The artwork module gains SearchAlbum/Track/Artist/Playlist targets;
navigate_search and load-more build cover-download jobs and hand them to
spawn_loads. Covers resolve through the shared qbz_cache image cache
(disk-backed, never re-downloaded) and apply per row, so a late arrival
never resets a list.
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The Load more button now fetches the next 20-item page for the active
category via the per-type QbzCore search methods and appends onto the
existing VecModel, so already-loaded rows and their artwork are
untouched. category_for_tab maps the tab index to a category and is
unit-tested.
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The collapse toggle is a bare icon; the window-edge margin (Spacing.md)
was wider than its ~10px gap to the Discover tab. Drop the tab cluster
x to Spacing.xs so the toggle glyph sits symmetrically.
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SearchResultsView is now a real results page: a five-tab strip (All /
Albums / Tracks / Artists / Playlists), an All-tab dashboard (top-result
hero plus a capped preview of each category with View more), and
per-type tabs showing the full loaded list. Album and playlist result
rows are file-local components; tracks reuse SearchTrackRow, artists
reuse SlimCard. The load-more button is in place; its callback is wired
in the next task.
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A search-owned track row modelled on the album-page track row, but the
leading slot is a cover thumbnail (search tracks span many albums).
show-artwork keeps the slot configurable for a future shared component.
Compiled once SearchResultsView imports it (next task).
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SearchResultsView renders the four SearchState categories; mounted in
AppShell on ContentView.search. Phase 1 is now functional end to end:
header input -> debounced search -> QbzCore::search_all -> results.
Phase 2 builds this into the tabbed dashboard.
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The header TextInput now submits on Enter (records history, opens the
results page) and live-searches on edit. Live search debounces 300 ms
via a Slint Timer and requires 2+ characters. A monotonic version
counter guards navigate_search so a stale load cannot overwrite newer
results.
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navigate_search mirrors navigate_album: reset SearchState, switch to the
search view, run the search off-thread, apply on the event loop. The
apply_entry stub arm is replaced with the real call so history
back/forward re-runs searches.
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search.rs follows the album.rs three-stage pattern: load_search fetches
a combined search via QbzCore on a worker thread, the map_* layer turns
domain types into plain Send rows, and apply_search writes SearchState
on the event loop. The map_* functions are unit-tested. Wired into
navigation in the next task.
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SearchState/SearchActions globals, SearchTrackItem/SearchPlaylistItem
structs, and a search variant on ContentView. Re-exported from app.slint
so the Rust layer can populate them. Nothing consumes them yet.
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search_all wraps catalog_search, parses the four category pages and the
most_popular hero, and drops blacklisted artists. The blacklist is a
parameter (BlacklistFilter) so Search does not depend on the un-migrated
artist_blacklist module.
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SearchAllResults and MostPopularItem now live in qbz-models; the Tauri
helpers re-export them under the legacy V2 aliases so command code and
its response serialization are unchanged.
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Icon buttons (header lyrics/queue/hamburger, queue footer) centered
their glyph at a fractional offset (e.g. (36-19)/2 = 8.5px), which
renders blurry — the offset is now rounded to whole pixels. The
header tab spacing dropped from 4px to 2px. The Discover toolbar's
back/forward pair drifted 3px from where the album/artist/settings
views place it; both toolbar clusters now anchor their vertical
center to y=25 so the [<] [>] pair holds one position across views.
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The click-outside scrim was a full-window TouchArea — it covered the
tabs and intercepted their hover events, so hover-switching between
menus still did not work (same failure mode as the old PopupWindow
grab). The scrim now starts below the header, leaving the tabs
hoverable. The panel also dropped from header-height + 6px to 45px,
removing the unjustified gap between the tab and its dropdown. Header
tab labels lost another 2px of right padding.
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Add HeaderMenuOverlay, a plain in-window Rectangle rendered as the last
child of the AppShell root so it draws on top of the header and content
region. Unlike a PopupWindow it does not grab the pointer, so the header
tabs stay hoverable while a menu is open — hovering from one tab to
another overwrites HeaderMenuState and switches the menu instantly.
Behaviour preserved from the old PopupWindow menus:
- hover-to-open and click-to-open
- 1.5s idle auto-close, restarted on pointer activity over the panel
or its rows and on every tab (re)publish via a changed handler
- click-outside-close via a full-window transparent scrim
- Discover home-item row still switches to ContentView.home
- glyphs on all menus except Discover
Menu panel visuals are unchanged: surface-main bg, 1px border-muted,
Radius.sm, 24px drop shadow, 188px wide.
