feat(slint): add Settings page with Audio and Playback panels

Introduce the Settings page, reachable from the Discover gear and the
header menu. Two sub-sections backed by the existing UI-agnostic stores.

- Audio panel: backend, output device and sample-rate dropdowns;
  toggles for exclusive mode, DAC passthrough, PipeWire force
  bit-perfect, gapless, normalization and quality fallback
- Playback panel: autoplay mode, show context icon, remember session
  and resume position
- settings.rs controller owns AudioSettingsStore + PlaybackPreferencesStore
  at the shared global path; persists changes and applies audio ones to
  the live Player (reload_settings, plus reinit_device for routing-
  critical changes); a backend switch re-enumerates output devices
- QbzToggle (switch) and QbzSelect (PopupWindow dropdown) primitives,
  SettingRow layout helper, chevron-down icon
- SettingsState global, ContentView::settings, settings-bool /
  settings-select callbacks wired through the shell

cc
This commit is contained in:
vicrodh committed 2026-05-18 17:08:24 -06:00
1 parent 1662b3824e
commit 5d78fb0a09
15 files changed
+1190 -7

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+1
View File
@@ -21,6 +21,7 @@ image = { version = "0.25", default-features = false, features = ["jpeg", "png"]
urlencoding = "2"
open = "5"
qbz-app = { path = "../qbz-app" }
qbz-audio = { path = "../qbz-audio" }
qbz-core = { path = "../qbz-core" }
qbz-models = { path = "../qbz-models" }
qbz-cache = { path = "../qbz-cache" }
+63 -2
View File
@@ -21,6 +21,7 @@ mod artwork;
mod auth;
mod commands;
mod home;
mod settings;
use std::sync::Arc;
@@ -41,6 +42,7 @@ async fn enter_shell(
runtime: Arc<AppRuntime<SlintAdapter>>,
weak: slint::Weak<AppWindow>,
image_cache: artwork::ImageCache,
settings_ctx: Arc<settings::SettingsCtx>,
user_name: String,
) {
let _ = weak.upgrade_in_event_loop(move |w| {
@@ -49,6 +51,24 @@ async fn enter_shell(
w.set_screen(AppScreen::Shell);
});
// Load Audio + Playback settings into the Settings page in the
// background — store reads and device enumeration are blocking.
{
let settings_ctx = settings_ctx.clone();
let weak = weak.clone();
tokio::spawn(async move {
match tokio::task::spawn_blocking(move || settings::load_snapshot(&settings_ctx)).await
{
Ok(snap) => {
let _ = weak.upgrade_in_event_loop(move |w| {
settings::apply_snapshot(&w, snap);
});
}
Err(e) => log::error!("[qbz-slint] settings load task failed: {e}"),
}
});
}
match home::load_home(&runtime).await {
Ok(data) => {
// Collect artwork jobs before the data is consumed by apply_home.
@@ -115,6 +135,9 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
let image_cache = artwork::open_cache();
artwork::spawn_evict(image_cache.clone());
// Audio + Playback settings stores, opened once for the app lifetime.
let settings_ctx = settings::SettingsCtx::open();
// Startup: initialize the core, then try to restore a saved session.
// A valid saved token jumps straight to the shell; otherwise the
// login screen stays.
@@ -122,6 +145,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
let runtime = app_runtime.clone();
let weak = window.as_weak();
let image_cache = image_cache.clone();
let settings_ctx = settings_ctx.clone();
tokio_rt.spawn(async move {
if let Err(e) = runtime.init().await {
log::error!("[qbz-slint] core init failed: {e}");
@@ -129,7 +153,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
match auth::restore_saved_session(&runtime).await {
Ok(Some((user_id, user_name))) => {
log::info!("[qbz-slint] session restored for user {user_id}");
enter_shell(runtime, weak, image_cache, user_name).await;
enter_shell(runtime, weak, image_cache, settings_ctx, user_name).await;
}
Ok(None) => {
log::info!("[qbz-slint] no saved session — showing login");
@@ -151,15 +175,17 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
let weak = window.as_weak();
let handle = tokio_rt.handle().clone();
let image_cache = image_cache.clone();
let settings_ctx = settings_ctx.clone();
move || {
let runtime = runtime.clone();
let weak = weak.clone();
let image_cache = image_cache.clone();
let settings_ctx = settings_ctx.clone();
handle.spawn(async move {
match auth::login_via_system_browser(&runtime).await {
Ok((user_id, user_name)) => {
log::info!("[qbz-slint] authenticated as user {user_id}");
enter_shell(runtime, weak, image_cache, user_name).await;
enter_shell(runtime, weak, image_cache, settings_ctx, user_name).await;
}
Err(e) => log::error!("[qbz-slint] sign-in failed: {e}"),
}
@@ -311,6 +337,41 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
});
}
// Settings — a toggle changed: persist it and apply audio ones to the
// live player.
{
let runtime = app_runtime.clone();
let settings_ctx = settings_ctx.clone();
let handle = tokio_rt.handle().clone();
window.on_settings_bool(move |key, value| {
let runtime = runtime.clone();
let settings_ctx = settings_ctx.clone();
let key = key.to_string();
handle.spawn(async move {
settings::handle_bool(&settings_ctx, &runtime, &key, value);
});
});
}
// Settings — a dropdown changed: persist it, apply audio ones, and
// re-enumerate devices on a backend switch.
