Ephemeral folders: open / browse / play a folder without indexing it —
album-grouped pane, CUE seek fast-path (no full re-decode per virtual track),
folder-path persistence + rehydrate, "already playing" add-vs-replace choice
dialog (ephemeral-only), and now-playing / queue / menu gating so an ephemeral
track exposes no persistence actions.
Folders tree brought 1:1 with Tauri:
- Rail header: select-mode, collapse-all, open-ephemeral, tree search.
- Resizable rail (default ~20% narrower; drag handle, min 50% default /
max 50% of the content area).
- Subfolder cover grid + grid/list toggle, recursive track count, name search;
compact icon bulk bar (folder-check / play-next / queue / playlist / clear).
- Tree is the default mode; circular checkboxes homologated with TrackRow;
compact rows (smaller type + icon, no ambiguous trailing count).
- Flat/Tree icon toggle (disc-album / folder-tree), floated right.
Per-source TrackRow context menu (logic, not a blanket trim): Qobuz/offline =
full; local = play/next/queue + add-to-playlist; plex/ephemeral = play/next/
queue only.
App-wide standard: Math.round pixel-snap on icon centering across the UI to
kill sub-pixel blur (CircleAction, header back/forward/collapse, and the rest).
NowPlayingBar context icon -> turntable (frees disc-album for the Folders
toggle). New assets: folder-check, folder-tree, turntable.
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Add drag-and-drop reordering to the Queue sidebar: a per-row drag handle, a
floating drag ghost, and a drop indicator. When a QConnect transport is
connected the reorder is routed to the cloud (CtrlSrvrQueueReorderTracks) so
order stays WS-authoritative; otherwise it moves the local queue track via
core().move_track. The Flickable is non-interactive so a stale pressed_time
cannot strand the gesture and leave phantom scroll after release.
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NowPlayingBar / SongCard:
- Audio stamp homologated New<->Classic + vertically centred (alignment:center
on the stamp column; New had a binding-loop card height, now explicit).
- Dot-LED output indicators (circle-dot/circle) in both modes; render-target
badge moved into the LED row when a peer/cast device owns playback.
- Right-cluster buttons made square (32x32); context glyph -> disc-album,
flush-left; classic stamp right margin; quality tooltip = the quality text;
heart tooltip = Add to library; Qobuz Connect tooltip always shows On/Off.
Qobuz Connect:
- Clear the session topology on disconnect so a late event cannot resurrect
the golden render badge (badge-persists-after-disconnect fix).
Queue / Lyrics right panel:
- Queue and Lyrics can both be open at once, stacked vertically in one column
(independent queue-open/lyrics-open flags replace the exclusive right-panel
int); each closable from its bar button and its own X.
- Panel width 280; compact rows (zebra), now-playing card homologated with a
row, flexible footer search, Lyrics title sized like the Queue tabs.
Shell layout:
- Pin AppShell to the window and size the content area arithmetically
(window - header - player-bar - padding). A Slint VerticalLayout ignores an
explicit height and does not auto-fill its parent Rectangle, so the content
row collapsed once the right panels became conditionally mounted; a Rectangle
takes the explicit height and it cascades up. Bar height references the single
Layout.player-bar-height source (note left for the future Small/Large bars).
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Icon buttons (header lyrics/queue/hamburger, queue footer) centered
their glyph at a fractional offset (e.g. (36-19)/2 = 8.5px), which
renders blurry — the offset is now rounded to whole pixels. The
header tab spacing dropped from 4px to 2px. The Discover toolbar's
back/forward pair drifted 3px from where the album/artist/settings
views place it; both toolbar clusters now anchor their vertical
center to y=25 so the [<] [>] pair holds one position across views.
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The Discover toolbar's side layouts had no explicit height, so they
filled the 56px bar and y resolved to 0 — the tab pill, genre filter
and gear stuck to the top instead of centering. Both now carry
height = preferred-height.
