aarch64 runner: cxx-qt-build reported QtMissing with a correct
QT_ROOT_DIR — set QMAKE/CMAKE_PREFIX_PATH explicitly (as macOS/Windows
already do) and print the qmake version before the build.
macOS: StreamType::output_sample_rate (macOS-only) matched Rodio only;
Direct is intentionally not cfg-gated, so the macOS build failed with
E0004. A direct sink answers with its opened rate.
cc
QueueTrack gains two additive, serde-default identity keys (the ISRC and
the MusicBrainz recording id) that the listen log stamps; every
constructor in the workspace sets them (Qobuz-backed ones from
Track.isrc, local ones from the scanned tags, the rest None). They are
JOIN keys, not the row identity: numeric ids collide across sources, so
(source, native item id) stays the identity.
Track.audio_info (replaygain_track_gain / peak on DiscoverAudioInfo) is
modelled from the captured search envelopes; no reader yet and no
popularity field (0 in every sample).
cc
The Windows counterpart of alsa_backend::get_device_supported_rates. It exists
because the answer cannot be inferred: measured on the box, the owner's DAC
accepts 44100/48000/88200/96000/192000 in exclusive mode and REFUSES 176400 --
the 44.1 family stops at 88.2 while the 48 family reaches 192 -- while a second
endpoint on the same machine does accept 176400. No rule about higher rates
implying lower ones survives that, and 176400 is the DSD64 DoP carrier.
Exclusive is the only question worth asking. IsFormatSupported(SHARED) answers
about the mixer, which resamples and therefore says yes to nearly everything.
"I could not ask" is not "it supports nothing". A busy endpoint, a failed
activation and a device that genuinely accepts nothing all produce an empty
list, and the first draft cached that as authoritative -- which would have
outlived its cause, because a stream CLOSING raises no device notification.
Only a real answer is stored.
The DoP guard is now FAIL-CLOSED on Windows, and the fix turned out simpler
than probing: the DoP handler is cfg(target_os = "linux") and answers "DoP
playback is Linux-only" with a stream error, so dispatching there can only
fail. Converting to PCM is the only outcome that plays the track. It matters
that this is closed rather than open: an undecoded DoP stream is read as PCM
carrying packed DSD and marker bytes, which comes out as very loud broadband
noise. An earlier draft fell back to "yes" whenever the probe could not answer
-- preserving exactly the guess this work existed to remove.
The hotplug callbacks run on a thread the Windows audio system owns, where the
documented rule is to return immediately. Each does ONE lock-free atomic
increment and nothing else: no mutex, and no logging either, since a log macro
can allocate, take its own lock and perform synchronous output. Invalidation is
a generation counter rather than per-endpoint removal, which cannot block,
cannot lose an event, and matches the real granularity -- a device arriving
changes exclusive contention for endpoints other than itself. The generation is
read BEFORE a probe and stored with the result, so an event landing mid-sweep
expires that answer instead of being overwritten by it.
One IAudioClient serves every probe: IsFormatSupported may be called any time
after activation and neither initialises nor reserves the endpoint, so a client
per probe was forty activations buying nothing. A sweep gate coalesces
concurrent misses -- startup enumerates from two independent places and the log
showed every endpoint measured exactly twice. Measured after: four sweeps for
four endpoints, 34 ms for the lot.
is_supported, deliberately not is_supported_exclusive_with_quirks: the sweep
must predict what the OPEN path does, and that path asks the plain question. A
rate accepted only through a quirk the opener never tries would appear in the
UI and then fail to open.
cc
When the Direct arm moved from a concrete AlsaDirectStream to
Arc<dyn DirectSink>, the set_hardware_volume call kept its
cfg(target_os = "linux") gate, so on every other platform the setting
silently did nothing.
Added as a second arm rather than by removing the Linux one, per the
protected-code rule. Linux keeps its verbatim block and its behaviour;
a Windows sink can now answer for itself, and one with no hardware volume
returns Err and says so instead of the call never happening. macOS and the
remaining targets keep their previous silence, since CoreAudio has its own
path through set_coreaudio_hardware_volume.
Latent rather than live: the row is visible only on ALSA.
cc
AudioBackendType::WasapiExclusive, offered on Windows, plus the selection arm
that opens the exclusive stream before the shared one - the same shape ALSA
Direct has on Linux.
No separate enumeration was needed: 249adc77b already made AudioDevice.id the
WASAPI ENDPOINT ID, which is exactly what WasapiDirectStream::new wants. That
fix turns out to have been the load-bearing one; by friendly name this could
not have addressed a device at all.