{
let runtime = app_runtime.clone();
let settings_ctx = settings_ctx.clone();
let weak = window.as_weak();
let handle = tokio_rt.handle().clone();
window.on_settings_select(move |key, index| {
let runtime = runtime.clone();
let settings_ctx = settings_ctx.clone();
let weak = weak.clone();
let key = key.to_string();
let index = index.max(0) as usize;
handle.spawn(async move {
settings::handle_select(settings_ctx, runtime, weak, key, index).await;
});
});
}
window.on_close_app(|| {
log::info!("[qbz-slint] closing");
let _ = slint::quit_event_loop();
+457
View File
@@ -0,0 +1,457 @@
//! Settings controller — Audio and Playback preferences.
//!
//! Owns the two persistence stores (`AudioSettingsStore` from `qbz-audio`,
//! `PlaybackPreferencesStore` from `qbz-app`) and bridges them to the
//! `SettingsState` Slint global. Audio changes are persisted and then
//! applied to the live `Player`: routing-critical changes (backend,
//! device, sample rate, exclusive mode, DAC passthrough) trigger a device
//! re-init; the rest only reload the settings struct.
//!
//! Neither store is exposed by `AppRuntime`, so this module opens them
//! directly at the shared global path — the same path `AppRuntime::new`
//! reads to seed the `Player`, so the two stay consistent.
use std::sync::{Arc, Mutex};
use qbz_app::settings::playback::{
AutoplayMode, PlaybackPreferencesState, PlaybackPreferencesStore,
};
use qbz_app::shell::AppRuntime;
use qbz_audio::backend::{AudioBackendType, BackendManager};
use qbz_audio::settings::{AudioSettingsState, AudioSettingsStore};
use slint::{ComponentHandle, ModelRc, SharedString, VecModel};
use crate::adapter::SlintAdapter;
use crate::{AppWindow, SettingsState};
/// Sample-rate dropdown options. Index 0 is "Auto" (`None`).
const SAMPLE_RATES: &[(&str, Option<u32>)] = &[
("Auto", None),
("44.1 kHz", Some(44_100)),
("48 kHz", Some(48_000)),
("88.2 kHz", Some(88_200)),
("96 kHz", Some(96_000)),
("176.4 kHz", Some(176_400)),
("192 kHz", Some(192_000)),
];
/// Autoplay-mode dropdown options.
const AUTOPLAY_MODES: &[(&str, AutoplayMode)] = &[
("Continue within source", AutoplayMode::ContinueWithinSource),
("Play track only", AutoplayMode::PlayTrackOnly),
("Infinite radio", AutoplayMode::InfiniteRadio),
];
/// What a persisted audio change requires of the live `Player`.
enum Apply {
/// Not an audio setting — nothing to apply.
None,
/// Settings struct refresh only (gapless, normalization, ...).
Reload,
/// Routing-critical — also re-init the output device.
Reinit,
}
/// Index -> value maps the dropdown callbacks resolve against. The label
/// lists live in `SettingsState`; these are the parallel value lists.
#[derive(Default)]
struct SettingsMaps {
backends: Vec<AudioBackendType>,
/// Device ids, parallel to `SettingsState.devices` labels. An empty
/// id is the "System default" entry (`output_device = None`).
devices: Vec<String>,
}
/// Owns the settings stores and the dropdown index maps.
pub struct SettingsCtx {
audio: AudioSettingsState,
playback: PlaybackPreferencesState,
maps: Mutex<SettingsMaps>,
}
impl SettingsCtx {
/// Open both stores at the shared global path. A store that fails to
/// open degrades to an empty (no-op) handle rather than aborting.
pub fn open() -> Arc<Self> {
let audio = AudioSettingsState::new().unwrap_or_else(|e| {
log::warn!("[qbz-slint] audio settings store unavailable: {e}");
AudioSettingsState::new_empty()
});
let playback = PlaybackPreferencesState::new().unwrap_or_else(|e| {
log::warn!("[qbz-slint] playback preferences store unavailable: {e}");
PlaybackPreferencesState::new_empty()
});
Arc::new(Self {
audio,
playback,
maps: Mutex::new(SettingsMaps::default()),
})
}
}
/// Plain, `Send` settings data built off the UI thread.
pub struct SettingsSnapshot {
backends: Vec<String>,
backend_index: i32,
devices: Vec<String>,
device_index: i32,
sample_rates: Vec<String>,
sample_rate_index: i32,
exclusive_mode: bool,
dac_passthrough: bool,
pw_force_bitperfect: bool,
gapless: bool,
normalization: bool,
allow_quality_fallback: bool,
autoplay_modes: Vec<String>,
autoplay_index: i32,
show_context_icon: bool,
persist_session: bool,
resume_position: bool,
}
/// Devices enumerated for one backend: parallel label / id lists.
struct DeviceList {
labels: Vec<String>,
ids: Vec<String>,
}
fn backend_label(t: AudioBackendType) -> String {
match t {
AudioBackendType::PipeWire => "PipeWire",
AudioBackendType::Alsa => "ALSA",
AudioBackendType::Pulse => "PulseAudio",
AudioBackendType::SystemDefault => "System default",
}
.to_string()
}
/// Enumerate output devices for a backend. Always leads with a "System
/// default" entry (empty id). Blocking — call off the UI thread.
