Ephemeral folders: open / browse / play a folder without indexing it — album-grouped pane, CUE seek fast-path (no full re-decode per virtual track), folder-path persistence + rehydrate, "already playing" add-vs-replace choice dialog (ephemeral-only), and now-playing / queue / menu gating so an ephemeral track exposes no persistence actions. Folders tree brought 1:1 with Tauri: - Rail header: select-mode, collapse-all, open-ephemeral, tree search. - Resizable rail (default ~20% narrower; drag handle, min 50% default / max 50% of the content area). - Subfolder cover grid + grid/list toggle, recursive track count, name search; compact icon bulk bar (folder-check / play-next / queue / playlist / clear). - Tree is the default mode; circular checkboxes homologated with TrackRow; compact rows (smaller type + icon, no ambiguous trailing count). - Flat/Tree icon toggle (disc-album / folder-tree), floated right. Per-source TrackRow context menu (logic, not a blanket trim): Qobuz/offline = full; local = play/next/queue + add-to-playlist; plex/ephemeral = play/next/ queue only. App-wide standard: Math.round pixel-snap on icon centering across the UI to kill sub-pixel blur (CircleAction, header back/forward/collapse, and the rest). NowPlayingBar context icon -> turntable (frees disc-album for the Folders toggle). New assets: folder-check, folder-tree, turntable. cc
49 lines
2.0 KiB
Plaintext
49 lines
2.0 KiB
Plaintext
// Playlist Manager folder icon square — a rounded color tile with either
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// a custom image or one of the lucide preset glyphs. The background color
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// is `folder.icon-color` (solid hex) or the accent when empty. Gradient
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// folder colors are not supported (Slint brush limitation) and fall back
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// to the accent in the Rust controller.
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import { Theme } from "../foundation/semantic-colors.slint";
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import { PmFolderItem } from "../state.slint";
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import { QbzIcon } from "QbzIcon.slint";
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export component PmFolderIcon inherits Rectangle {
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in property <PmFolderItem> folder;
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in property <length> size: 64px;
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in property <length> glyph-size: 32px;
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in property <length> radius: 12px;
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width: root.size;
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height: root.size;
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border-radius: root.radius;
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clip: true;
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// Resolved color -> that color; otherwise accent.
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background: root.folder.has-color ? root.folder.icon-color : Theme.accent;
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// Custom image (icon-type == "custom").
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if root.folder.has-custom-image: Image {
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width: 100%;
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height: 100%;
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source: root.folder.custom-image;
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image-fit: cover;
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}
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// Preset glyph (white over the color tile).
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if !root.folder.has-custom-image: QbzIcon {
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source:
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root.folder.icon-preset == "heart" ? @image-url("../assets/icons/heart.svg")
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: root.folder.icon-preset == "star" ? @image-url("../assets/icons/star.svg")
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: root.folder.icon-preset == "music" ? @image-url("../assets/icons/music.svg")
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: root.folder.icon-preset == "disc" ? @image-url("../assets/icons/disc.svg")
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: root.folder.icon-preset == "library" ? @image-url("../assets/icons/library.svg")
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: root.folder.icon-preset == "headphones" ? @image-url("../assets/icons/audio-lines.svg")
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: @image-url("../assets/icons/folder.svg");
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width: root.glyph-size;
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height: root.glyph-size;
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x: Math.round((parent.width - self.width) / 2 / 1px) * 1px;
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y: Math.round((parent.height - self.height) / 2 / 1px) * 1px;
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tint: #ffffff;
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}
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}
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