- Create src/lib/immersive/ module structure - Add types.ts with ImmersiveState, ImmersiveConfig interfaces - Add config.ts with build-time and runtime feature flags - Add ImmersiveRenderer.ts with lifecycle management and stores - Add index.ts as public API boundary - Add VITE_IMMERSIVE_ENABLED to vite.config.js - Add app.d.ts for TypeScript env declarations Build without immersive: QBZ_IMMERSIVE=false pnpm build No visual changes yet - this is capability detection and guards only.
43 lines
1.2 KiB
JavaScript
43 lines
1.2 KiB
JavaScript
import { defineConfig } from "vite";
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import { sveltekit } from "@sveltejs/kit/vite";
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// @ts-expect-error process is a nodejs global
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const host = process.env.TAURI_DEV_HOST;
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// https://vite.dev/config/
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export default defineConfig(async () => ({
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plugins: [sveltekit()],
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define: {
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'import.meta.env.VITE_BUILD_DATE': JSON.stringify(
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new Date().toISOString().split('T')[0]
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),
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// Immersive rendering feature flag (WebGL2-based effects)
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// Set QBZ_IMMERSIVE=false to compile out immersive rendering
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'import.meta.env.VITE_IMMERSIVE_ENABLED': JSON.stringify(
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process.env.QBZ_IMMERSIVE !== 'false'
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),
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},
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// Vite options tailored for Tauri development and only applied in `tauri dev` or `tauri build`
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//
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// 1. prevent Vite from obscuring rust errors
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clearScreen: false,
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// 2. tauri expects a fixed port, fail if that port is not available
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server: {
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port: 1420,
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strictPort: true,
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host: host || false,
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hmr: host
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? {
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protocol: "ws",
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host,
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port: 1421,
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}
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: undefined,
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watch: {
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// 3. tell Vite to ignore watching `src-tauri`
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ignored: ["**/src-tauri/**"],
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},
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},
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}));
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