fn enumerate_devices(backend: AudioBackendType) -> DeviceList {
let mut labels = vec!["System default".to_string()];
let mut ids = vec![String::new()];
match BackendManager::create_backend(backend).and_then(|b| b.enumerate_devices()) {
Ok(devices) => {
for d in devices {
let label = match d.description.as_deref() {
Some(desc) if !desc.is_empty() => desc.to_string(),
_ => d.name.clone(),
};
labels.push(label);
ids.push(d.id);
}
}
Err(e) => log::warn!("[qbz-slint] device enumeration failed: {e}"),
}
DeviceList { labels, ids }
}
fn with_audio<T>(
audio: &AudioSettingsState,
f: impl FnOnce(&AudioSettingsStore) -> Result<T, String>,
) -> Result<T, String> {
let guard = audio
.store
.lock()
.map_err(|_| "audio settings lock poisoned".to_string())?;
let store = guard
.as_ref()
.ok_or_else(|| "audio settings store not open".to_string())?;
f(store)
}
fn with_playback<T>(
playback: &PlaybackPreferencesState,
f: impl FnOnce(&PlaybackPreferencesStore) -> Result<T, String>,
) -> Result<T, String> {
let guard = playback
.store
.lock()
.map_err(|_| "playback preferences lock poisoned".to_string())?;
let store = guard
.as_ref()
.ok_or_else(|| "playback preferences store not open".to_string())?;
f(store)
}
/// Read both stores and enumerate audio devices. Blocking (SQLite + device
/// enumeration) — run inside `spawn_blocking`. Also fills the index maps.
pub fn load_snapshot(ctx: &SettingsCtx) -> SettingsSnapshot {
let audio = with_audio(&ctx.audio, |s| s.get_settings()).unwrap_or_default();
let prefs = with_playback(&ctx.playback, |s| s.get_preferences()).unwrap_or_default();
let backend_types = BackendManager::available_backends();
let current_backend = audio.backend_type.unwrap_or_default();
let backend_index = backend_types
.iter()
.position(|t| *t == current_backend)
.unwrap_or(0);
let active_backend = backend_types
.get(backend_index)
.copied()
.unwrap_or_default();
let device_list = enumerate_devices(active_backend);
let device_index = match &audio.output_device {
None => 0,
Some(id) => device_list.ids.iter().position(|d| d == id).unwrap_or(0),
};
let sample_rate_index = SAMPLE_RATES
.iter()
.position(|(_, r)| *r == audio.preferred_sample_rate)
.unwrap_or(0);
let autoplay_index = AUTOPLAY_MODES
.iter()
.position(|(_, m)| *m == prefs.autoplay_mode)
.unwrap_or(0);
{
let mut maps = ctx.maps.lock().unwrap_or_else(|e| e.into_inner());
maps.backends = backend_types.clone();
maps.devices = device_list.ids.clone();
}
SettingsSnapshot {
backends: backend_types.iter().map(|t| backend_label(*t)).collect(),
backend_index: backend_index as i32,
devices: device_list.labels,
device_index: device_index as i32,
sample_rates: SAMPLE_RATES.iter().map(|(l, _)| l.to_string()).collect(),
sample_rate_index: sample_rate_index as i32,
exclusive_mode: audio.exclusive_mode,
dac_passthrough: audio.dac_passthrough,
pw_force_bitperfect: audio.pw_force_bitperfect,
gapless: audio.gapless_enabled,
normalization: audio.normalization_enabled,
allow_quality_fallback: audio.allow_quality_fallback,
autoplay_modes: AUTOPLAY_MODES.iter().map(|(l, _)| l.to_string()).collect(),
autoplay_index: autoplay_index as i32,
show_context_icon: prefs.show_context_icon,
persist_session: prefs.persist_session,
resume_position: prefs.resume_playback_position,
}
}
fn string_model(items: Vec<String>) -> ModelRc<SharedString> {
ModelRc::new(VecModel::from(
items
.into_iter()
.map(SharedString::from)
.collect::<Vec<_>>(),
))
}
/// Push a snapshot onto the `SettingsState` global. Runs on the UI thread.
pub fn apply_snapshot(window: &AppWindow, snap: SettingsSnapshot) {
let st = window.global::<SettingsState>();
st.set_backends(string_model(snap.backends));
st.set_backend_index(snap.backend_index);
st.set_devices(string_model(snap.devices));
st.set_device_index(snap.device_index);
st.set_sample_rates(string_model(snap.sample_rates));
st.set_sample_rate_index(snap.sample_rate_index);
st.set_exclusive_mode(snap.exclusive_mode);
st.set_dac_passthrough(snap.dac_passthrough);
st.set_pw_force_bitperfect(snap.pw_force_bitperfect);
st.set_gapless(snap.gapless);
st.set_normalization(snap.normalization);
st.set_allow_quality_fallback(snap.allow_quality_fallback);
st.set_autoplay_modes(string_model(snap.autoplay_modes));
st.set_autoplay_index(snap.autoplay_index);
st.set_show_context_icon(snap.show_context_icon);
st.set_persist_session(snap.persist_session);
st.set_resume_position(snap.resume_position);
st.set_loading(false);
}
/// Re-read the persisted audio settings and apply them to the live player.
