Slint cannot split the .slint compilation across crates, but a Slint LIBRARY crate exposes its generated Rust types to dependent crates (verified with a minimal proof). So: - NEW crate `qbz-ui` (lib): owns the whole .slint tree + build.rs + bundled translations; `slint::include_modules!()` + the generated types (AppWindow, MiniPlayerWindow, all globals/structs) are re-exported. Translation domain is now `qbz-ui` (the .po files renamed accordingly). - `qbz-slint` (bin) -> renamed to `qbz` (package + `[[bin]] name = "qbz"`), reclaiming the binary name from the retired Tauri app. It depends on `qbz-ui` and does `pub use qbz_ui::*;` so existing `crate::AppWindow` / `crate::*State` references resolve unchanged. This splits the single ~20 GB rustc into two crates (UI/codegen vs the 75k LOC of logic) — the foundation for lower build peak, incremental caching, and the upcoming per-feature crate extraction. Also fixed for the move: qbz-i18n bundled-.po include paths, the font/WGSL `include_bytes!`/`include_str!` paths (-> ../../qbz-ui/ui/), workspace members, dev scripts (`-p qbz`), and the CI workflows. `cargo check -p qbz` is green. cc
27 lines
1.5 KiB
Bash
Executable File
27 lines
1.5 KiB
Bash
Executable File
#!/usr/bin/env bash
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# QBZ Slint — FAST dev build/run (DEBUG, *not* release).
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#
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# ADDITION to ./slint-dev.sh, NOT a replacement. Use this for quick, purely
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# visual / layout iteration where runtime performance does NOT matter — it is
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# dramatically faster to compile than the release build because:
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# - debug profile (opt-level 0) → the giant Slint-generated module skips the
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# heavy LLVM optimisation passes that dominate the release build,
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# - the `mold` linker (much faster than the default `ld`),
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# - NO debuginfo (`-C debuginfo=0`) → less to generate AND less to link,
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# - the nightly PARALLEL FRONTEND (`-Z threads`) across cores.
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# Debug builds live in target/debug, separate from the release target/release,
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# so the two scripts don't invalidate each other's cache.
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#
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# DO NOT use this to judge performance — the binary is unoptimised. Always do a
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# final pass with ./slint-dev.sh (release) before trusting runtime behaviour.
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#
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# RUSTFLAGS overrides .cargo/config.toml, so the AES-NI/SSSE3 features are
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# re-listed here (keep in sync with slint-dev.sh / .cargo/config.toml).
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#
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# Usage: ./scripts/slint-dev-fast.sh [extra cargo args]
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# THREADS=22 ./scripts/slint-dev-fast.sh # override frontend threads
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set -euo pipefail
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cd "$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)/.."
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export RUSTFLAGS="-C target-feature=+aes,+ssse3 -C link-arg=-fuse-ld=mold -C debuginfo=0 -Z threads=${THREADS:-16}"
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exec cargo +nightly run --manifest-path crates/Cargo.toml -p qbz "$@"
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