feat(slint): playlist detail view
First piece of the playlist module: a detail view at the AlbumView /
MixView level, reusing the shared TrackRow (show-artwork + show-album +
context menu, so Add to playlist / Go to album / etc. work in it).
- PlaylistState + crate::playlist controller (get_playlist -> header
metadata + TrackItem rows; cached track list backs play-all /
per-track play; artwork jobs resolve row covers + the header cover).
- PlaylistView.slint: cover + "Playlist" label + name + description +
"owner - N tracks - duration" info line + circular actions (Play
all, Shuffle, Favorite) over a column-headed track list.
- ContentView.playlist + NavEntry::Playlist (back/forward history) +
navigate_playlist; the Favorites > Playlists card now opens it.
- media-action: playlist play-all / shuffle / favorite (add/remove
favorite) + per-track play-from-here.
cc
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@@ -17,7 +17,7 @@ import { LoginScreen } from "login/LoginScreen.slint";
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import { AppShell } from "shell/AppShell.slint";
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// Re-export the state globals so the Rust layer can populate them.
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export { HomeState, HomeActions, ForYouState, MixState, GenreFilterState, GenreFilterActions, AlbumState, ArtistState, NavState, SessionState, SettingsState, AlbumActions, ArtistActions, ArtworkActions, NowPlayingState, QueueState, SearchState, SearchActions, NetworkSidebarState, NetworkSidebarActions, MusicianState, MusicianActions, LabelState, LabelActions, LocationViewState, LocationViewActions, FavoritesState, FavoritesActions, PlaylistPickerState, PlaylistPickerActions } from "state.slint";
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export { HomeState, HomeActions, ForYouState, MixState, GenreFilterState, GenreFilterActions, AlbumState, ArtistState, NavState, SessionState, SettingsState, AlbumActions, ArtistActions, ArtworkActions, NowPlayingState, QueueState, SearchState, SearchActions, NetworkSidebarState, NetworkSidebarActions, MusicianState, MusicianActions, LabelState, LabelActions, LocationViewState, LocationViewActions, FavoritesState, FavoritesActions, PlaylistPickerState, PlaylistPickerActions, PlaylistState } from "state.slint";
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// Which top-level screen is shown. The app starts on `splash` while it
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// restores a saved session, then resolves to `shell` or `login`.
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