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The four header nav tabs each owned a PopupWindow for their dropdown.
A PopupWindow grabs the pointer while open, so hovering a sibling tab
delivered no hover event and the menus could not be hover-switched.
Add a HeaderMenuState global (open-index, anchor-x, items, home-item)
and the NavMenuEntry struct to state.slint. Tabs now write their
identity into the global on hover/click instead of showing a popup;
the menu panel itself will be rendered by a separate in-window overlay.
Move NavMenuItem into its own file so the overlay can reuse it.
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The Discover toolbar's side layouts had no explicit height, so they
filled the 56px bar and y resolved to 0 — the tab pill, genre filter
and gear stuck to the top instead of centering. Both now carry
height = preferred-height.
The header sidebar toggle dropped from a 19px to a 14px icon: it now
matches the nav-tab icon size and tint, and the 30px box centers it
on whole pixels (was 5.5px → blurry).
The queue row's click TouchArea was declared after the content, so it
sat on top and ate the context-menu button's clicks — the [...] just
skipped to the track. It is now declared before the content, so the
menu button keeps its own clicks.
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Add a "Play next" ContextMenuItem above "Add to queue" in every menu
that offers queueing: the album page track menu, the artist page track
menu, and the discover album card menu. Play next uses the list-plus
icon and Add to queue switches to list-end, matching Tauri's ListPlus /
ListEnd icon mapping. The queue sidebar track menu is left untouched.
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Add play_track_next and enqueue_album_next to playback.rs, calling the
core's add_track_next to insert after the current track. Album play-next
inserts tracks in reverse so they land in order, mirroring Tauri's
v2_add_tracks_to_queue_next. Route ("track"/"album", "play-next")
through the on_media_action handler. Add the lucide list-end icon used
for the existing "Add to queue" item.
cc
Search placeholders rode at the top of the input because the text
had no height to center within — they now span the box like the
TextInput. The queue row context-menu trigger is always visible with
a proper 32px hit area (matching the album track rows) instead of a
hover-only 24px dot cluster, so a near-miss no longer falls through
to the row and skips the queue.
cc
The sidebar collapse toggle is now an icon-only button at the far
left of the header, before the Discover tab. Removed from NavButtons,
which is now just the back/forward history pair.
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The right controls (genre filter + gear) used x = parent.width -
self.width - 32px on a width-less HorizontalLayout, which fills the
toolbar so self.width = full width and the cluster landed far left,
on top of the history arrows. Side layouts now carry an explicit
width = preferred-width. The three-tab bar is no longer centered: it
sits next to the history buttons with a 16px gap. The home-gear icon
grew 2px.
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Replace the header search field's static placeholder text with a real
TextInput plus an empty-state placeholder, matching the album
track-search pattern so the field clearly reads as an input. Reduce the
search field width to 80% of its prior size (224/320px to 179/256px).
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Add a 1.5s idle-close timer to each header nav-tab dropdown. The timer
is armed when the menu opens and reset on any pointer hover or movement
over a menu row; on timeout the popup closes itself. Single-open is
already enforced by Slint, since only one PopupWindow can be open per
window, so sweeping across hover-to-open tabs closes the previous menu
automatically. Hover-to-open and click-to-open both remain working.
cc
Anchor the Discover toolbar's history buttons and genre/gear controls
to the toolbar edges and absolutely center the three-tab nav pill so it
sits at the true horizontal center. Swap the sort gear icon to the
home-gear asset.
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Make the sidebar collapse toggle a bare icon button with no background
pill, brightest text-primary tint, and a 2px larger icon. Restyle the
back/forward history buttons to match the Discover carousel page
navigators (circular elevated buttons) instead of the tab pill style.
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Port Tauri's prefetch + gapless design into the Slint playback
controller. Gapless only works when the upcoming track is a cache hit
(plays via play_data), so prefetch is a prerequisite.
Prefetch: after_track_change now calls kick_prefetch, which peeks the
next 2 upcoming queue tracks and background-downloads each uncached,
non-local one into the player cache via Player::prefetch_into_cache.
Concurrency is bounded to 2 by a shared semaphore. Mirrors Tauri's
spawn_v2_prefetch (PREFETCH_LOOKAHEAD / MAX_CONCURRENT_PREFETCH).