The header sidebar toggle dropped from a 19px to a 14px icon: it now
matches the nav-tab icon size and tint, and the 30px box centers it
on whole pixels (was 5.5px → blurry).
The queue row's click TouchArea was declared after the content, so it
sat on top and ate the context-menu button's clicks — the [...] just
skipped to the track. It is now declared before the content, so the
menu button keeps its own clicks.
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Search placeholders rode at the top of the input because the text
had no height to center within — they now span the box like the
TextInput. The queue row context-menu trigger is always visible with
a proper 32px hit area (matching the album track rows) instead of a
hover-only 24px dot cluster, so a near-miss no longer falls through
to the row and skips the queue.
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Footer now carries the five Tauri controls with Tauri's icons — clear
(trash-list), save (add-to-list), infinite, sleep timer (clock), and
search; the timer button is visual-only for now. Queue rows gain a
context menu 1:1 with the Tauri queue track menu (Remove from queue,
Stop after this, Remove all after, Add to playlist, Track info); only
Remove is wired, the rest are placeholders.
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Port the Tauri QueuePanel into QueueSidebar.slint: a Queue/History tab
switch, a highlighted NOW PLAYING card with a favorite heart toggle, a
paginated UP NEXT list with a Tauri-style counter (UP NEXT (N of M, K
left)) and prev/next page controls, four footer actions (clear, save as
playlist, infinite play, search) plus an inline queue search field.
Tabs and actions are plain text / plain icon buttons with no pill
backgrounds, per the QBZ design rule. All strings go through @tr. The
panel-open width animation is preserved; opening the panel fires
panel-opened so the controller pulls a fresh snapshot.
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NavButtons now renders the collapse toggle and history buttons as two
spaced pills instead of separating them with a bar. Queue and Lyrics
sidebars animate their own width open/closed (160ms ease-in-out) so
they slide in like the main sidebar instead of appearing abruptly.
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Playback (minimal, album-focused):
- playback.rs controller: play an album (set queue + start audio),
play a single track, enqueue, play a queue index, transport
(play/pause, next, previous, seek, volume)
- the audible step uses Player::play_track (fetch -> download -> play);
the protected audio backend is untouched
- a 450ms poll loop pushes position/progress/times/playing onto
NowPlayingState and auto-advances at end of track
- NowPlayingState / QueueState globals; NowPlayingBar bound to real
state (song card, seek bar, transport, volume); QueueSidebar lists
the queue and rows play on click
- a played track is recorded into the recently-played store
Detail views:
- album description and artist biography stay with the metadata,
filling the width to the right of the artwork (not below the header)
- header nav tabs gained a dropdown caret and 2px side padding
Settings > Playback defaults are now opt-out: show context icon,
restore session, resume position and stream-uncached default on;
streaming-only stays opt-in; initial buffer defaults to 2s.
Known gaps: queue/now-playing artwork not yet threaded (Image is not
Send); autoplay-mode preference not consulted by auto-advance; buffer
progress line stays at 0.
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Shell chrome (steps 1-3):
- Left sidebar is collapsible — a toggle in the nav cluster (left of the
[<] [>] pair) and a draggable right edge that resizes 200-420px and
collapses below 160px. ShellState global drives it.
- Queue and Lyrics right sidebars: 320px panels rendered as layout
siblings, so opening one pushes the content area narrower rather than
overlaying it. The header captions/queue buttons toggle them
(mutually exclusive) and light up when active.
- The four nav tabs (Discover/Library/Local Library/My QBZ) open
dropdown menus listing their sub-sections; Discover -> Home is wired.
Detail views (steps 4-5):
- Track rows: the even-row tint is now clearly fainter than the hover
tint so the two states no longer look identical.
- The favorite and offline-cache glyphs in album track rows are real
buttons (hover state, emit media-action).
- Album header artist link uses the metadata text color, bold, instead
of the accent blue.
- Album description and artist biography span the full content width
below the header block.
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