fn apply_audio(ctx: &SettingsCtx, runtime: &AppRuntime<SlintAdapter>, apply: Apply) {
let reinit = match apply {
Apply::None => return,
Apply::Reload => false,
Apply::Reinit => true,
};
let fresh = match with_audio(&ctx.audio, |s| s.get_settings()) {
Ok(s) => s,
Err(e) => {
log::error!("[qbz-slint] re-read audio settings failed: {e}");
return;
}
};
let player = runtime.core().player();
if let Err(e) = player.reload_settings(fresh.clone()) {
log::error!("[qbz-slint] player.reload_settings failed: {e}");
}
if reinit {
if let Err(e) = player.reinit_device(fresh.output_device.clone()) {
log::error!("[qbz-slint] player.reinit_device failed: {e}");
}
}
log::info!("[qbz-slint] audio settings applied to player (reinit={reinit})");
}
/// Handle a toggle change: persist it, then apply audio ones to the player.
pub fn handle_bool(ctx: &SettingsCtx, runtime: &AppRuntime<SlintAdapter>, key: &str, value: bool) {
let outcome: Result<Apply, String> = match key {
"exclusive-mode" => {
with_audio(&ctx.audio, |s| s.set_exclusive_mode(value)).map(|_| Apply::Reinit)
}
"dac-passthrough" => {
with_audio(&ctx.audio, |s| s.set_dac_passthrough(value)).map(|_| Apply::Reinit)
}
"pw-force-bitperfect" => {
with_audio(&ctx.audio, |s| s.set_pw_force_bitperfect(value)).map(|_| Apply::Reload)
}
"gapless" => {
with_audio(&ctx.audio, |s| s.set_gapless_enabled(value)).map(|_| Apply::Reload)
}
"normalization" => {
with_audio(&ctx.audio, |s| s.set_normalization_enabled(value)).map(|_| Apply::Reload)
}
"allow-quality-fallback" => {
with_audio(&ctx.audio, |s| s.set_allow_quality_fallback(value)).map(|_| Apply::Reload)
}
"show-context-icon" => {
with_playback(&ctx.playback, |s| s.set_show_context_icon(value)).map(|_| Apply::None)
}
"persist-session" => {
with_playback(&ctx.playback, |s| s.set_persist_session(value)).map(|_| Apply::None)
}
"resume-position" => with_playback(&ctx.playback, |s| {
s.set_resume_playback_position(value)
})
.map(|_| Apply::None),
other => {
log::warn!("[qbz-slint] unknown settings bool key: {other}");
return;
}
};
match outcome {
Ok(apply) => apply_audio(ctx, runtime, apply),
Err(e) => log::error!("[qbz-slint] failed to persist '{key}': {e}"),
}
}
/// Handle a dropdown change: persist it, apply audio ones to the player,
/// and — for a backend switch — re-enumerate devices into `SettingsState`.
pub async fn handle_select(
ctx: Arc<SettingsCtx>,
runtime: Arc<AppRuntime<SlintAdapter>>,
weak: slint::Weak<AppWindow>,
key: String,
index: usize,
) {
match key.as_str() {
"backend" => {
let backend = ctx
.maps
.lock()
.unwrap_or_else(|e| e.into_inner())
.backends
.get(index)
.copied();
let Some(backend) = backend else {
return;
};
if let Err(e) = with_audio(&ctx.audio, |s| s.set_backend_type(Some(backend))) {
log::error!("[qbz-slint] persist backend failed: {e}");
return;
}
// A backend switch invalidates the device list; re-enumerate
// and reset routing to the system default.
let device_list =
match tokio::task::spawn_blocking(move || enumerate_devices(backend)).await {
Ok(d) => d,
Err(e) => {
log::error!("[qbz-slint] device enumeration task failed: {e}");
return;
}
};
if let Err(e) = with_audio(&ctx.audio, |s| s.set_output_device(None)) {
log::error!("[qbz-slint] reset output device failed: {e}");
}
{
let mut maps = ctx.maps.lock().unwrap_or_else(|e| e.into_inner());
maps.devices = device_list.ids.clone();
}
let labels = device_list.labels;
let _ = weak.upgrade_in_event_loop(move |w| {
let st = w.global::<SettingsState>();
st.set_devices(string_model(labels));
st.set_device_index(0);
});
apply_audio(&ctx, &runtime, Apply::Reinit);
}
"device" => {
let id = ctx
.maps
.lock()
.unwrap_or_else(|e| e.into_inner())
.devices
.get(index)
.cloned();
let Some(id) = id else {
return;
};
let device_opt = if id.is_empty() { None } else { Some(id.as_str()) };
if let Err(e) = with_audio(&ctx.audio, |s| s.set_output_device(device_opt)) {
log::error!("[qbz-slint] persist device failed: {e}");
return;
}
apply_audio(&ctx, &runtime, Apply::Reinit);
}
"sample-rate" => {
let rate = SAMPLE_RATES.get(index).map(|(_, r)| *r).unwrap_or(None);
if let Err(e) = with_audio(&ctx.audio, |s| s.set_sample_rate(rate)) {
log::error!("[qbz-slint] persist sample rate failed: {e}");
return;
}
apply_audio(&ctx, &runtime, Apply::Reinit);
}
"autoplay-mode" => {
let mode = AUTOPLAY_MODES
.get(index)
.map(|(_, m)| *m)
.unwrap_or_default();
if let Err(e) = with_playback(&ctx.playback, |s| s.set_autoplay_mode(mode)) {
log::error!("[qbz-slint] persist autoplay mode failed: {e}");
}
}
other => log::warn!("[qbz-slint] unknown settings select key: {other}"),
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn sample_rate_table_starts_with_auto() {
assert_eq!(SAMPLE_RATES[0].1, None);
assert_eq!(SAMPLE_RATES[4].1, Some(96_000));
}
#[test]
fn autoplay_table_matches_default() {
assert_eq!(AUTOPLAY_MODES[0].1, AutoplayMode::default());
}
#[test]
fn backend_labels_are_distinct() {
let labels: Vec<_> = [
AudioBackendType::PipeWire,
AudioBackendType::Alsa,
AudioBackendType::Pulse,
AudioBackendType::SystemDefault,
]
.iter()
.map(|t| backend_label(*t))
.collect();
let mut deduped = labels.clone();
deduped.sort();
deduped.dedup();
assert_eq!(labels.len(), deduped.len());
}
}
+9 -1
View File
@@ -10,7 +10,7 @@ import { LoginScreen } from "login/LoginScreen.slint";
import { AppShell } from "shell/AppShell.slint";
// Re-export the state globals so the Rust layer can populate them.
