feat(qt): ambient background port, clip sweep and measurement tooling
Accumulated qt-frontend work from the 2026-08-11/12 sessions (cc), uncommitted until now: the app-wide dynamic background in both modes (AmbientField with GPU/Canvas arms, AppShell layering, ambient palette pipeline), the wave-1 clip/batch sweep across the tree (alpha batches 449 -> 327, reproducible), the rounded-cover and icon-tint arms, and scripts/qt-batches.sh (batches + presents/s sampler). The GPU behaviour of these pieces was finalized in the follow-up pulse commits; see qbz-nix-docs/qt-frontend/2026-08-11-scenegraph-batches/ GPU-COST-INVESTIGATION.md for the full campaign. km
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@@ -55,7 +55,7 @@ Rectangle {
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// Transparent while the ambient background is active — the frosted content
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// panel shows through (HomeView.qml:53 and its twelve siblings).
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color: root.ambientOn ? "transparent" : theme.surfaceMain
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readonly property bool ambientOn: QbzShell.ambientMode > 0 && QbzPlayer.npHasTrack
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readonly property bool ambientOn: theme.ambientOn
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// Round to the AppShell content-frame bezel (Radius.md): QML clips are
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// rectangular, so the frame's rounding never reaches the view — the view's
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