Two deliberate fallbacks, both of which prefer a resampled track to silence:
- No device chosen: there is nothing to open exclusively, so it says so and
uses the shared stream. Grabbing the default DAC would be deciding for the
user.
- The endpoint refuses the rate: warn and fall through. A DAC that will not
take 192/24 in exclusive still plays it shared.
The mode LED lights EXCL only when a device IS chosen, because with none the
player falls through to shared - a lit EXCL there would be the LED lying,
which is the one thing output_labels must never do.
backendIsWasapi joins the settings document, which is what unhides the
Exclusive-mode and DSD rows that fc0d35e29 gated on it.
229 + 71 + 110 tests pass; five QML audits pass.
cc
PlaybackEngine::AlsaDirect and StreamType::AlsaDirect become Direct, carrying
Arc<dyn DirectSink> instead of Arc<AlsaDirectStream>. Eleven match arms and
seven sites keep working untouched because they only ever called trait
methods; duplicating them per platform would have been the alternative.
CORRECTION to e61cd7bd8's message: it claimed the ALSA path still
monomorphises to static dispatch. That was true when written and is NOT true
now - the payload is a trait object, so those calls are virtual. Measured
where it lands: write_f32 runs once per 8192-frame chunk, i.e. 5.4 indirect
calls/second at 44.1 kHz and 23.4 at 192 kHz, each immediately entering
blocking device I/O. channels() once at construction, sample_rate/stop/drain
at boundaries. Nothing in the sample path.
Two things Windows CANNOT compile-check, found by reading rather than by the
compiler, and both would have broken the Linux build:
- Four cfg(linux) arms passed a matched Arc<dyn DirectSink> to
new_alsa_direct, which takes the concrete type. Arc unsizes one way only.
- set_hardware_volume is called inside a cfg(linux) block and was not on the
trait. It is now, with a default that REFUSES rather than silently
succeeding, overridden by ALSA on Linux only - a sink with no mixer must
not pretend it moved the volume.
StreamType::Direct is also no longer cfg(linux). Gating it was what stopped
this compiler from checking any arm that handles it, which is the exact blind
spot this port has to work around; the variant now compiles everywhere and
Windows will refuse anything I get wrong in it.
The log prefix moved onto the sink (DirectSink::log_label) rather than being
passed in: four call sites hard-coding "ALSA Direct Engine" is four chances to
mislabel a WASAPI stream. play/pause/stop/set_volume use it too - previously
only the writer thread did, so a WASAPI stream would have logged ALSA
lifecycle lines.
Sol reviewed as the Linux compiler before this commit and found no Linux type
error; the stale references and hard-coded labels above are its findings.
cc
ALSA and WASAPI need byte-identical behaviour in the writer thread - same
chunking, same gapless hand-off, same drain - and two copies of 112 lines
drift. `qbz_audio::backend::DirectSink` names the five methods the engine
already called on AlsaDirectStream, both streams forward to their inherent
methods with no wrapping, and `alsa_writer_thread` becomes
`direct_writer_thread<S: DirectSink>` plus a log label.
Linux is unchanged: the ALSA call site passes its old label verbatim, so
every emitted string is identical, and `S` infers to AlsaDirectStream, so the
call monomorphises to the same static dispatch it had - no trait object, no
vtable in the audio path.
Sol reviewed this before the commit, per the rule added today, and found the
defect that mattered:
WasapiDirectStream::drain only SENT Ctl::Drain and returned immediately,
while the trait - and the ALSA drain it now shares a thread with - promises
to play the queue out first. Worse, the render thread EXITED after draining,
so a later append would have written into a dead thread. Gapless on Windows
would have been broken in a way no unit test reaches.
drain now blocks on a reply from the render thread, and the render thread
answers and KEEPS RUNNING. Proven with the example: drain returns Ok in 28 ms
rather than 0, and a write after it succeeds. Starvation is also counted as an
EVENT now rather than per period - an idle stream otherwise reported hundreds
of underruns for one real one.
Sol also caught two stale doc references to the old function name and a
"draining ALSA buffer" line that a WASAPI stream would have printed.
cc
Preflight fallible queue transitions and publish now-playing state only after the requested source is audible, leaving the prior stream intact when a file or server is unavailable.
Carry source-owned request headers through remote probes, streaming and fallback downloads without exposing sensitive values.
cx
Ignore empty Vorbis and Opus packets before Symphonia interleaving so a decoder edge case cannot panic the CPAL output thread and kill audio for the session.
cx
Analyze audible tracks into a progressive 512-bin RMS document, cache complete results, and preserve gapless track boundaries. Render the waveform through a scenegraph item in both player bars behind a default-off preference.\n\ncx
The sibling of patch_plex_quality, for the other thing a row can learn after it
was enqueued. A disc carries no artwork — it is fetched, and the fetch outlives
the click that started playback — so a CD queued at second two is still holding
artwork_url: None when the cover lands at second ten. Every consumer downstream
reads the QUEUE row (the now-playing bar, the miniplayer, MPRIS through
art_url_for), so patching the session store alone left all of them blank.