export { HomeState, AlbumState, ArtistState, NavState, SessionState } from "state.slint";
export { HomeState, AlbumState, ArtistState, NavState, SessionState, SettingsState } from "state.slint";
// Which top-level screen is shown. The app starts on `splash` while it
// restores a saved session, then resolves to `shell` or `login`.
@@ -33,6 +33,8 @@ export component AppWindow inherits Window {
callback open-tos();
callback open-album(string);
callback open-artist(string);
callback settings-bool(string, bool);
callback settings-select(string, int);
callback logout();
callback close-app();
@@ -60,6 +62,12 @@ export component AppWindow inherits Window {
open-artist(id) => {
root.open-artist(id);
}
settings-bool(k, v) => {
root.settings-bool(k, v);
}
settings-select(k, i) => {
root.settings-select(k, i);
}
logout => {
root.logout();
}
@@ -0,0 +1,3 @@
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="#ffffff" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<path d="m6 9 6 6 6-6" />
</svg>

After

Width:  |  Height:  |  Size: 212 B

+6 -2
View File
@@ -8,7 +8,7 @@
import { Theme } from "../foundation/semantic-colors.slint";
import { Typography } from "../foundation/typography.slint";
import { HomeState } from "../state.slint";
import { HomeState, NavState, ContentView } from "../state.slint";
import { Carousel } from "Carousel.slint";
import { GridSection } from "GridSection.slint";
import { QbzIcon } from "../primitives/QbzIcon.slint";
@@ -144,7 +144,11 @@ export component HomeView inherits Rectangle {
HorizontalLayout {
spacing: 6px;
GenreButton { }
GearButton { }
GearButton {
clicked => {
NavState.view = ContentView.settings;
}
}
}
}
}
@@ -0,0 +1,105 @@
// Dropdown select primitive — the standard option picker for settings.
//
// The QBZ UI uses dropdowns, never pill-style option buttons. The select
// shows the current option and opens a PopupWindow list on click; picking
// an option emits `selected(index)` and the caller updates the bound
// state.
import { Theme } from "../foundation/semantic-colors.slint";
import { Typography } from "../foundation/typography.slint";
import { Radius } from "../foundation/radius.slint";
import { QbzIcon } from "QbzIcon.slint";
export component QbzSelect inherits Rectangle {
in property <[string]> options;
in property <int> current-index: 0;
in property <length> menu-width: 240px;
in property <bool> enabled: true;
callback selected(int);
width: root.menu-width;
height: 34px;
border-radius: Radius.sm;
border-width: 1px;
border-color: Theme.border-subtle;
background: ta.has-hover && root.enabled ? Theme.surface-hover : Theme.surface-elevated;
opacity: root.enabled ? 1.0 : 0.4;
HorizontalLayout {
padding-left: 12px;
padding-right: 10px;
spacing: 8px;
Text {
text: root.current-index >= 0 && root.current-index < root.options.length
? root.options[root.current-index]
: "";
color: Theme.text-primary;
font-size: Typography.body;
vertical-alignment: center;
horizontal-stretch: 1;
overflow: elide;
}
VerticalLayout {
alignment: center;
QbzIcon {
source: @image-url("../assets/icons/chevron-down.svg");
width: 16px;
height: 16px;
tint: Theme.text-muted;
}
}
}
ta := TouchArea {
mouse-cursor: root.enabled ? pointer : default;
clicked => {
if (root.enabled) {
popup.show();
}
}
}
popup := PopupWindow {
x: 0;
y: root.height + 4px;
width: root.menu-width;
height: root.options.length * 32px + 10px;
Rectangle {
background: Theme.surface-elevated;
border-radius: Radius.md;
border-width: 1px;
border-color: Theme.border-subtle;
drop-shadow-blur: 20px;
drop-shadow-color: Theme.card-shadow;
drop-shadow-offset-y: 5px;
VerticalLayout {
padding-top: 5px;
padding-bottom: 5px;
for opt[i] in root.options: Rectangle {
height: 32px;
background: opt-ta.has-hover ? Theme.surface-hover : transparent;
HorizontalLayout {
padding-left: 12px;
padding-right: 12px;
Text {
text: opt;
color: i == root.current-index ? Theme.accent : Theme.text-secondary;
font-size: Typography.body;
vertical-alignment: center;
horizontal-stretch: 1;
overflow: elide;
}
}
opt-ta := TouchArea {
mouse-cursor: pointer;
clicked => {
root.selected(i);
}
}
}
}
}
}
}
@@ -0,0 +1,38 @@
// Switch toggle primitive — the standard on/off control for settings.
