Add a "Play next" ContextMenuItem above "Add to queue" in every menu
that offers queueing: the album page track menu, the artist page track
menu, and the discover album card menu. Play next uses the list-plus
icon and Add to queue switches to list-end, matching Tauri's ListPlus /
ListEnd icon mapping. The queue sidebar track menu is left untouched.
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The overlay buttons were outline-only with a transparent center, so the
pointer flickered between the ring and the hollow middle, and the
flicker made the more button's menu impossible to trigger. The buttons
now have a solid (semi-transparent) fill, the play glyph is filled, and
the pointer-gating feedback loop is gone. The overlay stays visible
while hovering a button (the states are OR-combined, since a child
button steals has-hover from the artwork detector).
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Add a first cut of context menus, opened from the "more" (ellipsis)
button on Discover album cards and on album track rows.
- ContextMenu / ContextMenuItem primitives (PopupWindow-hosted panel)
- AlbumCard: the overlay action buttons are now interactive (they gate
their pointer handling so non-hovered cards still open on click); the
more button opens a menu — Open album, Play, Add to queue, Add to
favorites
- TrackRow: a hover-revealed more button opens a menu — Play, Add to
queue, Add to favorites; AlbumTrackItem and TrackData carry the
track id
- Menu actions bubble up as a single media-action(kind, id, action)
callback through the shell; main.rs logs it for now — playback and
favorites wiring lands with the playback session
- user and list-plus icons
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Three corrections to the Discover album card:
- Overlay meta: the genre is one point larger and bold, and the year
now sits a single line below it (conditional `if` rows with explicit
heights, instead of `visible` toggles that left a phantom gap)
- Award ribbon: width hugs its label (capped at 200px, below the card
width) instead of spanning the full card — it reads as a ribbon again
- Quality badge: extracted to a QualityBadge primitive that reveals
the exact quality ("Hi-Res: 24-bit / 96 kHz") on hover, mirroring the
Tauri QualityBadge; home.rs derives the label from the discover
audio info
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- Replace every Unicode glyph placeholder with Lucide icons via QbzIcon
(player transport, carousel nav, album-card overlay, album-page
actions, gear, search, checkbox, sidebar).
- Header: the search field is centered to the window width and gets a
search icon; the header and player bar now use the elevated surface,
so all chrome (header, sidebar, player bar) shares one color over the
darker content area.
- The sidebar user card moves to the header as a user element (name +
QBZ logo) that opens a dropdown — Settings, Keyboard Shortcuts,
Documentation, Report an Issue, About, plus Log Out and Close. Log Out
clears the session and returns to login; Close quits the app.
- Content ScrollViews disable the horizontal scrollbar — no view scrolls
horizontally, so the phantom reserved lane is gone.
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Album cards gain the AlbumCardLite-style hover overlay: a dark scrim,
genre/year meta in the top-left, and circular favorite / play / more
action buttons (play primary, white). The action buttons are visual
for now; one TouchArea over the artwork drives the hover state and
emits a clicked(album_id) callback for navigation.
AlbumCardItem carries genre and year; home.rs maps them from the
discover album (genre name, year from the release dates).
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The album card now has a fully deterministic 266px height (artwork 220
+ 6 spacer + 40 meta, with fixed-height title and artist text). The
section row's ScrollView pins viewport-height to its height, so the
vertical scroll range is zero — the row can no longer scroll
vertically, even invisibly.
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Corrections from testing feedback:
- Remove the greeting — the current QBZ discovery view has no greeting,
only the tab selector. Drops HomeState.greeting and the chrono dep.
- Quality badge is now the icon-only badge (hi-res.svg, or cd.svg in a
framed square), not a numeric text pill. AlbumCardItem carries a
quality tier instead of a quality string.
- Tighten the album card: deterministic 274px height, title and artist
in a 2px-spaced stack — removes the large gap between them.
- SectionRow no longer scrolls vertically (vertical-scrollbar-policy
always-off, height pinned to the card height).
- Artwork is downscaled to 264px on decode instead of holding ~600px
source textures.
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Discover cards now show real Qobuz cover art. Artwork is fetched and
decoded off the UI thread, capped at 16 concurrent downloads, and each
result is applied to its own card row on the Slint event loop — so a
cover arriving never resets a section.
- artwork.rs: download + decode worker and per-row apply.
- AlbumCardItem gains an `artwork` image field; AlbumCard overlays the
cover, falling back to the elevated placeholder until it resolves.
- main.rs: after the discover sections render, artwork jobs are spawned
for every card with an image URL.
qbz-slint now depends on reqwest and image.
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After sign-in the app loads the real Qobuz discover index and renders
the Home view: a time-based greeting with the user's name, the tab
pill (Home / Editor's Picks / For You), and discover sections — New
Releases, Press Accolades, Ideal Discography, Qobuzissimes, Albums of
the Week — each a horizontally scrolling row of album cards.
- state.slint: AlbumCardItem / DiscoverSection structs, HomeState global.
- discover/: AlbumCard (artwork area, award ribbon, title, artist,
quality badge), SectionRow, HomeView.
- home.rs: discover-index fetch and mapping (award-ribbon priority,
quality string), greeting, and event-loop model application. Unit
tests for ribbon, quality, and greeting logic.
- AppShell content region is now the HomeView.
Album artwork images load in the next increment (artwork pipeline);
cards currently show the elevated placeholder. No fixtures — all data
is the live discover index.
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