The overlay buttons were outline-only with a transparent center, so the
pointer flickered between the ring and the hollow middle, and the
flicker made the more button's menu impossible to trigger. The buttons
now have a solid (semi-transparent) fill, the play glyph is filled, and
the pointer-gating feedback loop is gone. The overlay stays visible
while hovering a button (the states are OR-combined, since a child
button steals has-hover from the artwork detector).
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The ScrollView reserved a horizontal-scrollbar gutter at the bottom of
the Discover Home even with the scrollbar policy set to always-off. A
Flickable scrolls on the wheel with no scrollbars and no gutters; its
viewport-width is pinned to its own width so the clipped carousels can
never scroll horizontally.
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Add a first cut of context menus, opened from the "more" (ellipsis)
button on Discover album cards and on album track rows.
- ContextMenu / ContextMenuItem primitives (PopupWindow-hosted panel)
- AlbumCard: the overlay action buttons are now interactive (they gate
their pointer handling so non-hovered cards still open on click); the
more button opens a menu — Open album, Play, Add to queue, Add to
favorites
- TrackRow: a hover-revealed more button opens a menu — Play, Add to
queue, Add to favorites; AlbumTrackItem and TrackData carry the
track id
- Menu actions bubble up as a single media-action(kind, id, action)
callback through the shell; main.rs logs it for now — playback and
favorites wiring lands with the playback session
- user and list-plus icons
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Three corrections to the Discover album card:
- Overlay meta: the genre is one point larger and bold, and the year
now sits a single line below it (conditional `if` rows with explicit
heights, instead of `visible` toggles that left a phantom gap)
- Award ribbon: width hugs its label (capped at 200px, below the card
width) instead of spanning the full card — it reads as a ribbon again
- Quality badge: extracted to a QualityBadge primitive that reveals
the exact quality ("Hi-Res: 24-bit / 96 kHz") on hover, mirroring the
Tauri QualityBadge; home.rs derives the label from the discover
audio info
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The carousels' clipped, oversized inner track inflated the scroll
content's preferred width, so the vertical ScrollView reserved a
bottom gutter for a horizontal scrollbar that is never shown. Pin the
ScrollView viewport-width to its visible width so horizontal content
can never overflow.
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Introduce the Settings page, reachable from the Discover gear and the
header menu. Two sub-sections backed by the existing UI-agnostic stores.
- Audio panel: backend, output device and sample-rate dropdowns;
toggles for exclusive mode, DAC passthrough, PipeWire force
bit-perfect, gapless, normalization and quality fallback
- Playback panel: autoplay mode, show context icon, remember session
and resume position
- settings.rs controller owns AudioSettingsStore + PlaybackPreferencesStore
at the shared global path; persists changes and applies audio ones to
the live Player (reload_settings, plus reinit_device for routing-
critical changes); a backend switch re-enumerates output devices
- QbzToggle (switch) and QbzSelect (PopupWindow dropdown) primitives,
SettingRow layout helper, chevron-down icon
- SettingsState global, ContentView::settings, settings-bool /
settings-select callbacks wired through the shell
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Add a compact "slim" card variant and a 4-column grid section that
renders it, used for the Popular albums row on Discover Home.
- SlimCard: 60px row with optional rank, 44px thumbnail, title/subtitle
- GridSection: 4-column grid; cards absolutely positioned since Slint
GridLayout cannot host a `for`
- state.slint: SlimItem struct and HomeState.popular model
- home.rs: load_home now returns HomeData { sections, popular };
map_slim maps the discover most-streamed container
- artwork pipeline: ArtworkTarget enum routes decoded covers to either
a section card or a popular card
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- Removes the hairline borders around the content region; the chrome
and content surface colors already delineate the regions cleanly.
- Carousels gain edge-fade gradients: clipped cards dissolve into the
content background at the left and right edges, shown only when there
is more to page in that direction — like Cider's row edges.
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- Replace every Unicode glyph placeholder with Lucide icons via QbzIcon
(player transport, carousel nav, album-card overlay, album-page
actions, gear, search, checkbox, sidebar).
- Header: the search field is centered to the window width and gets a
search icon; the header and player bar now use the elevated surface,
so all chrome (header, sidebar, player bar) shares one color over the
darker content area.
- The sidebar user card moves to the header as a user element (name +
QBZ logo) that opens a dropdown — Settings, Keyboard Shortcuts,
Documentation, Report an Issue, About, plus Log Out and Close. Log Out
clears the session and returns to login; Close quits the app.
