A play can take seconds before audio starts (esp. Plex, whose resolve downloads
the whole file) with no feedback today. Add a source-agnostic loading indicator:
- A loading flag keyed to PENDING_PLAY_ID, raised at the top of play_audible
(before the Plex/Qobuz/local resolve — single chokepoint, covers auto-advance)
and cleared by the poll loop when the requested track's audio actually starts
(position > 0). Cleared on every play-error early-return and force-cleared on
queue-finished / peer-controller / ephemeral-stop so it never sticks.
- Watchdog: force-clear after 45s if the engine accepted a play that silently
never advances (undecodable-but-valid file) — otherwise the spinner is eternal.
- Spinner on three surfaces driven by NowPlayingState.loading: now-playing bar
(cover overlay + play/pause button), the active track row's play cell, and the
album big play button (gated to the album actually being launched).
Audio backend / playback routing untouched. The spinner only communicates the
wait; the underlying Plex fetch latency is fixed separately (progressive streaming).
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NowPlayingBar / SongCard:
- Audio stamp homologated New<->Classic + vertically centred (alignment:center
on the stamp column; New had a binding-loop card height, now explicit).
- Dot-LED output indicators (circle-dot/circle) in both modes; render-target
badge moved into the LED row when a peer/cast device owns playback.
- Right-cluster buttons made square (32x32); context glyph -> disc-album,
flush-left; classic stamp right margin; quality tooltip = the quality text;
heart tooltip = Add to library; Qobuz Connect tooltip always shows On/Off.
Qobuz Connect:
- Clear the session topology on disconnect so a late event cannot resurrect
the golden render badge (badge-persists-after-disconnect fix).
Queue / Lyrics right panel:
- Queue and Lyrics can both be open at once, stacked vertically in one column
(independent queue-open/lyrics-open flags replace the exclusive right-panel
int); each closable from its bar button and its own X.
- Panel width 280; compact rows (zebra), now-playing card homologated with a
row, flexible footer search, Lyrics title sized like the Queue tabs.
Shell layout:
- Pin AppShell to the window and size the content area arithmetically
(window - header - player-bar - padding). A Slint VerticalLayout ignores an
explicit height and does not auto-fill its parent Rectangle, so the content
row collapsed once the right panels became conditionally mounted; a Rectangle
takes the explicit height and it cascades up. Bar height references the single
Layout.player-bar-height source (note left for the future Small/Large bars).
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Add the second of the four switchable now-playing bar layouts plus the
4-layout architecture behind it.
ShellState.npb-mode (0=New, 1=Classic) drives mode-conditional columns in
PlayerBar; the transport cluster is extracted into TransportControls.slint and
IconButton/PlayButton into primitives/BarControls (PlayButton gains a `circle`
prop) so both layouts share them without duplicating the popups. The choice
persists via UiPrefs.npb_mode ("new"/"classic") — restored on startup, written
on the "Now Playing view" menu select.
Classic = the Tauri arrangement: transport LEFT (plain play glyph, leading
track-info, inline add-to-playlist + favorite-with-state), glass song card
CENTRE, actions + volume RIGHT. SongCard.glass is a contained card capped at a
fixed 520px; the audio stamp is ABSOLUTELY pinned to the card's right edge
(cover 56 | song info that truncates with ellipsis | stamp 140) so it stays
flush right regardless of the text layout. Track info fires from both the
title click and the transport (i). Classic uses the full-size audio stamp; the
backend LED reads PIPEWIRE.
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