- AlbumReactivePanel: drop the eight 100ms Behaviors on 30 Hz data (a
retriggered Behavior animates at display rate and every animation
frame is a full-window present), and read the settle — not the
publishing bridge list — in the energy formulas (the .length guard
re-evaluated the visual bindings on every FFT publish).
- LyricsSyncEngine: the fast cadence rides the pulse; the 250 ms idle
re-check keeps its own timer.
- EqualizerBars: the phase accumulates on the pulse and the 'active'
gate is host-provided (invisible subtrees still dirty the window).
Measured on the owner's machine, immersive reactive panel open:
132 -> ~33 presents/s, 83% -> ~25% GPU.
km
**Deferred external rows.** The album page awaited the Last.fm row before
publishing anything, so the tracklist waited on an external service plus
MusicBrainz. It publishes in stages now — header and tracks first, then each
Qobuz rail as it lands, then Last.fm — with every patch merged under a
generation counter so a late reply for album A cannot paint onto album B. The
artist page was already staged this way; its views were the part still showing
bare "Loading…" text.
**Skeletons as the standard.** One control, new variants rather than new
components, mounted across the views. Its second job is the one the owner
named: cleanup. A cover that never resolves settles the placeholder once and
reveals the card's own empty state instead of shimmering forever — local albums
with no embedded art produce no artwork entry at all, so a placeholder gated
only on "not arrived yet" would never stop.
**Local artwork streams.** Fifteen seconds to first cover on a 1274-album grid
was one batch emitted after the whole window resolved. Each cover emits as it
resolves now, visible band before prefetch margin.
**Lyrics migrated.** Smooth sync instead of a 1 Hz tick, word-level karaoke
where the document carries it, the surrounding-line dimming, the controls
flyout and the translation layer the v10 backend already supported. Exactly one
row subscribes to the 30 Hz output; the timer drops to 250ms when paused or
hidden.
**Navigation by mouse and touchpad.** Side buttons and a two-finger horizontal
swipe, matching #653 — including the part that matters, which is that a swipe
over a carousel scrolls the carousel. The layer is declared first in the shell
so everything else gets first refusal.
**Context menus.** Brought to the Slint inventory, Play later included, with
right-click opening the same menu as the button everywhere. Entries whose seam
does not exist are hidden rather than shipped inert.
Two controls that rendered and no-opped are now honestly disabled: the My QBZ
nav row, which routes to a view the shell has no case for, and three sidebar
menu entries with no backing call.
The sidebar caret was never a condition bug. The row is a positioner and the
name cell's width ignored the count label, so a folder WITH content pushed the
chevron past the clip — which is why it vanished exactly when it mattered.
cc