Files
qbz/crates/qbz-qt/qml/controls/QbzSearchField.qml
T
vicrodh fed0816e9b fix(qt): ambient mode reaches every chrome control
Under the ambient field some controls still painted the opaque theme
token while their neighbours used the half-alpha one: the album track
filter and its select toggle, the Library tab strip's host, the Local
Library icon selects, the header's active nav items and open playlists
button, the queue sidebar's now-playing card and artwork placeholders,
the Listen list's floating actions, and the shared SettingsButton,
IconTextButton, multi-select bar, text area, load-more pill, tree row
selection, sidebar count chips, Purchases tab strip, play-history filter
box and Orbit banner. Each now takes the ambient-aware fill the header
search and QbzTabBar already use (theme.ambientOn ? …A50 : …).

Tooltips, popups and modals stay opaque on purpose: they are read over
content, not chrome.

cc
2026-09-14 00:39:47 -06:00

156 lines
4.9 KiB
QML

// QbzSearchField — the inline search box the views share (2026-09-13): the
// rounded elevated field with a leading search glyph, a placeholder, a clear
// cross floating at the right while there is text, and one key contract —
// Escape clears the text AND hands the keyboard back to the shell root (the
// walk the header search does), so no search box keeps a stale query or a
// blinking cursor after Escape.
//
// FOCUS RETENTION. A search box that filters a list on every keystroke sits
// above a surface that rebuilds on every keystroke, and the field must never
// lose the keyboard mid-word to that rebuild. After each edit, once the event
// loop has settled, the field checks it still has focus and reclaims it
// unless another text input took it: a click elsewhere is a decision, a
// rebuilt list is not.
import QtQuick
import QtQuick.Window
import com.blitzfc.qbz
import "../theme"
Rectangle {
id: root
property alias text: input.text
property string placeholder: ""
property int glyphSize: 14
property int fontPx: 13
property int sidePadding: 10
/// Fired on every keystroke and on clear, with the live text.
signal edited(string text)
readonly property bool fieldActive: input.activeFocus
implicitWidth: 168
implicitHeight: 34
radius: 6
// The header search's ambient-aware fill, so every search box reads alike.
color: (theme.ambientOn ? theme.surfaceElevatedA50 : theme.surfaceElevated)
border.width: 1
border.color: input.activeFocus ? theme.accent : theme.borderSubtle
QbzTheme { id: theme }
function clear() {
if (input.text === "")
return
input.text = ""
root.edited("")
}
/// Escape's contract: empty AND hand the keyboard to the shell root.
function clearAndBlur() {
root.clear()
root.blur()
}
function blur() {
var p = root
while (p.parent) {
if (p.parent.isQbzShellRoot === true) {
p.parent.forceActiveFocus()
return
}
p = p.parent
}
input.focus = false
}
function focusField() { input.forceActiveFocus() }
property bool _reclaim: false
function _reclaimFocus() {
if (!root._reclaim)
return
root._reclaim = false
if (input.activeFocus)
return
var win = root.Window.window
var current = win ? win.activeFocusItem : null
if (current instanceof TextInput || current instanceof TextEdit)
return
console.log("[QbzSearchField] focus left the field after an edit; reclaimed (holder was "
+ (current ? current.toString() : "none") + ")")
input.forceActiveFocus()
}
QbzIcon {
name: "search"
width: root.glyphSize
height: root.glyphSize
x: root.sidePadding
anchors.verticalCenter: parent.verticalCenter
tintName: "muted"
}
TextInput {
id: input
QbzTextEditMenu { }
anchors.left: parent.left
anchors.right: clearSlot.left
anchors.leftMargin: root.sidePadding + root.glyphSize + 7
anchors.rightMargin: 4
height: parent.height
color: theme.textPrimary
font.pixelSize: root.fontPx
verticalAlignment: Text.AlignVCenter
clip: true
onTextEdited: {
root.edited(text)
root._reclaim = true
Qt.callLater(root._reclaimFocus)
}
Keys.onEscapePressed: function (event) {
root.clearAndBlur()
event.accepted = true
}
Text {
visible: parent.text === ""
anchors.fill: parent
text: root.placeholder
color: theme.textMuted
font.pixelSize: root.fontPx
verticalAlignment: Text.AlignVCenter
elide: Text.ElideRight
}
}
// The clear cross: floats at the right while there is text; a click
// empties the field and keeps the keyboard in it.
Item {
id: clearSlot
anchors.right: parent.right
anchors.rightMargin: 5
width: input.text !== "" ? 22 : 0
height: parent.height
visible: input.text !== ""
Rectangle {
anchors.centerIn: parent
width: 22
height: 22
radius: 11
color: clearArea.containsMouse ? theme.surfaceHover : "transparent"
QbzIcon {
name: "x"
width: 12
height: 12
anchors.centerIn: parent
tintName: clearArea.containsMouse ? "textPrimary" : "muted"
}
MouseArea {
id: clearArea
anchors.fill: parent
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
onClicked: {
root.clear()
input.forceActiveFocus()
}
}
}
}
}