={:?}, position_ms={:?}, current_track={:?}, next_track={:?}, queue_ver={}",
|
||||||
playing_state, position_ms, current_track, next_track, queue_version_major);
|
playing_state, position_ms, current_track, next_track, queue_version_major);
|
||||||
|
|
||||||
QConnectCommand::SetState {
|
QConnectCommand::SetState {
|
||||||
@@ -851,6 +851,7 @@ async fn run_connection(
|
|||||||
let mut last_play_command_at: std::time::Instant = std::time::Instant::now();
|
let mut last_play_command_at: std::time::Instant = std::time::Instant::now();
|
||||||
let mut has_seen_position_progress = false; // true once we've seen pos > 0 after a Play
|
let mut has_seen_position_progress = false; // true once we've seen pos > 0 after a Play
|
||||||
let mut track_ended = false; // true when player finishes track naturally
|
let mut track_ended = false; // true when player finishes track naturally
|
||||||
|
let mut ignore_nonzero_seek_until: Option<std::time::Instant> = None;
|
||||||
|
|
||||||
// Helper macro: send a state update
|
// Helper macro: send a state update
|
||||||
macro_rules! send_state {
|
macro_rules! send_state {
|
||||||
@@ -939,20 +940,42 @@ async fn run_connection(
|
|||||||
} => {
|
} => {
|
||||||
info!("[STATE] SET_STATE: playing_state={:?} current_track={:?} next_track={:?} pos={}",
|
info!("[STATE] SET_STATE: playing_state={:?} current_track={:?} next_track={:?} pos={}",
|
||||||
playing_state, current_track.as_ref().map(|t| t.track_id),
|
playing_state, current_track.as_ref().map(|t| t.track_id),
|
||||||
next_track.as_ref().map(|t| t.track_id), position_ms);
|
next_track.as_ref().map(|t| t.track_id), position_ms.unwrap_or(0));
|
||||||
|
|
||||||
|
let requested_pos = position_ms.map(|p| p as u64);
|
||||||
|
|
||||||
let seek_only_state = playing_state.is_none()
|
let seek_only_state = playing_state.is_none()
|
||||||
&& current_track.is_none()
|
&& current_track.is_none()
|
||||||
&& next_track.is_none()
|
&& next_track.is_none()
|
||||||
&& *queue_version_major == 0
|
&& *queue_version_major == 0
|
||||||
&& *position_ms > 0;
|
&& requested_pos.is_some();
|
||||||
|
|
||||||
if seek_only_state {
|
if seek_only_state {
|
||||||
let target_pos = *position_ms as u64;
|
let target_pos = requested_pos.unwrap_or(0);
|
||||||
let status = player.status();
|
let status = player.status();
|
||||||
let current_player_pos = status.position_ms;
|
let current_player_pos = status.position_ms;
|
||||||
let should_seek = status.state != PlayerState::Stopped
|
let mut should_seek = target_pos == 0
|
||||||
&& target_pos.abs_diff(current_player_pos) > 800;
|
|| target_pos.abs_diff(current_player_pos) > 350;
|
||||||
|
let suppress_nonzero_seek = target_pos > 0
|
||||||
|
&& ignore_nonzero_seek_until
|
||||||
|
.map(|deadline| std::time::Instant::now() < deadline)
|
||||||
|
.unwrap_or(false);
|
||||||
|
if suppress_nonzero_seek {
|
||||||
|
should_seek = false;
|
||||||
|
info!(
|
||||||
|
"[STATE] Ignoring non-zero seek {}ms during settle window",
|
||||||
|
target_pos
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
info!(
|
||||||
|
"[STATE] seek-only command: target={}ms local={}ms state={:?} track={} should_seek={}",
|
||||||
|
target_pos,
|
||||||
|
current_player_pos,
|
||||||
|
status.state,
|
||||||
|
status.track_id,
|
||||||
|
should_seek
|
||||||
|
);
|
||||||
|
|
||||||
if should_seek {
|
if should_seek {
|
||||||
info!(
|
info!(
|
||||||
@@ -961,11 +984,12 @@ async fn run_connection(
|
|||||||
);
|
);
|
||||||
player.send(PlayerCommand::Seek(target_pos));
|
player.send(PlayerCommand::Seek(target_pos));
|
||||||
track_ended = false;
|
track_ended = false;
|
||||||
|
if target_pos == 0 {
|
||||||
// ACTION_TYPE_SEEK = 8
|
ignore_nonzero_seek_until = Some(
|
||||||
let action_msg = msg_renderer_action(8, Some(*position_ms));
|
std::time::Instant::now()
|
||||||
ws_tx.send(Message::Binary(build_payload_frame(msg_id, &action_msg).into())).await?;
|
+ std::time::Duration::from_secs(2),
|
||||||
msg_id += 1;
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
current_position_ms = target_pos;
|
current_position_ms = target_pos;
|
||||||
@@ -987,11 +1011,12 @@ async fn run_connection(
|
|||||||
current_queue_item_id = track.queue_item_id;
|
current_queue_item_id = track.queue_item_id;
|
||||||
current_playing_state = 2;
|
current_playing_state = 2;
|
||||||
current_buffer_state = 1; // BUFFERING
|
current_buffer_state = 1; // BUFFERING
|
||||||
current_position_ms = *position_ms as u64;
|
current_position_ms = requested_pos.unwrap_or(0);
|
||||||
current_duration_ms = 0;