Rows that already have art are left alone: this fills a gap rather than
overwriting a cover somebody else resolved. It answers two questions
separately, because they drive different work — any patch makes the queue
panel's thumbnails stale, only the current one needs the now-playing stamp
re-pushed.
cc
The conversion thread relied on `push_chunk` returning `Err` to notice the
track had changed — the comment said so in as many words ("Reader gone (track
changed/stopped) — just stop"). That check could never fire: `push_chunk`
only extends a Vec and fails solely on a poisoned mutex, and `BufferState`
carries no reader-gone flag and no Drop.
So skipping a DSD track left the thread converting to the END of the file,
growing a buffer nothing would ever read. A 60-minute DSD64 album track is
~1.9 GB of 88.2 kHz/24-bit PCM held for nothing, on a box that hard-freezes
under memory pressure.
The fix reuses the contract that already exists for the CMAF feeder:
`register_stream_feeder` with the play generation, plus a cooperative check
once per converted block. Registration happens AFTER the spawn and carries
the generation the play was born under, so a supersede that lands in between
cancels the thread instead of registering it. Like the network feeder's own
cancel, it neither errors nor completes the buffer — the outgoing engine keeps
playing what is already buffered until the new source is installed.
Confirmed in a live session log, not inferred:
[CMAF-STREAM] Cancelling feeder for superseded track 5672
Player: DSD conversion for superseded track 5672 cancelled
cc
A mid-playback stream error (e.g. an ALSA buffer underrun/EPIPE) was
only visible through rodio's default error callback, which eprintln!s
and drops it: playback died with a bare PlaybackStateChanged(paused)
and no PlaybackError on the bus, so hook/SSE integrators (moOde) could
not tell a device hiccup from a user pause.
Install an error callback on the rodio output stream that records the
error on SharedState, where the playback driver already drains it into
the stream-error latch and the daemon bridges it to
CoreEvent::PlaybackError. Rate-limited to one recording per 5s since a
wedged ALSA device repeats EPIPE every period and each drained message
becomes one bus event (and one forked hook script).
Found while testing the moOde qbzevent.sh integration on-device: a
buffer underrun paused playback with no PlaybackError emitted.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
One batch, committed together because the changes interleave in main.rs and
splitting them after the fact would be a fiction.
Playback routing: a track now carries its source, so a local or Plex row played
from Discover stops being resolved against Qobuz first (the 404s and the long
silent wait before audio). Jellyfin and Navidrome land on the same seam.
Plex tracks stream through the player instead of downloading whole files first;
the feeder moved into qbz-player so both frontends can reach it.
Session persistence, both levels the port was missing:
- The startup-page preference is finally read. It had been rendering and
persisting a value nothing consumed. `last_view` is written in the SHARED
ui_prefs vocabulary, not this port's route ids -- four of the six differ,
and writing the raw ids would have silently broken the other frontend's
restore. `on_session_entered` recorded "home" unconditionally, which also
rewrote last_view on every boot, so the setting could not survive its own
startup.
- Queue and active track survive a restart. session_persist was tied to a
frontend by exactly one type alias, so it moved to qbz-app generic over the
adapter rather than being copied. Verified end to end: the snapshot restored
here had been written by the Slint binary, and the exit flush keeps an
un-consumed resume position instead of overwriting it with the engine's
idle 0.
Loading affordances: the transport shows a spinner from the moment a play is
dispatched, and the restored session explicitly takes it back down -- a
restored track has no dispatch behind it and no audio ahead of it, so nothing
would ever have cleared it. Cortinilla results now navigate at album and artist
level.
