for the whole library
The owner's report is precise and is what this targets: the grid OPENS
fine; scroll, scrollbar drag and search are what feel sluggish, and "the
first two keystrokes hurt" — the ones where the filter still matches
hundreds. That shape is a model swap, not a slow filter.
UNSMOKED. Committed to save progress; no binary matches this tree.
1. FIXED CELL COUNT. `reuseItems` was already on the ListView and bought
nothing, because the pool recycles the row SHELL while the inner
`Repeater { model: modelData.items }` got a new array on every recycle
and rebuilt its AlbumCards anyway. The card is where the cost is: ~29
items, a RoundedImage with TWO render targets (its own layer plus a
separate mask layer), image probes, a skeleton. The shell was reused
and the expensive part was not. The Repeater now runs over `root.cols`
— a constant — so cells survive recycling and a scrolled or refiltered
row only reassigns `item`.
2. THE HEADER WINDOW BUG. `loIdx` fell back to 0 whenever the first
visible entry was a group header, because headers carried no `base`.
In grouped mode, scrolling with a header at the top of the viewport
asked `queueWindowReport` for artwork from album 0 through the current
letter — hundreds of covers dispatched and later evicted, per scroll.
Headers now carry the flat index their group starts at.
3. SEARCH DEBOUNCE on the albums box, which the Tracks box in the same
file already had. `albumsSearch` is not a query, it is the filter
input: writing it per keystroke refilters 1267 albums, rebuilds the
entry list and hands the ListView a new model, tearing down every
delegate. Note the tradeoff — this ADDS 200ms before any work, so the
box may feel more deliberate even as it stutters less.
Also here, from the album pages (lower priority per the owner — their
cost is paid once and the view is fine in use afterwards): the disc
header, which carried a CardMenu per TRACK, is Loader-gated; a genuinely
quadratic multi-disc scan in LocalAlbumView is hoisted out of the
per-row call; and the track rows are windowed. That windowing was
measured broken twice (a band computed against its own parent's derived
height — a dependency cycle) and the fix is unverified.
Credit where due: 1 and 2 came out of an independent review that also
judged the previous round's lazy menus and `reuseItems` "mostly beside
the main point". That is a fair call.
cc