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qbz/crates/qbz-slint/ui/primitives/ListScrollbar.slint
T
vicrodh 712447eb00 revert(qbz-slint): remove hover-reveal scrollbar feature
Restore ListScrollbar, TrackRow and AlbumPageView to their pre-scrollbar
state (always-visible scrollbars). The per-row hover-reveal only revealed
the bar over track rows, not over the whole scrollable viewport, so on
mixed-content views (Artist, Label) it felt incomplete. Card sizing
(Album/Playlist/Radio at 200px) is kept.

cc
2026-06-04 16:17:10 -06:00

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// Custom vertical scrollbar for a ListView — Slint's built-in one is
// too thin and its thumb has no minimum size, so on a thousands-row
// list it shrinks to a sliver. This sits in its own gutter (not over
// the rows), is thicker, keeps a minimum thumb height, and is
// draggable. Bind `viewport-y` two-way to the ListView and feed it the
// list's viewport/visible heights.
import { Theme } from "../foundation/semantic-colors.slint";
export component ListScrollbar inherits Rectangle {
in property <length> viewport-height;
in property <length> visible-height;
in-out property <length> viewport-y;
// Only meaningful when the content overflows.
property <length> max-scroll: max(0px, root.viewport-height - root.visible-height);
property <length> thumb-h:
root.viewport-height > 0px
? max(48px, root.visible-height / root.viewport-height * root.height)
: root.height;
property <length> travel: max(0px, root.height - root.thumb-h);
width: 14px;
visible: root.max-scroll > 0px;
// Track.
Rectangle {
width: 6px;
x: (parent.width - self.width) / 2;
height: 100%;
background: #ffffff12;
border-radius: 3px;
}
// Thumb.
thumb := Rectangle {
width: bar-ta.has-hover || bar-ta.pressed ? 10px : 8px;
x: (parent.width - self.width) / 2;
height: root.thumb-h;
y: root.max-scroll > 0px
? (-root.viewport-y / root.max-scroll) * root.travel
: 0px;
border-radius: 5px;
background: bar-ta.has-hover || bar-ta.pressed ? #ffffff77 : #ffffff44;
animate width { duration: 100ms; }
}
// Drag / click-to-position over the whole gutter — centers the
// thumb on the pointer.
bar-ta := TouchArea {
mouse-cursor: pointer;
moved => {
if (bar-ta.pressed && root.travel > 0px) {
root.viewport-y = -min(root.max-scroll, max(0px,
(bar-ta.mouse-y - root.thumb-h / 2) / root.travel * root.max-scroll));
}
}
pointer-event(e) => {
if (e.kind == PointerEventKind.down && root.travel > 0px) {
root.viewport-y = -min(root.max-scroll, max(0px,
(bar-ta.mouse-y - root.thumb-h / 2) / root.travel * root.max-scroll));
}
}
}
}