//
// The toggle does not flip itself: it emits `toggled(new-value)` and the
// caller updates the bound state. This keeps a single source of truth in
// the SettingsState global.
import { Theme } from "../foundation/semantic-colors.slint";
export component QbzToggle inherits Rectangle {
in property <bool> checked: false;
in property <bool> enabled: true;
callback toggled(bool);
width: 40px;
height: 22px;
border-radius: 11px;
background: root.checked ? Theme.accent : Theme.surface-elevated;
opacity: root.enabled ? 1.0 : 0.4;
Rectangle {
width: 16px;
height: 16px;
border-radius: 8px;
background: Theme.text-primary;
y: 3px;
x: root.checked ? root.width - self.width - 3px : 3px;
animate x { duration: 120ms; easing: ease-out; }
}
TouchArea {
mouse-cursor: root.enabled ? pointer : default;
clicked => {
if (root.enabled) {
root.toggled(!root.checked);
}
}
}
}
@@ -0,0 +1,151 @@
// Audio settings panel — output routing, bit-perfect options, and
// playback-quality preferences. All rows are backed by the SettingsState
// global and persisted through the Rust settings controller.
import { Theme } from "../foundation/semantic-colors.slint";
import { Typography } from "../foundation/typography.slint";
import { SettingsState } from "../state.slint";
import { QbzToggle } from "../primitives/QbzToggle.slint";
import { QbzSelect } from "../primitives/QbzSelect.slint";
import { SettingRow } from "SettingRow.slint";
component GroupHeader inherits Text {
color: Theme.text-muted;
font-size: 11px;
letter-spacing: 1.5px;
font-weight: Typography.semibold;
}
component Divider inherits Rectangle {
height: 1px;
background: Theme.border-subtle;
}
export component AudioSettings inherits VerticalLayout {
callback settings-bool(string, bool);
callback settings-select(string, int);
spacing: 4px;
GroupHeader { text: @tr("OUTPUT"); }
SettingRow {
label: @tr("Audio backend");
description: @tr("The audio stack QBZ routes playback through.");
QbzSelect {
menu-width: 220px;
options: SettingsState.backends;
current-index: SettingsState.backend-index;
selected(i) => {
SettingsState.backend-index = i;
root.settings-select("backend", i);
}
}
}
SettingRow {
label: @tr("Output device");
description: @tr("The DAC or sound device that receives audio.");
QbzSelect {
menu-width: 300px;
options: SettingsState.devices;
current-index: SettingsState.device-index;
selected(i) => {
SettingsState.device-index = i;
root.settings-select("device", i);
}
}
}
SettingRow {
label: @tr("Preferred sample rate");
description: @tr("Force a sample rate, or let the track decide.");
QbzSelect {
menu-width: 170px;
options: SettingsState.sample-rates;
current-index: SettingsState.sample-rate-index;
selected(i) => {
SettingsState.sample-rate-index = i;
root.settings-select("sample-rate", i);
}
}
}
Rectangle { height: 12px; }
Divider { }
Rectangle { height: 12px; }
GroupHeader { text: @tr("BIT-PERFECT"); }
SettingRow {
label: @tr("Exclusive mode");
description: @tr("Lock the device so no other app can resample it.");
QbzToggle {
checked: SettingsState.exclusive-mode;
toggled(v) => {
SettingsState.exclusive-mode = v;
root.settings-bool("exclusive-mode", v);
}
}
}
SettingRow {
label: @tr("DAC passthrough");
description: @tr("Send the bitstream untouched to the DAC.");
QbzToggle {
checked: SettingsState.dac-passthrough;
toggled(v) => {
SettingsState.dac-passthrough = v;
root.settings-bool("dac-passthrough", v);
}
}
}
SettingRow {
label: @tr("PipeWire force bit-perfect");
description: @tr("Pin the PipeWire quantum and rate for the active track.");
QbzToggle {
checked: SettingsState.pw-force-bitperfect;
toggled(v) => {
SettingsState.pw-force-bitperfect = v;
root.settings-bool("pw-force-bitperfect", v);
}
}
}
Rectangle { height: 12px; }
Divider { }
Rectangle { height: 12px; }
GroupHeader { text: @tr("PLAYBACK QUALITY"); }
SettingRow {
label: @tr("Gapless playback");
description: @tr("Play consecutive same-format tracks without a gap.");
QbzToggle {
checked: SettingsState.gapless;
toggled(v) => {
SettingsState.gapless = v;
root.settings-bool("gapless", v);
}
}
}
SettingRow {
label: @tr("Volume normalization");
description: @tr("Apply ReplayGain. Off keeps the pipeline bit-perfect.");
QbzToggle {
checked: SettingsState.normalization;
toggled(v) => {
SettingsState.normalization = v;
root.settings-bool("normalization", v);
}
}
}
SettingRow {
label: @tr("Allow quality fallback");
description: @tr("Drop to a lower tier when the requested one is unavailable.");
QbzToggle {
checked: SettingsState.allow-quality-fallback;
toggled(v) => {
SettingsState.allow-quality-fallback = v;
root.settings-bool("allow-quality-fallback", v);
}
}
}
}
@@ -0,0 +1,87 @@
// Playback settings panel — end-of-source behavior and session
// persistence. Backed by the SettingsState global and persisted through
// the Rust settings controller.
