Commit Graph
3 Commits
Author SHA1 Message Date
vicrodh 19d0916a46 feat(immersive): add Phase 0 infrastructure for WebGL2 rendering
- Create src/lib/immersive/ module structure
- Add types.ts with ImmersiveState, ImmersiveConfig interfaces
- Add config.ts with build-time and runtime feature flags
- Add ImmersiveRenderer.ts with lifecycle management and stores
- Add index.ts as public API boundary
- Add VITE_IMMERSIVE_ENABLED to vite.config.js
- Add app.d.ts for TypeScript env declarations

Build without immersive: QBZ_IMMERSIVE=false pnpm build

No visual changes yet - this is capability detection and guards only.
2026-02-01 10:05:12 -06:00
vicrodh df272c3cbf fix(about): sync version with app and release 2026-01-13 11:50:10 -06:00
vicrodh 8a094ef467 Initial project setup
- Tauri 2.0 + Svelte + TypeScript scaffolding
- Qobuz API client implementation (Rust)
  - Bundle token extraction
  - User authentication
  - Request signing (MD5 signatures)
  - Search/browse endpoints
  - Stream URL retrieval with quality fallback
- Tauri commands for frontend IPC
- Module stubs for player, queue, config
2026-01-08 22:35:34 -06:00