Gapless trigger: the poll loop watches the player event; when
gapless_ready is set and gapless_next_track_id is 0, it resolves the
next upcoming track, fetches its bytes (L1 -> L2 -> CMAF) via
fetch_for_gapless, and calls Player::play_next. A gapless_requested_for
guard stops the 450ms ticker from re-firing while the download runs;
the current track is never queued as its own next.
Seamless-transition detection: when the engine performs the gapless
handoff the track changes while is_playing stays true (no stop). The
loop detects the track-id change and advances the core queue pointer,
refreshes now-playing metadata and the sidebar, and kicks prefetch for
the new track's successors -- without calling the audible play path.
The existing stop-then-play auto-advance still handles the non-gapless
(first/streamed track) case; gapless_requested_for is reset there too.
cc
Add three public Player methods that drive gapless playback without
touching the audio thread:
- prefetch_into_cache: download an upcoming track fully into L1/L2
cache so it later plays via play_data (cache hit) rather than the
streaming path. CMAF download_full first, legacy full download as
fallback. No-ops on streaming_only / already-cached / in-flight.
- is_track_cached: cheap L1/L2 membership check for the controller.
- fetch_for_gapless: resolve a track's bytes for a gapless handoff
via L1 memory then L2 disk then CMAF download_full. Ports the
L1/L2/CMAF tiers of Tauri's v2_play_next_gapless.
All three reuse existing primitives (audio_cache, download_audio);
the protected audio-thread command handlers are untouched.
cc
Replaces the LINE Seed JP probe with Inter 18pt (Regular/Medium/
SemiBold/Bold static faces, compile-time embedded). Inter is a clean,
screen-tuned UI face; with the femtovg #5177/#11335 fixes it is the
candidate for the final look. FONT_TEST_INTER toggles back to the KDE
system font.
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Footer now carries the five Tauri controls with Tauri's icons — clear
(trash-list), save (add-to-list), infinite, sleep timer (clock), and
search; the timer button is visual-only for now. Queue rows gain a
context menu 1:1 with the Tauri queue track menu (Remove from queue,
Stop after this, Remove all after, Add to playlist, Track info); only
Remove is wired, the rest are placeholders.
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Moves off Skia back to femtovg and bumps Slint to 1.16: that release
carries the femtovg text-rendering fixes (slint-ui/slint #5177 pixel-
grid alignment and #11335 0.5px tearing / inconsistent glyph spacing).
Skia never received that treatment and rendered text slightly worse.
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qbzd (the dormant TUI crate) pinned ratatui -> unicode-width =0.2.0,
which blocked upgrading Slint past 1.14. Dropped from the workspace
members; the directory stays on disk, just no longer built.
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The Output Device dropdown, on the ALSA backend, listed devices flat,
unordered, with the BP badge on too many rows. Port the Tauri
DeviceDropdown.svelte ALSA behaviour:
- Regroup devices into Defaults / Bit-perfect (Hardware / Digital) /
Plugin Hardware / Other Outputs, in that order, with a section header
above the first row of each non-empty section.
- Align device_is_bit_perfect (the BP badge rule) with the Tauri ALSA
bit-perfect group: hw: / front:CARD= / iec958: only. hdmi: and
sysdefault: route through plugins and no longer get the badge.
- The regrouped ids stay index-aligned with SettingsMaps.devices, so the
settings-select("device", i) callback still resolves to the right id
and selected-device persistence is unaffected.
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QbzSelect gains an optional `groups` property parallel to `options`: a
non-empty entry renders a non-selectable, muted-caps section-header row
above that option in the open list. The header is plain text, no pill
background, matching the QBZ design rule.
The popup now self-sizes from the list layout's preferred height so the
extra header rows are accounted for. `groups` defaults to empty, so the
backend and sample-rate selects (which never set it) render unchanged.
cc
/proc/asound/cards lists every registered sound card, including
capture-only hardware (USB webcams, microphones). Those expose only
pcmXc capture nodes, so read_card_pcm_devices yields an empty playback
list for them. Without a guard such a card still got a bogus
sysdefault:CARD=<name> output entry, making a webcam appear as a
selectable output device.
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Slint 1.14 has no public register_font API, so the .ttf is imported
in app.slint (compile-time embed + registration) and selected via the
FONT_TEST_LINESEED toggle in main.rs. Flip the toggle to false to
restore the KDE system font.
