Ephemeral folders: open / browse / play a folder without indexing it — album-grouped pane, CUE seek fast-path (no full re-decode per virtual track), folder-path persistence + rehydrate, "already playing" add-vs-replace choice dialog (ephemeral-only), and now-playing / queue / menu gating so an ephemeral track exposes no persistence actions. Folders tree brought 1:1 with Tauri: - Rail header: select-mode, collapse-all, open-ephemeral, tree search. - Resizable rail (default ~20% narrower; drag handle, min 50% default / max 50% of the content area). - Subfolder cover grid + grid/list toggle, recursive track count, name search; compact icon bulk bar (folder-check / play-next / queue / playlist / clear). - Tree is the default mode; circular checkboxes homologated with TrackRow; compact rows (smaller type + icon, no ambiguous trailing count). - Flat/Tree icon toggle (disc-album / folder-tree), floated right. Per-source TrackRow context menu (logic, not a blanket trim): Qobuz/offline = full; local = play/next/queue + add-to-playlist; plex/ephemeral = play/next/ queue only. App-wide standard: Math.round pixel-snap on icon centering across the UI to kill sub-pixel blur (CircleAction, header back/forward/collapse, and the rest). NowPlayingBar context icon -> turntable (frees disc-album for the Folders toggle). New assets: folder-check, folder-tree, turntable. cc
146 lines
5.2 KiB
Plaintext
146 lines
5.2 KiB
Plaintext
// Player seek bar — elapsed time, a three-line track (total / cached /
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// progress) with a hover thumb, and the remaining time. On hover the
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// cursor shows a time bubble with a downward caret marking the position
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// it would seek to.
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import { Theme } from "../foundation/semantic-colors.slint";
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import { Typography } from "../foundation/typography.slint";
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export component SeekBar inherits HorizontalLayout {
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in property <float> progress: 0.0; // 0..1 played
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in property <float> cache: 0.0; // 0..1 buffered
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in property <float> seekable-max: 1.0; // furthest seekable fraction (stream lock)
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in property <string> elapsed: "0:00";
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in property <string> remaining: "0:00";
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in property <int> duration-secs: 0;
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callback seek(float); // 0..1
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spacing: 12px;
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function clamp01(v: float) -> float {
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return Math.min(Math.max(v, 0.0), 1.0);
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}
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function fmt(secs: int) -> string {
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return "\{Math.floor(secs / 60)}:\{Math.mod(secs, 60) < 10 ? "0" : ""}\{Math.mod(secs, 60)}";
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}
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VerticalLayout {
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alignment: center;
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Text {
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text: root.elapsed;
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width: 44px;
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horizontal-alignment: right;
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color: Theme.text-muted;
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font-size: 11px;
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}
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}
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VerticalLayout {
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alignment: center;
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horizontal-stretch: 1;
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track := Rectangle {
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height: 3px;
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border-radius: 2px;
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background: Theme.surface-elevated;
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// Buffered / cache line.
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Rectangle {
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x: 0;
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y: 0;
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width: parent.width * root.clamp01(root.cache);
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height: parent.height;
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border-radius: 2px;
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background: Theme.text-muted;
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opacity: 0.35;
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}
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// Playback progress line.
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Rectangle {
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x: 0;
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y: 0;
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width: parent.width * root.clamp01(root.progress);
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height: parent.height;
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border-radius: 2px;
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background: Theme.accent;
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}
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// Hover thumb.
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Rectangle {
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width: 12px;
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height: 12px;
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border-radius: 6px;
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background: Theme.text-primary;
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y: Math.round((parent.height - self.height) / 2 / 1px) * 1px;
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x: parent.width * root.clamp01(root.progress) - self.width / 2;
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opacity: ta.has-hover ? 1.0 : 0.0;
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animate opacity { duration: 100ms; }
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}
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// Tall, easy-to-grab hit area over the thin line.
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ta := TouchArea {
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width: 100%;
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height: 18px;
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y: Math.round((parent.height - self.height) / 2 / 1px) * 1px;
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// No-drop cursor over the not-yet-downloaded region.
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mouse-cursor: (root.clamp01(self.mouse-x / self.width) > root.seekable-max)
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? MouseCursor.not-allowed
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: MouseCursor.pointer;
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clicked => {
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// Lock the seek target to what has downloaded while streaming.
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root.seek(Math.min(root.clamp01(self.mouse-x / self.width), root.seekable-max));
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}
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}
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// Hover time tooltip with a downward caret.
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tip := Rectangle {
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property <int> at-secs:
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Math.round(root.clamp01(ta.mouse-x / track.width) * root.duration-secs);
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x: Math.min(Math.max(ta.mouse-x - self.width / 2, 0px),
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track.width - self.width);
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y: -self.height - 11px;
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width: bubble.preferred-width;
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height: 24px;
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opacity: ta.has-hover ? 1.0 : 0.0;
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animate opacity { duration: 80ms; }
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bubble := Rectangle {
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background: Theme.surface-elevated;
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border-radius: 4px;
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drop-shadow-blur: 10px;
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drop-shadow-color: #00000099;
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HorizontalLayout {
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padding-left: 9px;
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padding-right: 9px;
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Text {
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text: root.fmt(tip.at-secs);
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color: Theme.text-primary;
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font-size: 11px;
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font-weight: Typography.medium;
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vertical-alignment: center;
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}
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}
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}
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// Caret — a small downward triangle under the bubble.
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Path {
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width: 10px;
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height: 6px;
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fill: Theme.surface-elevated;
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commands: "M 0 0 L 5 6 L 10 0 Z";
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x: Math.round((parent.width - self.width) / 2 / 1px) * 1px;
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y: parent.height - 1px;
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}
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}
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}
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}
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VerticalLayout {
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alignment: center;
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Text {
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text: root.remaining;
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width: 44px;
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horizontal-alignment: left;
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color: Theme.text-muted;
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font-size: 11px;
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}
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}
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}
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