Verified by the offscreen smoke gate and by driving a restore/quit cycle over
MPRIS.
cc
The segment feeder spawned by play_track kept downloading to completion
after the user switched tracks, holding the link: a shuffle&play pressed
mid-stream measured 5441 ms for the new track's init segment (vs
423-760 ms on an idle link) because the init's connect/TLS/TTFB queued
behind ~15 MB of in-flight segments of a track nobody was listening to.
begin_play (every superseding intent: play_*, stop) now cancels the
registered feeder cooperatively via a watch flag the feeder selects on;
the in-flight request is dropped immediately. The abandoned buffer is
deliberately NOT errored or completed at cancel time, so the outgoing
engine keeps playing what is already buffered until the audio thread
installs the new source; the buffer is sealed (complete) once the new
source is in place (or on stop) so a parked reader wakes to EOF instead
of hanging. Cancelled partial tracks are not cached.
km
The PlayStreaming arm was the only start path that did not clear
gapless_pending/gapless_request_armed on supersede (Play, PlayDsdDop,
PlayDsdNative, Stop and Seek all did). A pending that outlives its
engine both blocks gapless re-arming for the new track and fires
positionally at the new track's end, swapping current_track_id to a
track whose engine no longer exists — observed as the queue stopping
dead with a full queue. Also adds [gapless-trace] set/clear logging at
every lifecycle point to pin down the surviving X -> X self-transition.
cc
The system_capabilities profiler (Normal vs LowMemory, built for #331)
lost all its consumers in the Tauri removal; 2.0.2 shipped it as dead
code and qbzd got OOM-killed (exit 137) on 1 GB Pi hosts at track
transitions. Phase A wiring:
- Frontends read memory_profile() at startup and push it down via the
new player memory_tuning (initial-buffer cap, L1 budget, low-memory
gate) before the Player is created.
- L1 audio cache sized from the profile (400 MB Normal / 50 MB
LowMemory; was hardcoded 400 MB).
- Oversized tracks (>L1/4 = 12.5 MB on LowMemory) skip the promotion
clone and the parallel CMAF RAM accumulator entirely; the finished
track is streamed to the L2 disk cache in 1 MB chunks straight from
the playback buffer — no second in-RAM copy. Gapless degrades to a
small gap for those tracks (a gap beats an OOM kill).
- Stream buffer preallocates total_size up front (try_reserve_exact,
1 GiB cap, dynamic fallback) — no more ~8 doubling reallocs + memcpy
per track (weak-CPU relief).
- New memory-pressure watchdog (15 s): critical pressure evicts the
L1 (L2 disk kept) and halts prefetch; low pressure pauses HiRes
prefetch (downgrades to Lossless). Spawned by both frontends; qbzd
aborts+joins it for the #521 shutdown ordering.
- Prefetch honors the profile (depth cap, HiRes->Lossless downgrade).
Normal-profile behavior is byte-identical (every behavioral change is
gated on the LowMemory class; profile values equal the old hardcodes).
Phase B (follow-ups): tempfile spill of the live stream buffer for
giant tracks, POLLERR flood rate-limit, desktop kick_prefetch halt
check, L2-read on the play_track cache-hit path.
km
- Sidebar + playlist manager sorts gain both directions with a caret on
the active row (re-select flips); 'recent' keeps the API order
(newest-first — the old reverse was the #657 bug).
- Import now inserts the new playlist optimistically and bounded-retries
until the API lists it (read-after-write lag forced a manual refresh).
- Play later: tracks land at the end of the manual block (after every
play-next/later, before the source resumes); Play next and Add to
queue are untouched. The queue sidebar shows the section divider
(Next in queue / Next up) with drag-math compensation, and the context
menu shows the landing position of each queue action.
km
When a track ends before its gapless prefetch completes, 'track
finished (engine empty)' sets thread_state.is_playing=false, and the
late PlayNext still plays (the engine's append re-opens the writer
gate) but nothing restores the player-level flag: the position monitor
freezes, no next gapless arm, no QConnect reports, the queue cursor
stays on the finished track, and playback dies silently at the next
end. The PlayNext handler now captures engine.empty() before appending
and restores is_playing when the append landed on an empty engine —
a user-paused engine still holds its source (not empty), so manual
pause is never resumed by this.
km
Without this the #638 fix is intermittent: the L1/L2 audio cache is
keyed by track id alone with no quality dimension, so a track warmed at
the old tier keeps serving local plays and casts at that tier until it
ages out. Clear both tiers the moment the Settings dropdown lands on a
different key (no-op re-selects do not clear).
The clear is fire-and-forget, deliberately not deferred: deferring
would let the next play after a change still deliver the old tier,
which is exactly the intermittency this exists to remove. Known cost,
accepted: an armed gapless handoff can drop (one possible audible gap
on an explicit, rare user action) and warmed bytes for local playback
are discarded too. Logged at info so a reported gap is attributable.
Protected-crate note: the qbz-player change is one pub fn on Player
that purely delegates to the already-existing AudioCache::clear()
(which clears both L1 memory and L2 disk). No engine logic, no contact
with playback_engine.rs or any sample-rate handling.
cc
Issue #637: a Qobuz outage + forced re-login left a user's account
transiently 403'd, and the no-backoff prefetch retry storm escalated it
into a per-IP edge/WAF block (the "error decoding response body" lines are
that non-JSON WAF body hitting a bare .json()). The bundle bump b019->b034
is exonerated: extraction yields byte-identical app_id/secret/private_key.