- Content ScrollViews disable the horizontal scrollbar — no view scrolls
horizontally, so the phantom reserved lane is gone.
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Clicking an album card opens the album detail view: a back button,
the album header (224px artwork, title, artist, and info line — year,
label, genre, track count, duration — plus play / shuffle / favorite /
more action buttons), and the track list with a column header (#,
title, artist, duration, quality).
- album.rs: fetches the album via QbzCore::get_album, maps it (info
line, per-track quality tier, durations) onto the AlbumState global,
and loads the header artwork through the shared image cache.
- AlbumPageView.slint, with NavState driving the shell content region
between Home and the album page.
- Album clicks bubble AlbumCard -> Carousel -> HomeView -> AppShell ->
AppWindow -> main; the back button returns to Home.
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Album cards gain the AlbumCardLite-style hover overlay: a dark scrim,
genre/year meta in the top-left, and circular favorite / play / more
action buttons (play primary, white). The action buttons are visual
for now; one TouchArea over the artwork drives the hover state and
emits a clicked(album_id) callback for navigation.
AlbumCardItem carries genre and year; home.rs maps them from the
discover album (genre name, year from the release dates).
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- The sidebar now uses the elevated surface (#1a1a1a) over the #0f0f0f
content area, matching the QBZ dark theme (--bg-secondary over
--bg-primary).
- Discover Home gains a proper 56px toolbar with a bottom border: the
tab pill on the left, a "Filter by genre" button and a settings gear
on the right. The toolbar is fixed; only the section carousels scroll
below it.
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Discover sections now use a Carousel: a clipped, sliding track of
album cards with prev/next page controls, paginated by slice like the
Svelte DiscoverySection. With no ScrollView the row height is exactly
the card height — the horizontal scrollbar no longer injects vertical
space, so the earlier internal-scroll problem is resolved structurally
rather than patched.
per-page is derived from the viewport width and self-corrects on
resize. Replaces SectionRow.
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The album card now has a fully deterministic 266px height (artwork 220
+ 6 spacer + 40 meta, with fixed-height title and artist text). The
section row's ScrollView pins viewport-height to its height, so the
vertical scroll range is zero — the row can no longer scroll
vertically, even invisibly.
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Corrections from testing feedback:
- Remove the greeting — the current QBZ discovery view has no greeting,
only the tab selector. Drops HomeState.greeting and the chrono dep.
- Quality badge is now the icon-only badge (hi-res.svg, or cd.svg in a
framed square), not a numeric text pill. AlbumCardItem carries a
quality tier instead of a quality string.
- Tighten the album card: deterministic 274px height, title and artist
in a 2px-spaced stack — removes the large gap between them.
- SectionRow no longer scrolls vertically (vertical-scrollbar-policy
always-off, height pinned to the card height).
- Artwork is downscaled to 264px on decode instead of holding ~600px
source textures.
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Discover cards now show real Qobuz cover art. Artwork is fetched and
decoded off the UI thread, capped at 16 concurrent downloads, and each
result is applied to its own card row on the Slint event loop — so a
cover arriving never resets a section.
- artwork.rs: download + decode worker and per-row apply.
- AlbumCardItem gains an `artwork` image field; AlbumCard overlays the
cover, falling back to the elevated placeholder until it resolves.
- main.rs: after the discover sections render, artwork jobs are spawned
for every card with an image URL.
qbz-slint now depends on reqwest and image.
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After sign-in the app loads the real Qobuz discover index and renders
the Home view: a time-based greeting with the user's name, the tab
pill (Home / Editor's Picks / For You), and discover sections — New
Releases, Press Accolades, Ideal Discography, Qobuzissimes, Albums of
the Week — each a horizontally scrolling row of album cards.
- state.slint: AlbumCardItem / DiscoverSection structs, HomeState global.
- discover/: AlbumCard (artwork area, award ribbon, title, artist,
quality badge), SectionRow, HomeView.
- home.rs: discover-index fetch and mapping (award-ribbon priority,
quality string), greeting, and event-loop model application. Unit
tests for ribbon, quality, and greeting logic.
- AppShell content region is now the HomeView.
Album artwork images load in the next increment (artwork pipeline);
cards currently show the elevated placeholder. No fixtures — all data
is the live discover index.
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