import { Theme } from "../foundation/semantic-colors.slint";
import { Typography } from "../foundation/typography.slint";
import { SettingsState } from "../state.slint";
import { QbzToggle } from "../primitives/QbzToggle.slint";
import { QbzSelect } from "../primitives/QbzSelect.slint";
import { SettingRow } from "SettingRow.slint";
component GroupHeader inherits Text {
color: Theme.text-muted;
font-size: 11px;
letter-spacing: 1.5px;
font-weight: Typography.semibold;
}
component Divider inherits Rectangle {
height: 1px;
background: Theme.border-subtle;
}
export component PlaybackSettings inherits VerticalLayout {
callback settings-bool(string, bool);
callback settings-select(string, int);
spacing: 4px;
GroupHeader { text: @tr("AUTOPLAY"); }
SettingRow {
label: @tr("When the source ends");
description: @tr("What happens after the last track of an album or playlist.");
QbzSelect {
menu-width: 240px;
options: SettingsState.autoplay-modes;
current-index: SettingsState.autoplay-index;
selected(i) => {
SettingsState.autoplay-index = i;
root.settings-select("autoplay-mode", i);
}
}
}
SettingRow {
label: @tr("Show context icon");
description: @tr("Display the context-stack icon in the player.");
QbzToggle {
checked: SettingsState.show-context-icon;
toggled(v) => {
SettingsState.show-context-icon = v;
root.settings-bool("show-context-icon", v);
}
}
}
Rectangle { height: 12px; }
Divider { }
Rectangle { height: 12px; }
GroupHeader { text: @tr("SESSION"); }
SettingRow {
label: @tr("Remember session");
description: @tr("Restore the queue and current track on the next launch.");
QbzToggle {
checked: SettingsState.persist-session;
toggled(v) => {
SettingsState.persist-session = v;
root.settings-bool("persist-session", v);
}
}
}
SettingRow {
label: @tr("Resume playback position");
description: @tr("Also seek back to where the saved track left off.");
enabled: SettingsState.persist-session;
QbzToggle {
checked: SettingsState.resume-position;
enabled: SettingsState.persist-session;
toggled(v) => {
SettingsState.resume-position = v;
root.settings-bool("resume-position", v);
}
}
}
}
@@ -0,0 +1,38 @@
// One settings row — a label and optional description on the left, the
// control (toggle or select, passed as a child) on the right.
import { Theme } from "../foundation/semantic-colors.slint";
import { Typography } from "../foundation/typography.slint";
export component SettingRow inherits HorizontalLayout {
in property <string> label;
in property <string> description;
in property <bool> enabled: true;
height: root.description == "" ? 52px : 64px;
spacing: 24px;
VerticalLayout {
alignment: center;
horizontal-stretch: 1;
spacing: 3px;
opacity: root.enabled ? 1.0 : 0.45;
Text {
text: root.label;
color: Theme.text-primary;
font-size: Typography.body;
font-weight: Typography.medium;
}
if root.description != "": Text {
text: root.description;
color: Theme.text-muted;
font-size: 12px;
wrap: word-wrap;
}
}
VerticalLayout {
alignment: center;
@children
}
}
@@ -0,0 +1,183 @@
// Settings page — a back/title header, a left sub-navigation column
// (Audio, Playback), and the active settings panel in a scroll area.
//
// Navigation between sub-sections is pure UI state (SettingsState.section);
// setting changes bubble up as settings-bool / settings-select callbacks
// to the Rust layer, which persists them and applies them to the player.
import { Theme } from "../foundation/semantic-colors.slint";
import { Typography } from "../foundation/typography.slint";
import { Radius } from "../foundation/radius.slint";
import { NavState, ContentView, SettingsState } from "../state.slint";
import { QbzIcon } from "../primitives/QbzIcon.slint";
import { AudioSettings } from "AudioSettings.slint";
import { PlaybackSettings } from "PlaybackSettings.slint";
import { ScrollView } from "std-widgets.slint";
component SubNavItem inherits Rectangle {
in property <image> icon;
in property <string> label;
in property <bool> active: false;
callback clicked();
height: 38px;
border-radius: Radius.sm;
background: root.active ? Theme.surface-elevated
: ta.has-hover ? Theme.surface-hover : transparent;
HorizontalLayout {
padding-left: 12px;
padding-right: 12px;
spacing: 10px;
VerticalLayout {
alignment: center;
QbzIcon {
source: root.icon;
width: 16px;
height: 16px;
tint: root.active ? Theme.text-primary : Theme.text-secondary;
}
}
Text {
text: root.label;
color: root.active ? Theme.text-primary : Theme.text-secondary;
font-size: Typography.body;
font-weight: root.active ? Typography.semibold : Typography.regular;
vertical-alignment: center;
horizontal-stretch: 1;
}
}
ta := TouchArea {
mouse-cursor: pointer;
clicked => {
root.clicked();
}
}
}
export component SettingsView inherits Rectangle {
callback settings-bool(string, bool);
callback settings-select(string, int);
background: Theme.surface-main;
VerticalLayout {
spacing: 0px;
// --- Header: back button + title -----------------------------------
Rectangle {
height: 92px;
VerticalLayout {
padding-left: 32px;
padding-right: 32px;
padding-top: 14px;
spacing: 12px;
alignment: start;
back := TouchArea {
width: back-row.preferred-width;
height: 26px;
mouse-cursor: pointer;
clicked => {
NavState.view = ContentView.home;
}
back-row := HorizontalLayout {
spacing: 6px;
VerticalLayout {
alignment: center;
QbzIcon {
source: @image-url("../assets/icons/arrow-left.svg");
width: 16px;
height: 16px;
tint: back.has-hover ? Theme.text-secondary : Theme.text-muted;
}
}
Text {
text: @tr("Back");
color: back.has-hover ? Theme.text-secondary : Theme.text-muted;
font-size: Typography.body;
vertical-alignment: center;
}
}
}
Text {
text: @tr("Settings");
color: Theme.text-primary;
font-size: Typography.title;
font-weight: Typography.bold;
}
}
}
// --- Sub-nav + active panel ----------------------------------------
HorizontalLayout {
vertical-stretch: 1;
// Left sub-navigation.
