Both views were absent from the Qt frontend, not partial. This lands them
together with the core engine they need and the two entry points that reach
them.
- qbz-core gains scene discovery ("artists from the same place"): a
cancellable run with a phase for the progress label and a typed
SceneDiscoveryError, so a view can tell offline, all-upstreams-failed and
an honest empty result apart. CancelToken, ScenePhase and SceneDiscoveryError
are re-exported for frontends.
- qbz-integrations: MusicBrainz location resolution plus its cache layer.
- qbz-qt: ArtistSceneView with its three scene components, MusicianPageView
and MusicianModal, backed by artist_scene_qt.rs, musician_qt.rs and the two
bridges. The five-branch musician dispatcher is wired to all six of its
consumers. Both scene doors are live: the sidebar location link and the
overflow row that shipped grey with action: "stub".
- Translations: the new msgids in all eight locales.
Three defects fixed on the way, all with the same signature — a comment
asserting a mechanism that does not exist:
- Volume opened at 100 %. The comment claimed the poll loop mirrored it from
the engine; now_playing::set_volume has two callers and neither runs in a
local session.
- mbAvailable was documented as "MusicBrainz enabled AND resolved to an MBID"
while being assigned from the opt-in alone. Consumers now test the MBID.
- Session restore could not resume from a cold cursor ("cannot resume - no
audio data available") for want of a has_loaded_audio() guard. Investigation
in qbz-nix-docs/qt-frontend/2026-08-14-cold-cursor-resume.md.
Contract and evidence:
qbz-nix-docs/qt-frontend/2026-08-14-artist-scene-musician/00-CONTRACT.md,
which wins over specs 01..09 and records 20 deliberate divergences from the
reference in section 6.
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The track's "ShaderEffect / ColorOverlay / MultiEffect render NOTHING on the
software path this port runs on" doctrine was measured FALSE on 2026-07-29:
qbz-qt runs on the GPU (OpenGL RHI, threaded render loop, vsync 5.56ms). The
claim came from an offscreen session, and QT_QPA_PLATFORM=offscreen forces
software by definition. Every design it justified needed re-deciding.
- RoundedImage was a Canvas (renderTarget: Canvas.Image) that rasterised with
QPainter on the CPU AND uploaded a texture per repaint, for every cover in
the app, purely to round a corner identical in every frame of that image's
life. It is now layer.enabled + MultiEffect { maskSource } — an FBO rendered
once and cached for static content. Rectangle { radius; clip: true } cannot
do this: clip in Qt Quick is a RECTANGULAR scissor and ignores radius.
maskThresholdMin/maskSpreadAtMin are 0.5/1.0, NOT the 0.0/0.0 that looks
natural: 0.0 collapses Qt's mask smoothstep to step(0, alpha) and every
pixel with any alpha snaps fully opaque — measured 0 antialiased pixels at
radius 40 against the Canvas's 292. At 0.5/1.0 it is 308, ramp [0,51,219,255].
A software machine keeps the Canvas arm (GraphicsInfo.api), and
QBZ_QT_ROUND_MODE=canvas pins it on a GPU machine where the mask misbehaves.
- VizSettle drove the spectrum from FrameAnimation, i.e. every rendered frame:
180fps on this box for data the producer publishes at TARGET_FPS = 30. Now a
16ms Timer; the wall-clock maths is unchanged.
- SpectrumBand's per-bar y was a SECOND JS binding derived from height. An
anchor does the same arithmetic in C++ with no binding at all, and each FFT
frame is materialised into a plain array once per publish instead of being
read element by element across the JS/C++ boundary. Bindings per tick: bars
28 (was 56), waveform 48 (was 96), energy 5 (was 10).
QQuickPaintedItem was investigated and rejected with evidence: cxx-qt 0.7.3
emits X(QObject* parent) : base(parent), which does not compile against
QQuickPaintedItem(QQuickItem*), paint() is pure virtual, and there is zero
precedent for a custom base class in this workspace. Qt 6 ShaderEffect takes
no GLSL, only precompiled .qsb, which would make the build depend on a Qt
tool whose path differs on macOS.
- PlaylistCollage point-sampled its mosaic in its own Canvas
(Context2D.drawImage does not filter when it scales — measured RMSE 0.000
against nearest-neighbour). It now draws through RoundedImage.
- The scaled-derivative cache had no eviction at all and the .jpg -> .png key
change had orphaned 1251 files. Boot housekeeping sweeps the orphans once and
bounds the directory at 64 MB, LRU by mtime. Verified by effect: first run
deleted 1259 files / 10.05 MB, every run since reports 0, and the directory
is 14 MB. The eviction is only survivable because RoundedImage clears
_scaled on Image.Error and re-requests.
- For You artwork patched the rails in place instead of republishing the
document, which was resetting contentY. HomeView is destroyed on every
navigation, so the patch map is re-handed on mount through
QbzHome.refreshForyouArt() — otherwise the Radio rail and the Spotlight hero
went blank for the rest of the session after one navigation, and the skeleton
pulse Timer stayed pinned ON, defeating the fix it belonged to.
- Spotlight's placeholder gated on the local path instead of the remote url, so
it flashed a glyph on a cold cache where the Slint does not.
The retired doctrine is corrected wherever it was load-bearing for a decision.
The pre-baked icon tints are deliberately NOT reopened and no drop-shadows are
added: both are visual changes, not perf fixes.
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The info button on both bars did nothing. The modal is ported from Slint, and
the document behind it — title, album, artist, duration, quality, ISRC, label,
copyright and the grouped credits — comes from a new track_info_qt module.
Credit parsing and its role localization were already frontend-agnostic in
qbz-qobuz, so this only fetches and shapes; it does not re-implement them. A
local or Plex id is rejected before the request rather than sent to the Qobuz
catalog API, which is how a local album path ended up as a 404 in the owner's log.
PlayerBar was 708 lines and still carried an inline SongCard, transport cluster
and favourite toggle; those are their own files now, so the bar leaves this
change smaller than it arrived.
The volume controls in both bars are wired to the lock from the previous commit.
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