Implement four ghosts (Blinky, Pinky, Inky, Clyde) with authentic
Pac-Man AI: Blinky chases directly, Pinky targets 2 tiles ahead
(with original up-direction bug), Inky uses vector doubling from
Blinky, Clyde switches to scatter within 8-tile radius.
Includes chase/scatter mode cycling, ghost house exit with staggered
delays, directional sprite rendering with animation, and ghost-pacman
collision detection.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>