- ForbiddenBreaker: after repeated 403s the hot streaming/favorites paths
short-circuit without touching the network, with an exponential cooldown
and a half-open probe; success resets it.
- get_stream_url: typed 401/403 + body preview; abort the quality fallback
loop on 403/401/breaker-open instead of firing all five qualities.
- CMAF session/start + file/url: feed the breaker, map 403.
- get_favorites + qws/createToken: check status before .json() so a 403
surfaces as a 403, not a misleading "error decoding response body".
- Prefetch: per-track failure cooldown (negative cache) so a failed track
is not re-hammered every queue tick.
- Audible path: a 403/back-off no longer counts as an "unavailable" skip;
stop cleanly with a toast.
- QBZ_FORCE_403 test hook to smoke the back-off path on a healthy account.
- Header action-button tooltips for AlbumView/ArtistView/PlaylistView,
translated across all 8 locales.
cc
Store the CMAF duration at command-accept so the seek bar and progress can't
freeze at 0:00, backfill it on the Resume rebuild, and clear + surface the
zombie stream-create-failure path. Degrade every non-priority device-reservation
contention error (only a higher-priority holder stays fatal) so a sandboxed
D-Bus RequestName denial can't block bit-perfect playback. Honor the
stream_buffer_seconds floor in the dynamic CMAF path and wire the network
throttle (record_segment_bandwidth / record_underrun / prefetch cap) to tame the
#591 underrun loop. Grant --own-name=org.freedesktop.ReserveDevice1.* in the
repo flatpak manifest so WirePlumber releases the card cleanly.
cc
The merged #599 typed DsdErrorReport.state as Arc<SharedState>, but the audio thread passes thread_state — a SharedState, which is itself a #[derive(Clone)] handle of Arc<Atomic..> fields (a clone already shares the state). The extra Arc broke the qbz-player build in the combined pre-release (E0308 at the four DoP / native-DSD wrap sites), failing the test-crates CI. Switches the field + new() to SharedState and drops the now-redundant Arc::new in the two DSD tests. Verified with scripts/cargo-test.sh (workspace, no UI): all crates green.
cc
The "playing from" button read a single global context set once at play time;
refresh_now_playing_meta never republished it, so it went stale across track
changes (previous track's album) and single-track plays fell back to the
current track's album instead of the playlist it came from. Add per-track
context_kind/context_id to QueueTrack (serde-default None, back-compat), stamp
the real container at every play path (album/artist/playlist/label), and
republish the context from the current track on EVERY track change (gapless
included) — never cached. open-context routes all stamped kinds.
cc
Buffer timeout, engine creation failure, and incremental source failure
no longer leave has_loaded_audio true with no engine; each records a
user-visible stream error.
Follow-ups to #591/#592. The streaming initial-buffer wait blocked the audio thread up to 60s even when the play had been superseded by a newer track, which fed the stop/restart-loop feel; play_generation moved onto SharedState and threaded through PlayStreaming so a superseded wait exits in ~50ms (the 60s timeout stays for genuine slow networks). And the non-streaming Play path gained the same legacy-CPAL fallback the streaming path got, instead of dead-ending on backend-init failure (macOS keeps surfacing the error). Control flow only; sample path untouched.
cc
Two stacked defects broke playback under sandboxes (Snap/Flatpak/minimal .deb) in 2.0.1: PipeWireBackend::is_available() probed only `pactl info`, which those images don't ship, so PipeWire reported unavailable even though it was running (native pw-dump enumeration succeeded in the same log). And the streaming stream-init path had no legacy fallback (unlike init_device), so a failure dead-ended into a stuck spinner until the 45s watchdog. is_available() now checks the pipewire-0 socket + pw-dump (both time-bounded, fail-fast) with pactl kept as a last fallback; the StartStreaming path falls back to legacy CPAL on non-macOS. Sample path untouched (no gain/resample/rate change). Addresses #591/#592.
cc
Volume snapped between 1% steps from two integer quantizers. UI: the volume sliders now use a 0..1000 scale so the shared int slider's round() lands on 0.1% (imperceptible). Runtime: the player volume atomic widened from integer-percent AtomicU64 to f32-bits AtomicU32 (same idiom as normalization_gain) so a continuous value no longer re-snaps on track restart / device switch / gapless. Bit-perfect untouched: 1.0f32 round-trips its bits, no gain multiply or ramp added to the protected ALSA-direct / DoP / JACK paths.
cc