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The nav-tab dropdowns now open when the pointer enters the tab, no
click required. NavTab gained a hovered callback fired from a
changed has-hover handler; click-to-open still works.
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Port the Tauri QueuePanel into QueueSidebar.slint: a Queue/History tab
switch, a highlighted NOW PLAYING card with a favorite heart toggle, a
paginated UP NEXT list with a Tauri-style counter (UP NEXT (N of M, K
left)) and prev/next page controls, four footer actions (clear, save as
playlist, infinite play, search) plus an inline queue search field.
Tabs and actions are plain text / plain icon buttons with no pill
backgrounds, per the QBZ design rule. All strings go through @tr. The
panel-open width animation is preserved; opening the panel fires
panel-opened so the controller pulls a fresh snapshot.
cc
QueueController owns the sidebar-local view state — active tab, search
query, paginator page — and the cached favorite-track IDs. It pulls a
full queue snapshot via QbzCore::get_queue_state_full, applies the search
filter, slices out the current 40-track page, and pushes the result onto
QueueState. Every queue mutation refreshes it.
The four footer actions: clear-queue calls core clear_queue (wiping the
now-playing slot only when nothing is audible, matching Tauri);
save-as-playlist resolves the queue track set (name-input modal pending);
infinite-play toggles the persisted AutoplayMode; search filters the
upcoming list client-side. play paths route through after_track_change,
extracted from the per-call duplication in playback.rs.
cc
Restructure the QueueState global so the sidebar can render two tabs and
a paginated upcoming list: separate now-playing / upcoming-page / history
properties, paginator counters, tab and search state, and callbacks for
every control. QueueItem gains duration and explicit fields. Adds a
favorite semantic color token and the heart-filled, infinity and list-x
icons the sidebar needs.
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QueueManager::get_state_full() returns the upcoming and history lists
without the 20/10 caps that get_state() applies, so clients can
paginate the upcoming list. QbzCore exposes get_queue_state_full()
plus favorite_track_ids() and set_track_favorite() for reflecting and
toggling per-track favorite state.
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play_track now checks the qbz-cache two-level cache (L1 memory ~400 MB
+ L2 disk ~800 MB) before fetching: a hit replays through play_data,
skipped only when the cached copy is a lower quality than requested
(cached_quality_below_requested, ported from Tauri). After a play the
track is stored — the CMAF path accumulates the assembled FLAC while
streaming, the legacy path stores the download. streaming_only
suppresses the write.
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femtovg's text rendering looks coarse next to native Qt/KDE. The
slint dependency now uses default-features = false with renderer-skia
(plus backend-winit, renderer-software fallback, accessibility,
compat-1-2). Pulls skia-safe — first build is slower and the binary
grows ~6 MB, both expected and accepted.
cc
The CMAF path passed duration_secs: 0 into play_streaming_dynamic, and
the streaming position timer clamps current_position to the duration
it was given — so elapsed, remaining, progress and auto-advance all
froze at zero. Duration is now derived from the CMAF segment table's
per-segment sample counts.
PlaybackEvent also gained buffer_progress (the streaming buffer fill
the audio thread already tracked but never surfaced); the poll loop
feeds it to the seek-bar cache overlay.
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Port the CMAF streaming playback path from the Tauri v2_play_track /
v2_cmaf_stream reference into the qbz-player core crate so any shell
gets CMAF transparently.
play_track now tries qbz_qobuz::cmaf::setup_streaming first: it fetches
only the init segment, derives sample rate / bit depth / total FLAC
size, estimates speed from init_fetch_ms, starts playback via the
existing play_streaming_dynamic, and spawns a background task that
fetches + decrypts + pushes audio segments. On setup failure it falls
back to the legacy get_stream_url_with_fallback + download_audio +
play_data path, which is kept unchanged.
The new private cmaf_stream_segments method ports the v2_cmaf_stream
fetch/decrypt/push loop: FLAC header first, per-segment reqwest get,
parse_segment_crypto, decrypt_frame for encrypted frames, push_chunk
to the streaming buffer, complete() at the end. The L1/L2 cache
parameters and cache calls from the reference are intentionally
omitted (separate later phase).
play_track's public signature and the bit-perfect output path are
unchanged.
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The app now resolves the KDE Plasma general font from kdeglobals and
sets it as the window default-font-family, so the UI matches the
desktop instead of the bundled Slint default. Falls back cleanly off
KDE. A full font picker lands later with Settings > Appearance.
cc