Reuse the split lyrics renderer for full-screen timed fill, add a contrast shadow and expose the immersive song card there. Render the compact seekbar as a stable three-sine motif and make the larger waveform use normalized rounded capsules with stronger peaks.
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Make immersive scopes responsive and derive readable colors from album artwork. Use distinct full-size bar and compact contour renderers for the seek waveform.
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Replace the continuous strip with symmetric gradient bars, periodic spacing, and a persistent centre rail. Use more of the available seekbar height while preserving played and cached clipping in the native scene graph.\n\ncx
Analyze audible tracks into a progressive 512-bin RMS document, cache complete results, and preserve gapless track boundaries. Render the waveform through a scenegraph item in both player bars behind a default-off preference.\n\ncx