|
current_duration_ms = 0;
|
||||||
last_play_command_at = std::time::Instant::now();
|
last_play_command_at = std::time::Instant::now();
|
||||||
has_seen_position_progress = false;
|
has_seen_position_progress = false;
|
||||||
track_ended = false;
|
track_ended = false;
|
||||||
|
ignore_nonzero_seek_until = None;
|
||||||
send_state!(ws_tx, msg_id);
|
send_state!(ws_tx, msg_id);
|
||||||
|
|
||||||
let track_id_str = track.track_id.to_string();
|
let track_id_str = track.track_id.to_string();
|
||||||
@@ -1009,7 +1034,7 @@ async fn run_connection(
|
|||||||
track_id: track.track_id,
|
track_id: track.track_id,
|
||||||
queue_item_id: track.queue_item_id,
|
queue_item_id: track.queue_item_id,
|
||||||
duration_ms,
|
duration_ms,
|
||||||
start_position_ms: *position_ms as u64,
|
start_position_ms: requested_pos.unwrap_or(0),
|
||||||
});
|
});
|
||||||
current_buffer_state = 2; // OK
|
current_buffer_state = 2; // OK
|
||||||
}
|
}
|
||||||
@@ -1042,8 +1067,8 @@ async fn run_connection(
|
|||||||
info!("[STATE] Pausing playback");
|
info!("[STATE] Pausing playback");
|
||||||
player.send(PlayerCommand::Pause);
|
player.send(PlayerCommand::Pause);
|
||||||
current_playing_state = 3;
|
current_playing_state = 3;
|
||||||
if *position_ms > 0 {
|
if let Some(pos) = requested_pos {
|
||||||
current_position_ms = *position_ms as u64;
|
current_position_ms = pos;
|
||||||
} else {
|
} else {
|
||||||
current_position_ms = player.status().position_ms;
|
current_position_ms = player.status().position_ms;
|
||||||
}
|
}
|
||||||
@@ -1065,20 +1090,56 @@ async fn run_connection(
|
|||||||
|
|
||||||
// 4. Apply seek position if provided and not loading new track
|
// 4. Apply seek position if provided and not loading new track
|
||||||
let is_pause = matches!(playing_state, Some(3));
|
let is_pause = matches!(playing_state, Some(3));
|
||||||
if !loaded_new_track && *position_ms > 0 && !is_pause {
|
let position_control_state = *queue_version_major == 0
|
||||||
let requested = *position_ms as u64;
|
&& current_track.is_none()
|
||||||
|
&& next_track.is_none()
|
||||||
|
&& requested_pos.is_some();
|
||||||
|
if !loaded_new_track && !is_pause && position_control_state {
|
||||||
|
let requested = requested_pos.unwrap_or(0);
|
||||||
let status = player.status();
|
let status = player.status();
|
||||||
let local = status.position_ms;
|
let local = status.position_ms;
|
||||||
if status.state != PlayerState::Stopped && requested.abs_diff(local) > 1500 {
|
let mut should_seek = requested == 0
|
||||||
info!("[STATE] Position jump detected, seeking to {}ms (local={}ms)", requested, local);
|
|| requested.abs_diff(local) > 350;
|
||||||
|
let suppress_nonzero_seek = requested > 0
|
||||||
|
&& ignore_nonzero_seek_until
|
||||||
|
.map(|deadline| std::time::Instant::now() < deadline)
|
||||||
|
.unwrap_or(false);
|
||||||
|
if suppress_nonzero_seek {
|
||||||
|
should_seek = false;
|
||||||
|
info!(
|
||||||
|
"[STATE] Ignoring non-zero position control {}ms during settle window",
|
||||||
|
requested
|
||||||
|
);
|
||||||
|
}
|
||||||
|
info!(
|
||||||
|
"[STATE] position-control command: playing_state={:?} target={}ms local={}ms state={:?} track={} should_seek={}",
|
||||||
|
playing_state,
|
||||||
|
requested,
|
||||||
|
local,
|
||||||
|
status.state,
|
||||||
|
status.track_id,
|
||||||
|
should_seek
|
||||||
|
);
|
||||||
|
|
||||||
|
if should_seek {
|
||||||
|
info!(
|
||||||
|
"[STATE] Position jump detected, seeking to {}ms (local={}ms)",
|
||||||
|
requested, local
|
||||||
|
);
|
||||||
player.send(PlayerCommand::Seek(requested));
|
player.send(PlayerCommand::Seek(requested));
|
||||||
track_ended = false;
|
track_ended = false;
|
||||||
// ACTION_TYPE_SEEK = 8
|
if requested == 0 {
|
||||||
let action_msg = msg_renderer_action(8, Some(*position_ms));
|
ignore_nonzero_seek_until = Some(
|
||||||
ws_tx.send(Message::Binary(build_payload_frame(msg_id, &action_msg).into())).await?;
|
std::time::Instant::now()
|
||||||
msg_id += 1;
|
+ std::time::Duration::from_secs(2),
|
||||||
|
);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
current_position_ms = requested;
|
current_position_ms = requested;
|
||||||
|
} else if !loaded_new_track && !is_pause {
|
||||||
|
if let Some(pos) = requested_pos {
|
||||||
|
current_position_ms = pos;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// 5. Always send state update (like reference implementation)
|
// 5. Always send state update (like reference implementation)
|
||||||
|
|||||||
Reference in New Issue
Block a user