Rectangle {
width: 232px;
VerticalLayout {
padding-left: 24px;
padding-right: 12px;
padding-top: 4px;
spacing: 4px;
alignment: start;
SubNavItem {
icon: @image-url("../assets/icons/volume-2.svg");
label: @tr("Audio");
active: SettingsState.section == 0;
clicked => {
SettingsState.section = 0;
}
}
SubNavItem {
icon: @image-url("../assets/icons/play.svg");
label: @tr("Playback");
active: SettingsState.section == 1;
clicked => {
SettingsState.section = 1;
}
}
}
}
// Active panel.
ScrollView {
horizontal-stretch: 1;
horizontal-scrollbar-policy: ScrollBarPolicy.always-off;
VerticalLayout {
padding-left: 20px;
padding-right: 40px;
padding-top: 4px;
padding-bottom: 60px;
alignment: start;
if SettingsState.loading: Text {
text: @tr("Loading settings...");
color: Theme.text-muted;
font-size: Typography.body;
}
if !SettingsState.loading && SettingsState.section == 0: AudioSettings {
settings-bool(k, v) => {
root.settings-bool(k, v);
}
settings-select(k, i) => {
root.settings-select(k, i);
}
}
if !SettingsState.loading && SettingsState.section == 1: PlaybackSettings {
settings-bool(k, v) => {
root.settings-bool(k, v);
}
settings-select(k, i) => {
root.settings-select(k, i);
}
}
}
}
}
}
}
+11
View File
@@ -13,10 +13,13 @@ import { PlayerBar } from "PlayerBar.slint";
import { HomeView } from "../discover/HomeView.slint";
import { AlbumPageView } from "../album/AlbumPageView.slint";
import { ArtistPageView } from "../artist/ArtistPageView.slint";
import { SettingsView } from "../settings/SettingsView.slint";
export component AppShell inherits Rectangle {
callback open-album(string);
callback open-artist(string);
callback settings-bool(string, bool);
callback settings-select(string, int);
callback logout();
callback close-app();
@@ -60,6 +63,14 @@ export component AppShell inherits Rectangle {
root.open-album(id);
}
}
if NavState.view == ContentView.settings: SettingsView {
settings-bool(k, v) => {
root.settings-bool(k, v);
}
settings-select(k, i) => {
root.settings-select(k, i);
}
}
}
}
+4 -1
View File
@@ -10,7 +10,7 @@ import { Spacing } from "../foundation/spacing.slint";
import { Typography } from "../foundation/typography.slint";
import { Layout } from "../foundation/layout.slint";
import { Radius } from "../foundation/radius.slint";
import { SessionState } from "../state.slint";
import { SessionState, NavState, ContentView } from "../state.slint";
import { QbzIcon } from "../primitives/QbzIcon.slint";
component NavTab inherits Rectangle {
@@ -245,6 +245,9 @@ export component HeaderBar inherits Rectangle {
MenuItem {
icon: @image-url("../assets/icons/settings.svg");
label: @tr("Settings");
clicked => {
NavState.view = ContentView.settings;
}
}
MenuItem {
icon: @image-url("../assets/icons/keyboard.svg");
+34 -1
View File
@@ -61,7 +61,40 @@ export global AlbumState {
}
// Which content view the shell shows.
export enum ContentView { home, album, artist }
export enum ContentView { home, album, artist, settings }
// Settings screen state. Audio and Playback preferences are loaded from
// the persistence stores by the Rust settings controller and pushed here;
// changes flow back through the settings-bool / settings-select callbacks.
export global SettingsState {
// Sub-section: 0 = Audio, 1 = Playback.
in-out property <int> section: 0;
in property <bool> loading: true;
// Audio — dropdowns. Each list is paired with a selected index; the
// Rust controller owns the index -> value mapping.
in-out property <[string]> backends: [];
in-out property <int> backend-index: 0;
in-out property <[string]> devices: [];
in-out property <int> device-index: 0;
in-out property <[string]> sample-rates: [];
in-out property <int> sample-rate-index: 0;
// Audio — toggles.
in-out property <bool> exclusive-mode: false;
in-out property <bool> dac-passthrough: false;
in-out property <bool> pw-force-bitperfect: false;
in-out property <bool> gapless: true;
in-out property <bool> normalization: false;
in-out property <bool> allow-quality-fallback: false;
// Playback.
in-out property <[string]> autoplay-modes: [];
in-out property <int> autoplay-index: 0;
in-out property <bool> show-context-icon: false;
in-out property <bool> persist-session: false;
in-out property <bool> resume-position: false;
}
export global NavState {
in-out property <ContentView> view: ContentView.home;